Player Matchup

Ne Zha
Ne Zha
Calessa
Ne Zha
Level 156
God Stats
3W - 0L
1,865 SR
Queue Stats
48W - 41L
1,573 Elo+
Party 1
Scylla
Scylla
MoonLight0123
Scylla
Level 18
God Stats
14W - 14L
1,558 SR
Queue Stats
40W - 39L
1,545 Elo+
Party 1
Odin
Odin
Polaris187
Odin
Level 150
God Stats
3W - 0L
1,623 SR
Queue Stats
105W - 86L
1,552 Elo+
Party 1
Anubis
Anubis
Swagsterclown69
Anubis
Level 122
God Stats
14W - 5L
1,550 SR
Queue Stats
38W - 29L
1,616 Elo+
Party 3
Hachiman
Hachiman
TheDankDealer
Hachiman
Level 29
God Stats
3W - 0L
1,785 SR
Queue Stats
54W - 32L
1,674 Elo+
Party 3
Team Averages
Level 95
1,676 SR
1,592 Elo+

VS

Team Averages
Level 68
1,625 SR
1,601 Elo+
Cu Chulainn
Cu Chulainn
Alberca777
Cu Chulainn
Level 88
God Stats
6W - 5L
1,530 SR
Queue Stats
124W - 132L
1,520 Elo+
Party 4
Thor
Thor
GansitoVNO
Thor
Level 9
God Stats
0W - 1L
1,741 SR
Queue Stats
9W - 5L
1,553 Elo+
Party 4
Cabrakan
Cabrakan
Gonzo210
Cabrakan
Level 14
God Stats
3W - 2L
1,855 SR
Queue Stats
5W - 4L
1,801 Elo+
Party 2
Eset
Eset
MrCrazyRobot
Eset
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 219L
1,544 Elo+
Party 4
Danzaburou
Danzaburou
isrial
Danzaburou
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
350W - 280L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Calessa
Ne Zha
12
2 / 4 / 7
7,781
556
3,343
9,530
4,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 1
6,915
494
1,386
5,399
1,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 3 / 1
9,506
679
10,267
10,610
9,173
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
12 / 0 / 4
9,856
704
10,629
10,369
4,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
TheDankDealer
Hachiman
15
6 / 1 / 7
9,068
648
10,918
6,579
2,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alberca777
Cu Chulainn
12
2 / 5 / 1
7,409
529
6,063
14,520
12,060
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
1 / 5 / 0
6,631
474
1,689
9,788
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Gonzo210
Cabrakan
9
1 / 5 / 3
6,397
457
2,760
10,674
6,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 6 / 1
8,304
593
8,216
10,249
2,701
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
isrial
Danzaburou
9
3 / 6 / 1
6,656
475
5,189
9,820
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
27
Kills
10
10
Deaths
27
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Alberca777
Cu Chulainn
2
5
1
0.5
W
Ne Zha
Calessa
Ne Zha
2
4
7
1.38
L
1
5
0
0.2
L
Cabrakan
Gonzo210
Cabrakan
1
5
3
0.5
W
0
2
1
0.25
L
3
6
1
0.58
W
7
3
1
2.5
W
12
0
4
14
W
Hachiman
TheDankDealer
Hachiman
6
1
7
9.5
L
Danzaburou
isrial
Danzaburou
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,543
Damage
23,917
42,487
Taken
55,051
22,634
Mitigated
26,468
12,167
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Alberca777
Cu Chulainn
6,063
1,870
0
3,793
14,520
12,060
31
64
14,456
0
40,956
W
Ne Zha
Calessa
Ne Zha
3,343
936
0
622
9,530
4,913
0
2,329
7,108
0
25,272
L
1,689
197
0
250
9,788
3,236
52
1,408
8,380
0
38,839
L
Cabrakan
Gonzo210
Cabrakan
2,760
427
0
1,769
10,674
6,031
572
2,969
7,705
13,428
0
W
1,386
379
0
266
5,399
1,580
516
2,808
2,591
30,617
0
L
8,216
965
0
1,681
10,249
2,701
332
5,513
4,736
47,031
0
W
10,267
4,364
0
3,060
10,610
9,173
2,560
367
9,535
0
57,832
W
10,629
1,052
0
5,769
10,369
4,850
440
4,080
6,289
73,540
0
W
Hachiman
TheDankDealer
Hachiman
10,918
7,106
0
2,450
6,579
2,118
1,546
1,392
5,187
0
48,806
L
Danzaburou
isrial
Danzaburou
5,189
2,417
0
1,542
9,820
2,440
1,193
2,061
7,759
0
28,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,126
Gold Earned
35,397
393
Minions Killed
321
0
Camps Cleared
0
1,362,858
Distance Traveled
1,177,390
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,409
529
91
7
0
247,211
3
W
Ne Zha
7,781
556
37
3
0
278,044
3
L
Thor
6,631
474
77
6
0
214,212
0
L
Cabrakan
6,397
457
20
1
0
247,054
0
W
Scylla
6,915
494
54
4
0
272,433
0
L
Eset
8,304
593
90
6
0
231,855
0
W
Odin
9,506
679
108
8
0
268,390
1
W
Anubis
9,856
704
111
8
0
258,041
4
W
Hachiman
9,068
648
83
6
0
285,950
2
L
Danzaburou
6,656
475
43
3
0
237,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role