Player Matchup

Tyr
Tyr
JawnGG
Tyr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,295 Elo+
Party 1
Artio
Artio
Mejaws
Artio
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,452 Elo+
Party 1
Hercules
Hercules
Pock
Hercules
Level 40
God Stats
0W - 2L
1,170 SR
Queue Stats
3W - 4L
1,340 Elo+
Party 1
Zeus
Zeus
m3yhem
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
seraniya
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 31
1,434 SR
1,418 Elo+

VS

Team Averages
Level 18
1,483 SR
1,484 Elo+
Pele
Pele
Blackheartc
Pele
Level 15
God Stats
12W - 2L
1,701 SR
Queue Stats
68W - 54L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
CowboyFish
Baron Samedi
Level 8
God Stats
31W - 14L
1,480 SR
Queue Stats
88W - 75L
1,439 Elo+
Solo
Apollo
Apollo
Exusiai00
Apollo
Level 23
God Stats
2W - 1L
1,429 SR
Queue Stats
66W - 83L
1,409 Elo+
Solo
Xing Tian
Xing Tian
FeatherwtHeather
Xing Tian
Level 27
God Stats
5W - 9L
1,536 SR
Queue Stats
101W - 86L
1,592 Elo+
Solo
Scylla
Scylla
ollili
Scylla
Level 18
God Stats
20W - 21L
1,268 SR
Queue Stats
172W - 189L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
JawnGG
Tyr
17
0 / 6 / 4
10,717
824
3,967
15,559
12,322
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
Mejaws
Artio
18
1 / 6 / 5
11,650
896
7,539
29,285
43,336
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Pock
Hercules
18
3 / 5 / 3
11,993
923
14,304
31,459
29,362
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
m3yhem
Zeus
18
1 / 10 / 3
11,534
887
20,374
16,739
7,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
seraniya
Tiamat
17
1 / 5 / 2
11,034
849
13,496
13,542
9,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 17
13,890
1,068
28,754
17,347
17,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
CowboyFish
Baron Samedi
19
7 / 0 / 14
13,146
1,011
17,902
8,420
6,758
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Exusiai00
Apollo
20
8 / 3 / 15
13,503
1,039
23,003
11,245
5,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
20
7 / 0 / 20
13,838
1,064
19,176
18,468
27,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
ollili
Scylla
19
2 / 1 / 18
12,048
927
11,335
10,174
4,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
116
6
Kills
32
32
Deaths
6
17
Assists
84
Player
Kills
Deaths
Assists
KDA
W
8
2
17
8.25
W
Baron Samedi
CowboyFish
Baron Samedi
7
0
14
14
W
Apollo
Exusiai00
Apollo
8
3
15
5.17
W
Xing Tian
7
0
20
17
L
Tyr
JawnGG
Tyr
0
6
4
0.33
L
Artio
Mejaws
Artio
1
6
5
0.58
L
Hercules
Pock
Hercules
3
5
3
0.9
L
Zeus
m3yhem
Zeus
1
10
3
0.25
W
Scylla
ollili
Scylla
2
1
18
11
L
Tiamat
seraniya
Tiamat
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,680
Damage
100,170
106,584
Taken
65,654
101,344
Mitigated
62,453
16,670
Healing
21,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,754
6,891
0
8,518
17,347
17,724
0
10,852
6,235
0
58,385
W
Baron Samedi
CowboyFish
Baron Samedi
17,902
1,217
5,391
4,581
8,420
6,758
0
4,968
3,402
39,322
0
W
Apollo
Exusiai00
Apollo
23,003
11,214
0
2,687
11,245
5,366
0
6,429
4,704
0
48,158
W
Xing Tian
19,176
1,504
0
0
18,468
27,799
0
12,741
5,159
34,042
0
L
Tyr
JawnGG
Tyr
3,967
682
0
448
15,559
12,322
0
5,484
10,075
0
18,643
L
Artio
Mejaws
Artio
7,539
905
2,463
2,764
29,285
43,336
0
14,211
15,074
17,768
0
L
Hercules
Pock
Hercules
14,304
4,764
0
8,222
31,459
29,362
0
14,654
16,805
0
24,005
L
Zeus
m3yhem
Zeus
20,374
2,339
0
547
16,739
7,048
0
8,297
8,442
56,787
0
W
Scylla
ollili
Scylla
11,335
610
0
378
10,174
4,806
0
5,353
4,745
23,679
0
L
Tiamat
seraniya
Tiamat
13,496
1,424
267
1,959
13,542
9,276
0
5,767
7,775
25,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,928
Gold Earned
66,425
200
Minions Killed
257
3
Camps Cleared
11
1,070,617
Distance Traveled
1,169,747
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,890
1,068
65
5
5
259,680
0
W
Baron Samedi
13,146
1,011
49
4
2
246,854
1
W
Apollo
13,503
1,039
69
5
2
209,869
0
W
Xing Tian
13,838
1,064
25
2
1
257,107
0
L
Tyr
10,717
824
26
2
0
167,454
0
L
Artio
11,650
896
21
2
0
241,100
1
L
Hercules
11,993
923
19
1
3
269,787
0
L
Zeus
11,534
887
96
7
0
188,497
0
W
Scylla
12,048
927
49
4
1
196,237
2
L
Tiamat
11,034
849
38
3
0
203,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role