Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
DarkMoonBlade196
Chronos
Level 137
God Stats
4W - 6L
1,621 SR
Queue Stats
155W - 144L
1,571 Elo+
Party 2
Cerberus
Cerberus
JustAnotherSupp
Cerberus
Level 59
God Stats
6W - 1L
1,889 SR
Queue Stats
69W - 49L
1,622 Elo+
Party 2
He Bo
He Bo
XxZhadosxX
He Bo
Level 155
God Stats
5W - 4L
1,734 SR
Queue Stats
284W - 269L
1,614 Elo+
Party 2
Hercules
Hercules
l-suffer-l
Hercules
Level 148
God Stats
5W - 2L
1,816 SR
Queue Stats
45W - 40L
1,552 Elo+
Party 2
Team Averages
Level 128
1,712 SR
1,572 Elo+

VS

Team Averages
Level 129
1,551 SR
1,594 Elo+
Ymir
Ymir
 
Ymir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Facelesskilla18
Set
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,762 Elo+
Solo
Tyr
Tyr
MadoxRiper
Tyr
Level 140
God Stats
21W - 23L
1,577 SR
Queue Stats
248W - 246L
1,569 Elo+
Party 1
Artemis
Artemis
cannon2reall
Artemis
Level 152
God Stats
7W - 8L
1,614 SR
Queue Stats
244W - 245L
1,614 Elo+
Solo
Eset
Eset
vZero40
Eset
Level 160
God Stats
0W - 2L
1,567 SR
Queue Stats
30W - 49L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 1 / 3
7,280
520
2,883
8,010
2,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 1 / 5
8,672
619
7,402
11,223
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
14
6 / 1 / 8
9,117
651
7,487
10,394
11,657
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

He Bo
13
7 / 3 / 6
8,268
591
12,326
9,420
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
l-suffer-l
Hercules
11
1 / 1 / 7
6,496
464
4,113
7,339
4,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 2 / 0
7,788
556
3,145
11,070
7,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 8 / 0
5,985
428
3,828
12,051
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 2 / 2
7,659
547
3,342
8,937
6,669
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
cannon2reall
Artemis
14
2 / 1 / 0
7,848
561
5,534
5,607
2,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
vZero40
Eset
12
1 / 5 / 0
7,102
507
8,990
10,545
4,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
7
7
Deaths
18
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
3
2.5
L
Ymir
 
Ymir
3
2
0
1.5
W
3
1
5
5.5
L
0
8
0
0
W
Cerberus
6
1
8
10
L
1
2
2
1
W
He Bo
7
3
6
3.33
L
Artemis
cannon2reall
Artemis
2
1
0
2
W
Hercules
l-suffer-l
Hercules
1
1
7
4.5
L
Eset
vZero40
Eset
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,211
Damage
24,839
46,386
Taken
48,210
26,161
Mitigated
24,484
15,872
Healing
12,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,883
956
0
1,766
8,010
2,644
177
1,080
6,930
0
41,547
L
Ymir
 
Ymir
3,145
632
0
1,547
11,070
7,288
0
7,721
3,349
17,919
0
W
7,402
2,760
0
3,259
11,223
4,200
3,462
3,180
8,043
66,625
0
L
3,828
1,589
0
2,408
12,051
4,173
0
6,577
5,474
0
29,397
W
Cerberus
7,487
634
0
4,580
10,394
11,657
17
2,260
8,134
48,992
0
L
3,342
768
0
3,849
8,937
6,669
0
4,079
4,858
2,019
38,591
W
He Bo
12,326
653
0
3,067
9,420
3,036
172
3,187
6,233
53,321
0
L
Artemis
cannon2reall
Artemis
5,534
2,055
0
2,311
5,607
2,021
384
1,212
4,395
0
58,181
W
Hercules
l-suffer-l
Hercules
4,113
820
248
2,952
7,339
4,624
313
2,428
4,911
0
15,138
L
Eset
vZero40
Eset
8,990
376
31
2,845
10,545
4,333
0
7,693
2,852
55,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,833
Gold Earned
36,382
465
Minions Killed
403
0
Camps Cleared
0
1,352,740
Distance Traveled
1,339,587
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,280
520
88
6
0
270,499
1
L
Ymir
7,788
556
24
2
0
266,164
2
W
Chronos
8,672
619
123
9
0
277,233
0
L
Set
5,985
428
62
4
0
268,264
3
W
Cerberus
9,117
651
133
10
0
261,626
1
L
Tyr
7,659
547
92
7
0
295,727
1
W
He Bo
8,268
591
94
7
0
262,722
0
L
Artemis
7,848
561
125
9
0
255,670
4
W
Hercules
6,496
464
27
2
0
280,660
3
L
Eset
7,102
507
100
7
0
253,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role