Player Matchup

Loki
Loki
CrisperSky413
Loki
Level 123
God Stats
6W - 10L
1,401 SR
Queue Stats
255W - 223L
1,573 Elo+
Party 3
Bacchus
Bacchus
I Turbo X I
Bacchus
Level 75
God Stats
0W - 2L
1,782 SR
Queue Stats
143W - 119L
1,564 Elo+
Party 1
Chernobog
Chernobog
The Ryu
Chernobog
Level 151
God Stats
5W - 5L
1,528 SR
Queue Stats
278W - 276L
1,500 Elo+
Solo
Ra
Ra
xFUZExB00Mx
Ra
Level 100
God Stats
2W - 4L
1,459 SR
Queue Stats
176W - 149L
1,583 Elo+
Party 1
Tyr
Tyr
zFURY Viiziuss
Tyr
Level 128
God Stats
18W - 10L
1,707 SR
Queue Stats
211W - 179L
1,579 Elo+
Party 3
Team Averages
Level 115
1,575 SR
1,560 Elo+

VS

Team Averages
Level 113
1,624 SR
1,553 Elo+
Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Exiled Hate
Bacchus
Level 81
God Stats
7W - 0L
1,801 SR
Queue Stats
71W - 49L
1,601 Elo+
Party 2
Scylla
Scylla
ImagineProphecy
Scylla
Level 93
God Stats
10W - 2L
1,675 SR
Queue Stats
116W - 112L
1,524 Elo+
Party 2
Guan Yu
Guan Yu
PH NYL
Guan Yu
Level 126
God Stats
6W - 4L
1,544 SR
Queue Stats
435W - 382L
1,573 Elo+
Solo
Anubis
Anubis
TOKYOS RAIN
Anubis
Level 120
God Stats
12W - 10L
1,600 SR
Queue Stats
205W - 236L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,882
493
4,718
8,665
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
I Turbo X I
Bacchus
10
2 / 2 / 4
6,982
436
5,528
9,605
7,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
The Ryu
Chernobog
12
1 / 3 / 1
7,180
449
3,716
8,251
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 1 / 5
7,694
481
5,494
6,134
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 3 / 4
8,244
515
6,199
13,072
8,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
2 / 2 / 1
9,391
587
6,167
8,811
2,883
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Exiled Hate
Bacchus
11
1 / 0 / 3
7,659
479
4,639
9,698
10,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 0 / 2
8,937
559
6,117
4,558
2,265
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
PH NYL
Guan Yu
14
2 / 2 / 3
9,030
564
8,901
11,553
14,236
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
13
3 / 4 / 4
8,487
530
6,914
10,471
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
8
Kills
10
10
Deaths
8
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
2
1
1.25
L
4
1
2
5
W
Bacchus
Exiled Hate
Bacchus
1
0
3
2.5
L
Bacchus
I Turbo X I
Bacchus
2
2
4
2
W
2
0
2
3
W
Guan Yu
PH NYL
Guan Yu
2
2
3
1.75
W
Anubis
3
4
4
1.25
L
Chernobog
The Ryu
Chernobog
1
3
1
0.5
L
0
1
5
2.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,655
Damage
32,738
45,727
Taken
45,091
22,376
Mitigated
34,772
17,113
Healing
18,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,167
5,363
0
3,894
8,811
2,883
2,911
1,431
7,334
0
73,016
L
4,718
974
0
2,604
8,665
2,095
0
1,998
6,573
0
42,091
W
Bacchus
Exiled Hate
Bacchus
4,639
1,108
0
1,715
9,698
10,777
0
3,633
5,636
17,822
0
L
Bacchus
I Turbo X I
Bacchus
5,528
327
0
3,554
9,605
7,801
0
5,194
4,370
12,170
0
W
6,117
978
110
1,977
4,558
2,265
0
515
4,039
64,396
0
W
Guan Yu
PH NYL
Guan Yu
8,901
1,309
2,544
5,534
11,553
14,236
148
2,332
9,049
0
53,266
W
Anubis
6,914
28
0
3,005
10,471
4,611
0
2,406
7,959
59,270
0
L
Chernobog
The Ryu
Chernobog
3,716
1,679
0
2,361
8,251
2,102
0
2,726
5,477
0
36,545
L
5,494
120
1,009
3,212
6,134
2,088
0
3,272
2,814
55,058
0
L
6,199
282
0
4,373
13,072
8,290
225
4,480
8,321
0
45,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
43,504
391
Minions Killed
495
0
Camps Cleared
0
1,541,065
Distance Traveled
1,496,831
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,391
587
140
9
0
256,531
6
L
Loki
7,882
493
80
5
0
336,805
2
W
Bacchus
7,659
479
22
1
0
319,652
3
L
Bacchus
6,982
436
14
1
0
319,930
1
W
Scylla
8,937
559
125
8
0
324,795
4
W
Guan Yu
9,030
564
111
7
0
324,686
7
W
Anubis
8,487
530
97
6
0
271,167
7
L
Chernobog
7,180
449
79
5
0
278,817
6
L
Ra
7,694
481
113
7
0
326,504
3
L
Tyr
8,244
515
105
7
0
279,009
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role