Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
FatSasquatch
Zhong Kui
Level 81
God Stats
0W - 2L
1,294 SR
Queue Stats
66W - 61L
1,508 Elo+
Solo
Cerberus
Cerberus
Tomator27
Cerberus
Level 62
God Stats
8W - 9L
1,487 SR
Queue Stats
11W - 10L
1,468 Elo+
Solo
Artemis
Artemis
chilidogg
Artemis
Level 85
God Stats
2W - 5L
1,353 SR
Queue Stats
158W - 160L
1,489 Elo+
Solo
Serqet
Serqet
panzzer99
Serqet
Level 128
God Stats
1W - 4L
1,352 SR
Queue Stats
337W - 356L
1,492 Elo+
Party 1
Team Averages
Level 91
1,397 SR
1,491 Elo+

VS

Team Averages
Level 87
1,555 SR
1,505 Elo+
Anhur
Anhur
MyBallsInTheCat
Anhur
Level 92
God Stats
7W - 1L
1,355 SR
Queue Stats
157W - 125L
1,584 Elo+
Party 2
Baron Samedi
Baron Samedi
OscarDMC20
Baron Samedi
Level 98
God Stats
24W - 21L
1,549 SR
Queue Stats
411W - 487L
1,450 Elo+
Party 3
Hun Batz
Hun Batz
Ragnarokthehous
Hun Batz
Level 120
God Stats
2W - 2L
1,680 SR
Queue Stats
237W - 189L
1,581 Elo+
Solo
Tyr
Tyr
iRenDude
Tyr
Level 69
God Stats
2W - 2L
1,706 SR
Queue Stats
281W - 339L
1,452 Elo+
Party 3
Khepri
Khepri
swiftybuddha
Khepri
Level 58
God Stats
7W - 7L
1,485 SR
Queue Stats
144W - 144L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
4 / 2 / 1
10,246
539
13,842
10,949
4,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
FatSasquatch
Zhong Kui
15
1 / 3 / 6
9,629
507
14,727
11,311
7,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Tomator27
Cerberus
2
0 / 0 / 0
5,314
280
0
231
81
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
chilidogg
Artemis
16
4 / 6 / 1
9,614
506
8,634
12,585
3,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
panzzer99
Serqet
16
3 / 1 / 3
9,503
500
7,840
14,555
4,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 2
10,114
532
8,550
13,582
4,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
OscarDMC20
Baron Samedi
13
0 / 3 / 6
8,240
434
7,514
12,127
5,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
17
5 / 2 / 3
9,906
521
8,057
13,971
5,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 2 / 5
8,718
459
3,330
13,198
9,617
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
13
1 / 1 / 8
8,877
467
4,704
15,819
21,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
12
Kills
12
12
Deaths
12
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
2
1
2.25
L
Zhong Kui
FatSasquatch
Zhong Kui
1
3
6
1.33
W
6
4
2
1.75
W
Baron Samedi
OscarDMC20
Baron Samedi
0
3
6
1
W
Hun Batz
5
2
3
3.25
L
Cerberus
Tomator27
Cerberus
0
0
0
0
L
Artemis
chilidogg
Artemis
4
6
1
0.75
W
0
2
5
1.25
L
Serqet
panzzer99
Serqet
3
1
3
4.5
W
Khepri
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,043
Damage
32,155
49,631
Taken
68,697
19,849
Mitigated
46,729
17,751
Healing
21,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
13,842
6,107
0
5,058
10,949
4,016
205
4,156
6,463
0
78,656
L
Zhong Kui
FatSasquatch
Zhong Kui
14,727
3,638
0
4,273
11,311
7,215
1,121
3,835
7,365
60,018
0
W
8,550
4,086
0
4,309
13,582
4,857
557
1,983
11,599
0
77,650
W
Baron Samedi
OscarDMC20
Baron Samedi
7,514
602
1,753
3,023
12,127
5,409
441
2,414
9,329
46,992
0
W
Hun Batz
8,057
2,068
0
4,909
13,971
5,339
88
497
12,615
0
64,039
L
Cerberus
Tomator27
Cerberus
0
0
0
14
231
81
0
0
231
1,023
0
L
Artemis
chilidogg
Artemis
8,634
3,704
0
2,973
12,585
3,545
220
1,383
11,159
0
67,994
W
3,330
431
0
4,955
13,198
9,617
687
6,488
6,623
0
48,808
L
Serqet
panzzer99
Serqet
7,840
1,198
0
5,433
14,555
4,992
0
2,598
11,957
0
58,860
W
Khepri
4,704
538
0
2,119
15,819
21,507
238
3,403
12,260
23,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,306
Gold Earned
45,855
463
Minions Killed
471
0
Camps Cleared
0
1,412,699
Distance Traveled
1,836,348
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,246
539
141
7
0
356,139
11
L
Zhong Kui
9,629
507
98
5
0
312,381
4
W
Anhur
10,114
532
135
7
0
321,280
3
W
Baron Samedi
8,240
434
100
5
0
335,314
7
W
Hun Batz
9,906
521
102
5
0
412,744
5
L
Cerberus
5,314
280
2
0
0
17,234
0
L
Artemis
9,614
506
106
6
0
302,177
3
W
Tyr
8,718
459
105
6
0
370,027
6
L
Serqet
9,503
500
116
6
0
424,768
1
W
Khepri
8,877
467
29
2
0
396,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role