Player Matchup

Cerberus
Cerberus
Inuommaru
Cerberus
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 100L
1,428 Elo+
Party 1
Jing Wei
Jing Wei
Jenavive_Boop
Jing Wei
Level 91
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 141L
1,428 Elo+
Party 1
Ah Puch
Ah Puch
KiLLin_Khao5
Ah Puch
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
194W - 205L
1,271 Elo+
Solo
Chaac
Chaac
New10DollarName
Chaac
Level 132
God Stats
3W - 0L
1,702 SR
Queue Stats
117W - 99L
1,389 Elo+
Solo
Hel
Hel
Shermanator732
Hel
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,622 Elo+
Solo
Team Averages
Level 71
1,540 SR
1,428 Elo+

VS

Team Averages
Level 61
1,526 SR
1,272 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
DXMON-SHAUN
Ah Puch
Level 63
God Stats
3W - 2L
1,631 SR
Queue Stats
231W - 264L
1,318 Elo+
Solo
Eset
Eset
FN-2187-Ray
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,095 Elo+
Party 2
Medusa
Medusa
X0oKiLLerVo0X
Medusa
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 235L
1,359 Elo+
Party 3
Bellona
Bellona
hblake5
Bellona
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,089 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Inuommaru
Cerberus
20
11 / 3 / 18
12,696
794
13,175
37,426
37,382
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Jenavive_Boop
Jing Wei
17
2 / 5 / 23
11,123
695
13,597
18,764
8,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
KiLLin_Khao5
Ah Puch
20
9 / 2 / 23
13,038
815
22,423
13,150
7,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 5 / 18
12,728
796
22,120
25,854
29,739
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

20
10 / 3 / 24
12,735
796
21,106
24,335
17,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 7 / 8
11,104
694
17,552
16,992
10,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
DXMON-SHAUN
Ah Puch
20
5 / 4 / 8
13,165
823
25,442
19,928
8,042
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 10 / 8
9,685
605
8,261
18,732
7,366
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
4 / 10 / 6
11,245
703
14,857
18,501
6,552
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
hblake5
Bellona
17
3 / 10 / 5
10,828
677
17,409
25,106
16,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
51
41
Kills
16
18
Deaths
41
106
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
7
8
1
L
Ah Puch
DXMON-SHAUN
Ah Puch
5
4
8
2.25
L
1
10
8
0.5
W
Cerberus
Inuommaru
Cerberus
11
3
18
6.67
W
Jing Wei
Jenavive_Boop
Jing Wei
2
5
23
2.7
W
Ah Puch
KiLLin_Khao5
Ah Puch
9
2
23
10.25
W
9
5
18
3.6
W
10
3
24
7.33
L
4
10
6
0.7
L
Bellona
hblake5
Bellona
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,421
Damage
83,521
119,529
Taken
99,259
100,338
Mitigated
48,652
70,680
Healing
28,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
17,552
1,070
8,094
6,054
16,992
10,227
0
11,829
5,163
33,027
0
L
Ah Puch
DXMON-SHAUN
Ah Puch
25,442
2,803
645
8,085
19,928
8,042
306
11,209
8,719
67,313
0
L
8,261
2,376
1,388
2,224
18,732
7,366
50
9,727
9,005
14,895
0
W
Cerberus
Inuommaru
Cerberus
13,175
818
615
12,553
37,426
37,382
1,121
13,101
24,325
26,124
0
W
Jing Wei
Jenavive_Boop
Jing Wei
13,597
7,939
1,982
4,270
18,764
8,076
1,527
5,789
12,975
0
28,019
W
Ah Puch
KiLLin_Khao5
Ah Puch
22,423
2,186
1,115
1,812
13,150
7,317
1,350
6,105
7,045
49,131
0
W
22,120
2,145
2,226
8,269
25,854
29,739
839
11,357
14,497
0
47,288
W
21,106
1,175
22,620
15,218
24,335
17,824
769
14,903
9,432
38,743
0
L
14,857
6,396
340
431
18,501
6,552
0
9,685
8,816
0
20,419
L
Bellona
hblake5
Bellona
17,409
5,350
0
1,490
25,106
16,465
211
14,254
10,852
0
26,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,320
Gold Earned
56,027
215
Minions Killed
206
0
Camps Cleared
0
1,469,922
Distance Traveled
1,161,473
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,104
694
44
3
0
251,039
1
L
Ah Puch
13,165
823
89
6
0
209,590
0
L
Eset
9,685
605
16
1
0
220,587
0
W
Cerberus
12,696
794
60
4
0
268,288
1
W
Jing Wei
11,123
695
23
1
0
268,280
1
W
Ah Puch
13,038
815
57
4
0
281,285
1
W
Chaac
12,728
796
45
3
0
322,433
1
W
Hel
12,735
796
30
2
0
329,636
0
L
Medusa
11,245
703
36
2
0
225,400
0
L
Bellona
10,828
677
21
1
0
254,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role