Player Matchup

Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Cnuts
Cupid
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Vanjoggen
Cu Chulainn
Level 8
God Stats
3W - 3L
1,165 SR
Queue Stats
41W - 46L
1,044 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
crundat
Morgan Le Fay
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Nemesis
Nemesis
sjörnsson
Nemesis
Level 16
God Stats
8W - 15L
1,334 SR
Queue Stats
35W - 46L
1,176 Elo+
Party 1
Team Averages
Level 26
1,400 SR
1,344 Elo+

VS

Team Averages
Level 9
1,536 SR
1,436 Elo+
Terra
Terra
Caseusdeus
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
MASU007
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Syntheticplanet
Ne Zha
Level 25
God Stats
1W - 1L
1,673 SR
Queue Stats
26W - 18L
1,415 Elo+
Solo
Neith
Neith
XxKhathorinoxX
Neith
Level 8
God Stats
1W - 2L
1,504 SR
Queue Stats
11W - 11L
1,264 Elo+
Solo
Merlin
Merlin
juliogoma
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
10 / 1 / 4
9,984
624
10,462
7,937
2,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Cnuts
Cupid
14
4 / 4 / 8
9,294
581
9,519
7,630
2,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Vanjoggen
Cu Chulainn
15
10 / 1 / 2
9,561
598
7,012
6,235
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
crundat
Morgan Le Fay
13
4 / 3 / 12
8,332
521
7,375
7,212
2,545
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
sjörnsson
Nemesis
16
11 / 1 / 5
10,288
643
9,758
11,997
5,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
1 / 4 / 2
6,394
400
1,471
11,596
8,002
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
MASU007
Bellona
10
1 / 6 / 0
6,516
407
4,909
11,596
8,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
6 / 8 / 1
9,122
570
10,264
16,222
6,103
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 8 / 0
6,101
381
3,665
8,936
2,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
juliogoma
Merlin
10
0 / 14 / 0
6,340
396
1,705
10,778
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
39
Kills
9
10
Deaths
40
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
1
4
12
L
Terra
1
4
2
0.5
W
Cupid
Cnuts
Cupid
4
4
8
2
L
Bellona
MASU007
Bellona
1
6
0
0.17
L
6
8
1
0.81
W
Cu Chulainn
Vanjoggen
Cu Chulainn
10
1
2
11
L
1
8
0
0.13
W
Morgan Le Fay
crundat
Morgan Le Fay
4
3
12
3.33
L
Merlin
juliogoma
Merlin
0
14
0
0
W
Nemesis
sjörnsson
Nemesis
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,126
Damage
22,014
41,011
Taken
59,128
15,989
Mitigated
27,458
9,001
Healing
11,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,462
4,299
149
1,241
7,937
2,726
1,411
432
7,505
0
54,309
L
Terra
1,471
279
338
1,311
11,596
8,002
0
1,879
9,717
7,583
0
W
Cupid
Cnuts
Cupid
9,519
7,068
46
719
7,630
2,371
1,809
677
6,953
0
48,524
L
Bellona
MASU007
Bellona
4,909
2,262
0
3,013
11,596
8,177
266
2,910
8,686
0
25,911
L
10,264
5,956
0
6,090
16,222
6,103
676
182
16,040
0
45,572
W
Cu Chulainn
Vanjoggen
Cu Chulainn
7,012
2,708
0
2,659
6,235
2,889
328
1,502
4,733
5,339
28,406
L
3,665
703
0
944
8,936
2,577
0
2,142
6,794
0
19,918
W
Morgan Le Fay
crundat
Morgan Le Fay
7,375
2,137
0
1,393
7,212
2,545
1,541
294
6,918
26,372
0
L
Merlin
juliogoma
Merlin
1,705
730
0
0
10,778
2,599
344
668
10,110
21,002
0
W
Nemesis
sjörnsson
Nemesis
9,758
5,720
0
2,794
11,997
5,458
296
271
11,726
0
63,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,459
Gold Earned
34,473
379
Minions Killed
212
0
Camps Cleared
0
1,477,104
Distance Traveled
1,359,602
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,984
624
92
6
0
298,196
1
L
Terra
6,394
400
18
1
0
333,699
0
W
Cupid
9,294
581
99
6
0
258,571
0
L
Bellona
6,516
407
46
3
0
296,372
1
L
Ne Zha
9,122
570
79
5
0
260,492
1
W
Cu Chulainn
9,561
598
62
4
0
303,249
1
L
Neith
6,101
381
36
2
0
211,597
4
W
Morgan Le Fay
8,332
521
36
2
0
258,540
1
L
Merlin
6,340
396
33
2
0
257,442
2
W
Nemesis
10,288
643
90
6
0
358,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role