Player Matchup

Chaac
Chaac
ALLY K1LL3R
Chaac
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 94L
1,240 Elo+
Party 1
Cabrakan
Cabrakan
ALPHA Yahma
Cabrakan
Level 15
God Stats
4W - 5L
1,082 SR
Queue Stats
117W - 162L
1,335 Elo+
Party 1
Izanami
Izanami
CHiEF x 3RDi
Izanami
Level 45
God Stats
15W - 10L
1,500 SR
Queue Stats
169W - 199L
1,162 Elo+
Party 1
Ne Zha
Ne Zha
the_shadown_fox
Ne Zha
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Agni
Agni
xXDreadedJesusXx
Agni
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 12L
1,216 Elo+
Solo
Team Averages
Level 22
1,416 SR
1,291 Elo+

VS

Team Averages
Level 14
1,444 SR
1,428 Elo+
Chang'e
Chang'e
A-JaX-007
Chang'e
Level 12
God Stats
1W - 4L
1,238 SR
Queue Stats
28W - 42L
1,195 Elo+
Solo
Anubis
Anubis
EL_TACO_GUAPO_XD
Anubis
Level 28
God Stats
31W - 50L
1,374 SR
Queue Stats
130W - 216L
1,269 Elo+
Solo
Ymir
Ymir
FlyLikeXYZ
Ymir
Level 29
God Stats
22W - 7L
1,609 SR
Queue Stats
29W - 11L
1,674 Elo+
Solo
Sun Wukong
Sun Wukong
Fortnie jon
Sun Wukong
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
LuverBoiMica
Yemoja
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
23W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 2
9,896
521
4,304
12,844
5,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
ALPHA Yahma
Cabrakan
16
8 / 3 / 2
10,876
572
8,285
14,838
4,861
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
CHiEF x 3RDi
Izanami
19
11 / 1 / 2
12,316
648
18,011
9,999
3,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 6 / 5
9,035
476
6,362
10,406
3,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 2
8,963
472
4,542
7,479
4,600
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A-JaX-007
Chang'e
12
1 / 7 / 5
7,534
397
8,650
13,982
6,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
10 / 8 / 1
9,811
516
14,073
20,292
10,265
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
2 / 5 / 2
6,801
358
2,410
8,457
3,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Fortnie jon
Sun Wukong
1
0 / 2 / 0
5,161
272
0
1,405
406
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
13
1 / 5 / 4
8,257
435
5,489
12,091
14,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
26
Kills
14
15
Deaths
27
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
A-JaX-007
Chang'e
1
7
5
0.5
W
1
0
2
2
W
Cabrakan
ALPHA Yahma
Cabrakan
8
3
2
3
W
Izanami
CHiEF x 3RDi
Izanami
11
1
2
12
L
10
8
1
1.31
L
2
5
2
0.6
L
Sun Wukong
Fortnie jon
Sun Wukong
0
2
0
0
L
Yemoja
1
5
4
0.6
W
4
6
5
1.08
W
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,504
Damage
30,622
55,566
Taken
56,227
22,368
Mitigated
34,126
13,537
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
A-JaX-007
Chang'e
8,650
647
546
2,075
13,982
6,028
145
2,272
11,710
31,460
0
W
4,304
2,635
81
6,666
12,844
5,820
2,166
5,469
7,375
0
52,256
W
Cabrakan
ALPHA Yahma
Cabrakan
8,285
1,850
0
3,058
14,838
4,861
0
7,463
7,375
63,879
0
W
Izanami
CHiEF x 3RDi
Izanami
18,011
12,055
0
1,848
9,999
3,707
6,775
5,509
4,490
0
90,390
L
14,073
1,071
0
8,054
20,292
10,265
0
7,953
12,339
64,170
0
L
2,410
1,111
0
684
8,457
3,174
0
1,409
7,048
9,333
0
L
Sun Wukong
Fortnie jon
Sun Wukong
0
0
0
120
1,405
406
0
0
1,405
0
993
L
Yemoja
5,489
1,605
292
0
12,091
14,253
358
1,193
10,898
33,369
0
W
6,362
2,714
0
1,490
10,406
3,380
1,723
7,091
3,315
0
26,467
W
4,542
1,095
0
394
7,479
4,600
781
5,090
2,389
30,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,086
Gold Earned
37,564
441
Minions Killed
210
0
Camps Cleared
0
1,495,189
Distance Traveled
1,125,173
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,534
397
45
2
0
323,607
0
W
Chaac
9,896
521
105
6
0
261,611
2
W
Cabrakan
10,876
572
91
5
0
371,216
0
W
Izanami
12,316
648
159
8
0
307,598
0
L
Anubis
9,811
516
102
5
0
265,752
0
L
Ymir
6,801
358
10
1
0
173,048
0
L
Sun Wukong
5,161
272
1
0
0
52,514
2
L
Yemoja
8,257
435
52
3
0
310,252
12
W
Ne Zha
9,035
476
37
2
0
329,094
1
W
Agni
8,963
472
49
3
0
225,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role