Player Matchup

Arachne
Arachne
DensestCarpet0
Arachne
Level 1
God Stats
33W - 21L
1,500 SR
Queue Stats
111W - 99L
1,500 Elo+
Party 2
Zeus
Zeus
R3dmonk3ym3n
Zeus
Level 28
God Stats
2W - 2L
1,539 SR
Queue Stats
18W - 19L
1,546 Elo+
Solo
Ares
Ares
WandererTM
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,605 Elo+
Solo
Jing Wei
Jing Wei
xI Are U Fatal
Jing Wei
Level 129
God Stats
2W - 1L
1,595 SR
Queue Stats
73W - 51L
1,642 Elo+
Party 2
Thor
Thor
xdkx_MoneyMan2
Thor
Level 29
God Stats
3W - 1L
1,789 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Team Averages
Level 38
1,585 SR
1,559 Elo+

VS

Team Averages
Level 22
1,381 SR
1,440 Elo+
Nemesis
Nemesis
EVERY1LOVES14
Nemesis
Level 41
God Stats
48W - 74L
1,383 SR
Queue Stats
179W - 234L
1,338 Elo+
Party 1
Medusa
Medusa
GaymerGirl5273
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,373 Elo+
Party 1
He Bo
He Bo
LeeKnower
He Bo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,532 Elo+
Party 1
Chaac
Chaac
jemj157
Chaac
Level 27
God Stats
1W - 2L
1,283 SR
Queue Stats
25W - 23L
1,401 Elo+
Solo
Cthulhu
Cthulhu
tacobe11_p_nacho
Cthulhu
Level 18
God Stats
1W - 4L
1,241 SR
Queue Stats
4W - 14L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 6
6,857
686
5,071
4,907
1,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
7 / 0 / 2
6,842
684
6,661
4,525
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 9
5,628
563
2,054
6,233
2,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
11
10 / 0 / 1
6,940
694
7,622
6,073
2,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 0 / 0
6,433
643
3,088
4,112
1,409
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 4 / 0
5,693
569
5,452
7,765
2,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 7 / 0
4,014
401
2,404
6,512
1,305
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
LeeKnower
He Bo
7
0 / 6 / 0
4,503
450
3,265
7,448
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
jemj157
Chaac
7
0 / 2 / 0
4,338
434
1,425
4,184
1,434
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 6 / 0
3,944
394
2,132
6,473
4,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
25
Kills
1
1
Deaths
25
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Nemesis
1
4
0
0.25
L
0
7
0
0
L
He Bo
LeeKnower
He Bo
0
6
0
0
W
7
0
2
8
W
1
1
9
5.5
L
Chaac
jemj157
Chaac
0
2
0
0
L
0
6
0
0
W
Jing Wei
10
0
1
10.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,496
Damage
14,678
25,850
Taken
32,382
9,467
Mitigated
11,472
7,049
Healing
3,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,071
3,572
0
2,083
4,907
1,901
520
838
4,069
0
31,080
L
Nemesis
5,452
2,926
0
1,434
7,765
2,074
0
969
6,794
0
35,203
L
2,404
856
0
65
6,512
1,305
0
1,470
5,022
0
8,721
L
He Bo
LeeKnower
He Bo
3,265
187
0
740
7,448
2,114
260
3,632
3,512
18,489
0
W
6,661
949
0
500
4,525
1,454
292
2,895
1,630
31,078
0
W
2,054
104
0
730
6,233
2,620
279
640
5,593
6,452
0
L
Chaac
jemj157
Chaac
1,425
94
0
1,666
4,184
1,434
0
203
3,973
0
9,972
L
2,132
124
0
0
6,473
4,545
0
2,061
4,366
10,081
0
W
Jing Wei
7,622
7,002
0
1,946
6,073
2,083
2,396
1,024
5,049
0
38,629
W
3,088
516
0
1,790
4,112
1,409
921
0
4,112
0
30,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,700
Gold Earned
22,492
290
Minions Killed
170
0
Camps Cleared
0
979,988
Distance Traveled
928,863
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,857
686
64
6
0
235,575
0
L
Nemesis
5,693
569
76
8
0
208,081
0
L
Medusa
4,014
401
14
1
0
180,631
0
L
He Bo
4,503
450
47
5
0
177,498
0
W
Zeus
6,842
684
66
7
0
176,456
1
W
Ares
5,628
563
14
1
0
195,792
2
L
Chaac
4,338
434
16
2
0
172,851
0
L
Cthulhu
3,944
394
17
2
0
189,802
0
W
Jing Wei
6,940
694
65
7
0
187,404
3
W
Thor
6,433
643
81
8
0
184,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role