Player Matchup

Cerberus
Cerberus
Firewing35
Cerberus
Level 25
God Stats
1W - 1L
1,131 SR
Queue Stats
12W - 14L
1,509 Elo+
Party 2
Nemesis
Nemesis
HopOnMe
Nemesis
Level 31
God Stats
11W - 7L
1,616 SR
Queue Stats
129W - 114L
1,499 Elo+
Party 1
Achilles
Achilles
JuiceOnUrFace
Achilles
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 98L
1,462 Elo+
Party 1
Neith
Neith
SoulForce
Neith
Level 28
God Stats
3W - 1L
1,606 SR
Queue Stats
34W - 23L
1,595 Elo+
Party 2
Merlin
Merlin
Yuiopi
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,760 Elo+
Solo
Team Averages
Level 25
1,471 SR
1,565 Elo+

VS

Team Averages
Level 10
1,452 SR
1,630 Elo+
Merlin
Merlin
Hasabulla
Merlin
Level 8
God Stats
1W - 1L
1,515 SR
Queue Stats
1W - 1L
1,689 Elo+
Party 3
Ares
Ares
Masterdon96
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,626 Elo+
Solo
Erlang Shen
Erlang Shen
ReportFORgey
Erlang Shen
Level 25
God Stats
0W - 2L
1,268 SR
Queue Stats
128W - 108L
1,671 Elo+
Solo
Guan Yu
Guan Yu
Turk75
Guan Yu
Level 4
God Stats
21W - 28L
1,500 SR
Queue Stats
57W - 48L
1,476 Elo+
Solo
Neith
Neith
xJuanWickx
Neith
Level 12
God Stats
1W - 1L
1,477 SR
Queue Stats
1W - 1L
1,689 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Firewing35
Cerberus
10
2 / 0 / 10
6,600
660
2,936
8,093
6,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
HopOnMe
Nemesis
10
6 / 1 / 2
6,443
644
4,762
5,068
1,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
JuiceOnUrFace
Achilles
11
1 / 1 / 2
6,082
608
1,661
4,002
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Neith
SoulForce
Neith
11
9 / 0 / 3
6,847
685
6,463
3,286
1,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Yuiopi
Merlin
11
4 / 1 / 1
7,040
704
3,393
4,038
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hasabulla
Merlin
8
1 / 7 / 0
4,870
487
2,583
5,323
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 5 / 0
4,231
423
369
7,507
2,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
ReportFORgey
Erlang Shen
8
1 / 1 / 1
4,946
495
2,213
6,048
2,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Turk75
Guan Yu
8
1 / 3 / 0
4,798
480
2,050
6,448
2,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
5
0 / 6 / 0
3,905
391
1,944
4,984
866
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
22
Kills
3
3
Deaths
22
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Firewing35
Cerberus
2
0
10
7
L
Merlin
Hasabulla
Merlin
1
7
0
0.14
W
Nemesis
HopOnMe
Nemesis
6
1
2
7
W
Achilles
JuiceOnUrFace
Achilles
1
1
2
2
L
0
5
0
0
L
Erlang Shen
ReportFORgey
Erlang Shen
1
1
1
1.5
W
Neith
SoulForce
Neith
9
0
3
10.5
L
Guan Yu
Turk75
Guan Yu
1
3
0
0.33
W
Merlin
Yuiopi
Merlin
4
1
1
4.5
L
Neith
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,215
Damage
9,159
24,487
Taken
30,310
12,756
Mitigated
9,881
6,433
Healing
4,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Firewing35
Cerberus
2,936
582
0
1,851
8,093
6,713
646
963
7,130
13,589
0
L
Merlin
Hasabulla
Merlin
2,583
447
0
0
5,323
1,317
562
1,938
3,210
21,963
0
W
Nemesis
HopOnMe
Nemesis
4,762
2,462
0
551
5,068
1,760
0
461
4,607
0
28,647
W
Achilles
JuiceOnUrFace
Achilles
1,661
315
0
1,472
4,002
1,855
610
0
4,002
0
24,327
L
369
208
0
1,050
7,507
2,592
0
737
6,770
8,810
0
L
Erlang Shen
ReportFORgey
Erlang Shen
2,213
1,193
0
1,676
6,048
2,202
0
1,684
4,320
0
22,949
W
Neith
SoulForce
Neith
6,463
3,395
0
1,777
3,286
1,013
2,634
854
2,432
0
39,775
L
Guan Yu
Turk75
Guan Yu
2,050
371
105
1,613
6,448
2,904
24
0
6,448
0
10,264
W
Merlin
Yuiopi
Merlin
3,393
372
0
782
4,038
1,415
256
723
3,315
34,960
0
L
Neith
1,944
1,223
0
520
4,984
866
322
1,707
3,233
0
8,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,012
Gold Earned
22,750
289
Minions Killed
146
0
Camps Cleared
0
926,879
Distance Traveled
841,712
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,600
660
23
2
0
168,458
3
L
Merlin
4,870
487
45
5
0
170,335
0
W
Nemesis
6,443
644
63
6
0
207,290
3
W
Achilles
6,082
608
48
5
0
202,363
0
L
Ares
4,231
423
18
2
0
177,023
0
L
Erlang Shen
4,946
495
51
5
0
197,041
0
W
Neith
6,847
685
80
8
0
157,163
1
L
Guan Yu
4,798
480
19
2
0
142,828
2
W
Merlin
7,040
704
75
8
0
191,605
1
L
Neith
3,905
391
13
1
0
154,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role