Player Matchup

Chaac
Chaac
Masters
 
Chaac
Masters
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
 
Gilgamesh
Platinum III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Diamond V
IAnaSs7
Hel
Diamond V
Level 155
God Stats
3W - 1L
1,881 SR
Queue Stats
153W - 117L
2,169 MMR
Solo
Mulan
Mulan
Platinum IV
LV_MigueSFC
Mulan
Platinum IV
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 212L
1,787 MMR
Solo
Ullr
Ullr
Platinum V
zXmjoodeXz
Ullr
Platinum V
Level 156
God Stats
15W - 17L
1,524 SR
Queue Stats
421W - 422L
1,771 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,581 SR
1,745 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,654 SR
2,179 MMR
Athena
Athena
Gold I
 
Athena
Gold I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Masters
ChibiKynn
Tyr
Masters
Level 156
God Stats
9W - 3L
1,971 SR
Queue Stats
317W - 185L
2,924 MMR
Party 1
Neith
Neith
Masters
MimiKynn
Neith
Masters
Level 159
God Stats
7W - 6L
1,652 SR
Queue Stats
450W - 451L
2,989 MMR
Party 1
Nike
Nike
Platinum IV
TheOmar888
Nike
Platinum IV
Level 155
God Stats
10W - 17L
1,435 SR
Queue Stats
342W - 334L
1,739 MMR
Solo
Freya
Freya
Platinum III
WelshyLiam
Freya
Platinum III
Level 159
God Stats
7W - 5L
1,713 SR
Queue Stats
437W - 441L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 11 / 0
9,035
411
6,393
25,125
15,581
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
 
Gilgamesh
13
1 / 5 / 5
8,373
381
6,379
21,593
9,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hel
18
5 / 5 / 3
11,290
513
18,546
20,949
10,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 6 / 5
8,391
381
15,769
21,959
24,272
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 8 / 2
9,466
430
10,019
18,102
6,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
Zhong KuiMorgan Le FayJanusChang'eVulcan

VS

Bans
TiamatGebKaliSobekOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
2 / 3 / 11
10,008
455
6,118
22,479
24,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
17 / 0 / 4
14,531
661
30,871
18,195
20,390
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
MimiKynn
Neith
20
8 / 2 / 8
12,701
577
19,992
16,430
7,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
4 / 3 / 13
11,324
515
12,319
14,383
9,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Freya
18
4 / 2 / 7
11,155
507
16,403
18,074
10,447
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
78
10
Kills
35
35
Deaths
10
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
11
0
0.09
L
Gilgamesh
 
Gilgamesh
1
5
5
0.7
W
Athena
 
Athena
2
3
11
2.5
W
17
0
4
19
L
Hel
5
5
3
1.3
L
2
6
5
0.75
W
Neith
MimiKynn
Neith
8
2
8
6
W
4
3
13
3.5
W
Freya
4
2
7
3.75
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,106
Damage
85,703
107,728
Taken
89,561
66,248
Mitigated
72,337
27,112
Healing
31,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,393
104
0
6,221
25,125
15,581
0
3,038
22,087
0
60,087
L
Gilgamesh
 
Gilgamesh
6,379
1,675
0
4,108
21,593
9,254
0
3,605
17,988
0
46,448
W
Athena
 
Athena
6,118
1,451
0
2,442
22,479
24,393
0
5,306
17,157
15,008
0
W
30,871
6,797
0
9,521
18,195
20,390
970
2,488
15,707
0
126,341
L
Hel
18,546
640
3,365
9,518
20,949
10,820
169
3,067
17,827
87,305
0
L
15,769
2,430
142
2,233
21,959
24,272
0
3,687
18,179
0
44,464
W
Neith
MimiKynn
Neith
19,992
7,428
0
5,347
16,430
7,299
506
6,094
10,142
0
109,631
W
12,319
2,031
0
3,041
14,383
9,808
1,154
4,246
10,137
0
68,770
W
Freya
16,403
5,280
0
11,200
18,074
10,447
984
412
17,512
85,344
0
L
10,019
4,309
0
1,525
18,102
6,321
26
8,976
9,126
0
59,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,555
Gold Earned
59,719
494
Minions Killed
618
0
Camps Cleared
0
1,986,005
Distance Traveled
2,261,268
20
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,035
411
117
5
0
390,486
3
L
Gilgamesh
8,373
381
75
3
0
415,621
9
W
Athena
10,008
455
12
1
0
471,850
9
W
Tyr
14,531
661
224
10
0
502,490
7
L
Hel
11,290
513
156
7
0
426,899
3
L
Mulan
8,391
381
41
2
0
395,911
3
W
Neith
12,701
577
172
8
0
389,690
4
W
Nike
11,324
515
99
5
0
481,249
9
W
Freya
11,155
507
111
5
0
415,989
6
L
Ullr
9,466
430
105
5
0
357,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role