Player Matchup

Bastet
Bastet
CoomiesForCupid
Bastet
Level 13
God Stats
2W - 0L
1,730 SR
Queue Stats
13W - 5L
1,648 Elo+
Party 1
Nu Wa
Nu Wa
battlecat95
Nu Wa
Level 127
God Stats
3W - 4L
1,354 SR
Queue Stats
161W - 112L
1,672 Elo+
Party 1
Athena
Athena
kamikazemufn
Athena
Level 18
God Stats
11W - 6L
1,640 SR
Queue Stats
28W - 15L
1,647 Elo+
Party 1
Team Averages
Level 53
1,575 SR
1,656 Elo+

VS

Team Averages
Level 97
1,579 SR
1,518 Elo+
Gilgamesh
Gilgamesh
Dexterem
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Nox
Nox
midgetmanjoe
Nox
Level 81
God Stats
3W - 3L
1,461 SR
Queue Stats
16W - 12L
1,535 Elo+
Solo
Danzaburou
Danzaburou
ninjacatcher
Danzaburou
Level 141
God Stats
1W - 1L
1,776 SR
Queue Stats
12W - 16L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 1 / 12
16,840
765
31,440
22,919
11,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
13 / 3 / 15
16,203
737
29,210
14,826
6,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
19
2 / 1 / 29
15,815
719
14,202
17,582
30,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dexterem
Gilgamesh
14
0 / 13 / 3
11,752
534
8,263
29,705
20,581
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
4 / 10 / 1
13,931
633
16,587
22,704
6,511
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ninjacatcher
Danzaburou
17
1 / 13 / 1
12,743
579
10,064
28,394
4,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
10
36
Kills
5
5
Deaths
36
56
Assists
5
Player
Kills
Deaths
Assists
KDA
W
21
1
12
27
L
Gilgamesh
Dexterem
Gilgamesh
0
13
3
0.12
W
13
3
15
6.83
W
Athena
2
1
29
16.5
L
4
10
1
0.45
L
Danzaburou
ninjacatcher
Danzaburou
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,852
Damage
34,914
55,327
Taken
80,803
47,175
Mitigated
31,878
6,039
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,440
8,810
0
0
22,919
11,033
2,320
7,368
15,551
0
77,382
L
Gilgamesh
Dexterem
Gilgamesh
8,263
1,786
0
1,210
29,705
20,581
231
18,249
11,456
283
25,776
W
29,210
7,686
534
4,003
14,826
6,004
276
4,706
9,259
92,094
0
W
Athena
14,202
2,743
0
1,502
17,582
30,138
474
4,756
12,826
38,211
0
L
16,587
1,490
0
480
22,704
6,511
367
14,357
8,347
62,167
0
L
Danzaburou
ninjacatcher
Danzaburou
10,064
3,758
0
4,321
28,394
4,786
905
10,806
17,588
0
74,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,858
Gold Earned
38,426
239
Minions Killed
240
0
Camps Cleared
0
1,251,079
Distance Traveled
897,419
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
16,840
765
95
4
0
461,557
0
L
Gilgamesh
11,752
534
33
2
0
300,522
2
W
Nu Wa
16,203
737
106
5
0
349,876
1
W
Athena
15,815
719
38
2
0
439,646
0
L
Nox
13,931
633
107
5
0
301,171
4
L
Danzaburou
12,743
579
100
5
0
295,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role