Player Matchup

Loki
Loki
BIGDADDYEUGENE
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DeadxDandy
Heimdallr
Level 12
God Stats
0W - 2L
1,199 SR
Queue Stats
19W - 30L
1,412 Elo+
Party 1
Ymir
Ymir
DinkleDerf
Ymir
Level 24
God Stats
0W - 2L
1,199 SR
Queue Stats
6W - 6L
1,079 Elo+
Party 1
Nemesis
Nemesis
Tesnus
Nemesis
Level 27
God Stats
34W - 35L
1,464 SR
Queue Stats
46W - 48L
1,403 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oTamayo
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,611 SR
Queue Stats
43W - 38L
1,480 Elo+
Solo
Team Averages
Level 19
1,395 SR
1,375 Elo+

VS

Team Averages
Level 25
1,493 SR
1,378 Elo+
Neith
Neith
Kaoticalchemist
Neith
Level 31
God Stats
5W - 8L
1,319 SR
Queue Stats
6W - 8L
1,193 Elo+
Party 2
Vulcan
Vulcan
LongestofShort
Vulcan
Level 17
God Stats
3W - 1L
1,645 SR
Queue Stats
9W - 10L
1,388 Elo+
Party 2
Bellona
Bellona
josh14000
Bellona
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 35L
1,436 Elo+
Solo
Pele
Pele
kurosikui
Pele
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Athena
Athena
tenpants3
Athena
Level 48
God Stats
6W - 6L
1,500 SR
Queue Stats
89W - 85L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,428
464
2,256
7,101
2,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
DeadxDandy
Heimdallr
11
0 / 2 / 1
6,663
416
5,215
7,245
2,357
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 6 / 0
6,861
429
3,526
12,037
7,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Tesnus
Nemesis
12
2 / 5 / 0
7,723
483
5,125
10,066
4,014
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
oTamayo
Morgan Le Fay
11
3 / 2 / 1
7,607
475
2,286
8,334
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
8,604
538
7,569
4,749
1,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
7 / 1 / 1
9,671
604
9,029
5,469
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
josh14000
Bellona
16
3 / 1 / 0
9,205
575
2,496
6,761
6,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
7
0 / 4 / 3
6,115
382
1,910
5,556
1,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Athena
tenpants3
Athena
13
1 / 1 / 10
7,995
500
4,226
11,034
8,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
8
Kills
17
18
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Heimdallr
DeadxDandy
Heimdallr
0
2
1
0.25
L
1
6
0
0.17
W
6
1
2
7
W
7
1
1
7.5
L
Nemesis
Tesnus
Nemesis
2
5
0
0.4
W
Bellona
josh14000
Bellona
3
1
0
3
W
Pele
0
4
3
0.38
L
Morgan Le Fay
oTamayo
Morgan Le Fay
3
2
1
1.75
W
Athena
tenpants3
Athena
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,408
Damage
25,230
44,783
Taken
33,569
18,926
Mitigated
19,964
10,909
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,256
779
0
906
7,101
2,254
131
3,539
3,562
0
21,346
L
Heimdallr
DeadxDandy
Heimdallr
5,215
2,140
0
2,700
7,245
2,357
307
2,243
4,952
0
38,371
L
3,526
328
0
1,115
12,037
7,657
300
1,989
10,048
23,562
0
W
7,569
5,031
0
1,971
4,749
1,584
2,898
1,070
3,679
0
44,265
W
9,029
3,144
0
1,351
5,469
1,713
38
465
4,916
58,355
0
L
Nemesis
Tesnus
Nemesis
5,125
2,705
0
2,672
10,066
4,014
0
1,634
8,229
0
59,224
W
Bellona
josh14000
Bellona
2,496
608
0
582
6,761
6,751
2,254
0
6,761
0
44,673
W
Pele
1,910
566
0
669
5,556
1,698
0
1,483
4,003
0
16,216
L
Morgan Le Fay
oTamayo
Morgan Le Fay
2,286
521
0
3,516
8,334
2,644
21
3,935
4,399
34,580
0
W
Athena
tenpants3
Athena
4,226
1,200
0
750
11,034
8,218
145
2,612
8,398
19,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,282
Gold Earned
41,590
332
Minions Killed
374
0
Camps Cleared
0
1,400,392
Distance Traveled
1,316,454
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,428
464
61
4
0
278,661
1
L
Heimdallr
6,663
416
69
4
0
259,098
2
L
Ymir
6,861
429
34
2
0
248,768
0
W
Neith
8,604
538
100
6
0
242,315
0
W
Vulcan
9,671
604
117
7
0
307,369
1
L
Nemesis
7,723
483
100
6
0
333,911
0
W
Bellona
9,205
575
97
6
0
262,477
0
W
Pele
6,115
382
32
2
0
156,351
1
L
Morgan Le Fay
7,607
475
68
4
0
279,954
2
W
Athena
7,995
500
28
2
0
347,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role