Player Matchup

Khepri
Khepri
 
Khepri
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
AfroUwU
Mulan
Level 37
God Stats
34W - 18L
1,659 SR
Queue Stats
154W - 118L
1,583 Elo+
Solo
Zeus
Zeus
Covenator
Zeus
Level 62
God Stats
2W - 0L
1,684 SR
Queue Stats
11W - 8L
1,364 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JustMinaAgain
Morgan Le Fay
Level 30
God Stats
2W - 0L
1,639 SR
Queue Stats
6W - 6L
1,491 Elo+
Party 1
Neith
Neith
hydrilla
Neith
Level 28
God Stats
286W - 226L
1,586 SR
Queue Stats
606W - 540L
1,577 Elo+
Party 3
Team Averages
Level 47
1,613 SR
1,503 Elo+

VS

Team Averages
Level 62
1,460 SR
1,548 Elo+
Tiamat
Tiamat
FiveMercury2831
Tiamat
Level 85
God Stats
1W - 4L
1,357 SR
Queue Stats
12W - 17L
1,469 Elo+
Party 4
Mulan
Mulan
Noelchrist
Mulan
Level 47
God Stats
0W - 3L
1,240 SR
Queue Stats
267W - 207L
1,605 Elo+
Party 2
Nemesis
Nemesis
Pachon11
Nemesis
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,439 Elo+
Party 4
Ymir
Ymir
Racketman
Ymir
Level 109
God Stats
16W - 7L
1,704 SR
Queue Stats
112W - 62L
1,653 Elo+
Solo
Vulcan
Vulcan
SlenderBBQ
Vulcan
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
324W - 295L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
1 / 2 / 28
11,283
1,026
7,509
13,225
20,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
AfroUwU
Mulan
18
11 / 0 / 19
12,430
1,130
13,407
12,500
10,283
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
18
4 / 4 / 26
11,443
1,040
25,366
10,187
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
JustMinaAgain
Morgan Le Fay
18
8 / 2 / 18
11,589
1,054
12,734
10,133
5,726
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
hydrilla
Neith
18
11 / 1 / 16
12,341
1,122
21,763
7,910
3,269
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

258

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
10,680
971
12,409
10,773
6,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
17
3 / 8 / 5
10,498
954
12,778
17,445
17,068
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Pachon11
Nemesis
17
3 / 11 / 4
10,734
976
6,988
23,567
10,444
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
17
0 / 5 / 8
10,734
976
7,298
22,196
26,685
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
SlenderBBQ
Vulcan
17
1 / 6 / 6
10,113
919
11,766
14,373
8,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
35
35
Kills
9
9
Deaths
35
107
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
28
7.5
W
Mulan
AfroUwU
Mulan
11
0
19
20.5
W
Zeus
4
4
26
4.25
L
2
5
3
0.7
W
Morgan Le Fay
JustMinaAgain
Morgan Le Fay
8
2
18
8.5
L
Mulan
3
8
5
0.69
L
Nemesis
Pachon11
Nemesis
3
11
4
0.45
L
Ymir
0
5
8
0.8
L
Vulcan
SlenderBBQ
Vulcan
1
6
6
0.67
W
Neith
hydrilla
Neith
11
1
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,779
Damage
51,239
53,955
Taken
88,354
43,745
Mitigated
69,670
10,784
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,509
975
0
1,041
13,225
20,073
0
7,524
5,701
15,634
0
W
Mulan
AfroUwU
Mulan
13,407
2,436
0
4,657
12,500
10,283
0
6,100
6,400
0
22,110
W
Zeus
25,366
3,101
0
407
10,187
4,394
0
6,711
3,476
46,474
0
L
12,409
373
0
1,536
10,773
6,610
0
5,059
5,636
48,211
0
W
Morgan Le Fay
JustMinaAgain
Morgan Le Fay
12,734
2,110
0
2,100
10,133
5,726
0
6,710
3,423
25,563
0
L
Mulan
12,778
1,384
0
717
17,445
17,068
0
6,520
10,651
316
24,847
L
Nemesis
Pachon11
Nemesis
6,988
3,207
0
1,062
23,567
10,444
0
13,304
10,031
0
10,593
L
Ymir
7,298
1,810
0
1,222
22,196
26,685
0
11,003
10,785
17,703
0
L
Vulcan
SlenderBBQ
Vulcan
11,766
3,280
0
0
14,373
8,863
0
8,419
5,642
31,008
0
W
Neith
hydrilla
Neith
21,763
15,124
0
2,579
7,910
3,269
0
4,744
3,166
0
44,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,086
Gold Earned
52,759
187
Minions Killed
167
4
Camps Cleared
6
1,064,819
Distance Traveled
1,086,663
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,283
1,026
11
1
0
218,096
0
W
Mulan
12,430
1,130
21
2
0
247,496
7
W
Zeus
11,443
1,040
65
6
2
179,538
0
L
Tiamat
10,680
971
76
7
4
216,708
0
W
Morgan Le Fay
11,589
1,054
27
2
0
211,321
0
L
Mulan
10,498
954
23
2
2
214,036
0
L
Nemesis
10,734
976
9
1
0
244,189
2
L
Ymir
10,734
976
17
2
0
198,414
3
L
Vulcan
10,113
919
42
4
0
213,316
0
W
Neith
12,341
1,122
63
6
2
208,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role