Player Matchup

Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
A Rabid Junebug
Sun Wukong
Level 134
God Stats
11W - 7L
1,606 SR
Queue Stats
495W - 474L
1,511 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DrachenFier
Kumbhakarna
Level 136
God Stats
7W - 2L
1,819 SR
Queue Stats
465W - 465L
1,511 Elo+
Party 2
Chang'e
Chang'e
JagerBtFM
Chang'e
Level 140
God Stats
2W - 3L
1,396 SR
Queue Stats
299W - 302L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
NGWCOBRA
Gilgamesh
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 117
1,564 SR
1,494 Elo+

VS

Team Averages
Level 112
1,596 SR
1,407 Elo+
Hel
Hel
SyCo_Baironjb23
Hel
Level 107
God Stats
1W - 0L
1,281 SR
Queue Stats
27W - 38L
1,416 Elo+
Party 1
Tyr
Tyr
SyCo_ElSebas
Tyr
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 15L
1,280 Elo+
Party 1
Anubis
Anubis
SyCo_Fxlzpe
Anubis
Level 129
God Stats
1W - 1L
1,690 SR
Queue Stats
33W - 40L
1,446 Elo+
Party 1
Merlin
Merlin
XxB-L-A-C-ExX
Merlin
Level 148
God Stats
4W - 3L
1,769 SR
Queue Stats
111W - 123L
1,439 Elo+
Solo
Artemis
Artemis
juanprox
Artemis
Level 96
God Stats
2W - 1L
1,739 SR
Queue Stats
38W - 42L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 6 / 6
8,592
716
7,680
14,222
10,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
A Rabid Junebug
Sun Wukong
15
3 / 2 / 6
9,226
769
11,043
14,971
17,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
DrachenFier
Kumbhakarna
14
1 / 3 / 7
8,589
716
6,378
15,466
18,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
JagerBtFM
Chang'e
17
2 / 1 / 8
8,964
747
11,563
12,554
6,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
NGWCOBRA
Gilgamesh
14
1 / 4 / 8
8,343
695
3,332
12,659
12,273
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 12
8,976
748
4,792
6,832
3,040
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 9
9,355
780
9,107
16,258
17,751
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
16
6 / 2 / 6
9,661
805
10,161
7,108
5,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 11
9,885
824
15,692
8,395
4,309
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
juanprox
Artemis
16
4 / 3 / 9
9,550
796
17,536
9,321
4,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
63
9
Kills
16
16
Deaths
11
35
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
6
6
0.83
L
Sun Wukong
A Rabid Junebug
Sun Wukong
3
2
6
3
L
Kumbhakarna
DrachenFier
Kumbhakarna
1
3
7
1.5
L
Chang'e
JagerBtFM
Chang'e
2
1
8
6
L
Gilgamesh
NGWCOBRA
Gilgamesh
1
4
8
1.25
W
1
1
12
7
W
2
4
9
1.63
W
Anubis
6
2
6
4.5
W
3
1
11
8.5
W
Artemis
juanprox
Artemis
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,996
Damage
57,288
69,872
Taken
47,914
64,305
Mitigated
34,485
35,447
Healing
20,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,680
1,663
966
2,022
14,222
10,512
657
5,422
8,800
0
16,123
L
Sun Wukong
A Rabid Junebug
Sun Wukong
11,043
736
1,579
4,866
14,971
17,450
343
6,019
8,952
0
25,247
L
Kumbhakarna
DrachenFier
Kumbhakarna
6,378
379
2,167
3,778
15,466
18,024
205
7,255
8,211
13,539
0
L
Chang'e
JagerBtFM
Chang'e
11,563
618
11,036
7,415
12,554
6,046
312
6,297
6,257
34,231
0
L
Gilgamesh
NGWCOBRA
Gilgamesh
3,332
471
920
698
12,659
12,273
371
5,652
7,007
0
6,786
W
4,792
307
6,207
3,331
6,832
3,040
374
2,303
4,529
8,483
0
W
9,107
1,292
115
3,868
16,258
17,751
615
6,984
9,274
0
13,292
W
Anubis
10,161
258
1,028
2,278
7,108
5,057
1,083
2,510
4,598
25,263
0
W
15,692
878
592
1,650
8,395
4,309
781
2,630
5,765
33,643
0
W
Artemis
juanprox
Artemis
17,536
6,645
0
1,168
9,321
4,328
2,515
3,514
5,807
0
33,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,714
Gold Earned
47,427
108
Minions Killed
128
0
Camps Cleared
0
1,133,470
Distance Traveled
1,047,167
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,592
716
20
2
0
216,883
0
L
Sun Wukong
9,226
769
20
2
0
240,338
0
L
Kumbhakarna
8,589
716
12
1
0
227,010
3
L
Chang'e
8,964
747
41
3
0
247,007
3
L
Gilgamesh
8,343
695
15
1
0
202,232
0
W
Hel
8,976
748
11
1
0
254,211
0
W
Tyr
9,355
780
6
1
0
238,485
1
W
Anubis
9,661
805
28
2
0
145,641
2
W
Merlin
9,885
824
32
3
0
211,785
1
W
Artemis
9,550
796
51
4
0
197,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role