Player Matchup

Susano
Susano
I Lux l
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,183 Elo+
Party 2
Mulan
Mulan
IsaacTaquito
Mulan
Level 21
God Stats
8W - 8L
1,593 SR
Queue Stats
26W - 35L
1,397 Elo+
Solo
Agni
Agni
MarshalKing5540
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,462 Elo+
Solo
Set
Set
PamperWater
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,183 Elo+
Party 2
Anubis
Anubis
Pseudonimus6135
Anubis
Level 8
God Stats
13W - 11L
1,563 SR
Queue Stats
17W - 19L
1,461 Elo+
Solo
Team Averages
Level 10
1,531 SR
1,337 Elo+

VS

Team Averages
Level 35
1,450 SR
1,472 Elo+
Merlin
Merlin
Dookie_nib
Merlin
Level 5
God Stats
8W - 5L
1,193 SR
Queue Stats
12W - 6L
1,469 Elo+
Party 1
Zeus
Zeus
LEGEND_OF_KOMBAT
Zeus
Level 27
God Stats
25W - 12L
1,780 SR
Queue Stats
137W - 152L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
Origins_Wolf
Sun Wukong
Level 108
God Stats
3W - 1L
1,568 SR
Queue Stats
83W - 66L
1,478 Elo+
Party 1
Kali
Kali
SecsHaver
Kali
Level 29
God Stats
20W - 18L
1,429 SR
Queue Stats
76W - 56L
1,553 Elo+
Party 1
Ymir
Ymir
TravisMayS197
Ymir
Level 7
God Stats
2W - 1L
1,280 SR
Queue Stats
11W - 12L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
I Lux l
Susano
18
5 / 7 / 10
12,437
1,036
12,599
18,313
7,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
3 / 2 / 10
11,703
975
12,203
15,750
10,491
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
5 / 10 / 11
12,348
1,029
14,675
24,833
8,655
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 12 / 13
11,506
959
9,221
19,823
11,914
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 8 / 11
12,720
1,060
13,936
15,252
7,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dookie_nib
Merlin
20
10 / 1 / 16
13,517
1,126
18,896
10,068
5,730
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 2 / 19
14,767
1,231
26,594
11,936
6,150
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Origins_Wolf
Sun Wukong
19
10 / 3 / 14
13,960
1,163
17,979
15,741
19,805
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
19
10 / 7 / 13
13,919
1,160
22,280
18,697
6,207
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
0 / 6 / 19
10,965
914
3,198
17,009
6,387

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
120
19
Kills
39
39
Deaths
19
55
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Merlin
Dookie_nib
Merlin
10
1
16
18
L
Susano
I Lux l
Susano
5
7
10
1.43
L
3
2
10
4
W
9
2
19
9.25
L
5
10
11
1.05
W
Sun Wukong
Origins_Wolf
Sun Wukong
10
3
14
5.67
L
1
12
13
0.63
L
5
8
11
1.31
W
Kali
10
7
13
2.36
W
0
6
19
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,634
Damage
88,947
93,971
Taken
73,451
45,222
Mitigated
44,279
2,055
Healing
12,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Dookie_nib
Merlin
18,896
3,592
0
1,557
10,068
5,730
0
3,180
6,888
38,121
0
L
Susano
I Lux l
Susano
12,599
3,154
0
0
18,313
7,064
0
7,653
10,660
0
23,322
L
12,203
3,159
0
889
15,750
10,491
0
7,909
7,841
37
21,610
W
26,594
5,362
174
5,138
11,936
6,150
0
4,855
7,081
64,121
0
L
14,675
3,153
0
1,102
24,833
8,655
0
15,607
9,226
37,990
0
W
Sun Wukong
Origins_Wolf
Sun Wukong
17,979
4,152
0
1,222
15,741
19,805
0
4,246
11,495
0
31,694
L
9,221
4,136
0
59
19,823
11,914
0
12,479
7,344
0
23,928
L
13,936
694
0
5
15,252
7,098
0
5,040
10,212
45,130
0
W
Kali
22,280
14,940
0
4,654
18,697
6,207
0
7,746
10,951
0
44,919
W
3,198
550
0
0
17,009
6,387
0
8,621
8,388
4,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,714
Gold Earned
67,128
195
Minions Killed
207
7
Camps Cleared
9
1,014,126
Distance Traveled
1,037,702
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,517
1,126
40
3
1
206,743
0
L
Susano
12,437
1,036
32
3
5
227,579
2
L
Mulan
11,703
975
12
1
1
201,234
1
W
Zeus
14,767
1,231
99
8
2
211,095
0
L
Agni
12,348
1,029
51
4
1
217,845
0
W
Sun Wukong
13,960
1,163
31
3
3
217,121
0
L
Set
11,506
959
28
2
0
196,640
2
L
Anubis
12,720
1,060
72
6
0
170,828
0
W
Kali
13,919
1,160
34
3
3
219,857
0
W
Ymir
10,965
914
3
0
0
182,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role