Player Matchup

Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ANGRY RPD
Odin
Level 141
God Stats
14W - 11L
1,512 SR
Queue Stats
266W - 290L
1,503 Elo+
Party 1
Fenrir
Fenrir
AerialAce61
Fenrir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,363 Elo+
Solo
Susano
Susano
SolemnSister
Susano
Level 126
God Stats
0W - 2L
1,201 SR
Queue Stats
156W - 161L
1,445 Elo+
Solo
Fafnir
Fafnir
shmolp
Fafnir
Level 106
God Stats
0W - 1L
1,668 SR
Queue Stats
129W - 147L
1,478 Elo+
Party 1
Team Averages
Level 117
1,476 SR
1,458 Elo+

VS

Team Averages
Level 74
1,543 SR
1,441 Elo+
Thanatos
Thanatos
 
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Big_Bad_W01f511
Anubis
Level 84
God Stats
9W - 8L
1,630 SR
Queue Stats
11W - 10L
1,476 Elo+
Party 2
Izanami
Izanami
Deadpool0102
Izanami
Level 63
God Stats
2W - 0L
1,767 SR
Queue Stats
39W - 43L
1,378 Elo+
Party 2
Mulan
Mulan
serendipityyy_13
Mulan
Level 56
God Stats
1W - 1L
1,437 SR
Queue Stats
121W - 151L
1,442 Elo+
Solo
Merlin
Merlin
xxmarkell69
Merlin
Level 44
God Stats
1W - 2L
1,379 SR
Queue Stats
88W - 110L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 3 / 4
10,608
1,061
11,980
7,130
2,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
16
1 / 0 / 3
9,588
959
4,949
4,779
1,797
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
15
0 / 2 / 0
8,229
823
404
1,961
460
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
15
2 / 8 / 1
9,588
959
6,515
15,003
4,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
shmolp
Fafnir
16
1 / 2 / 5
10,082
1,008
8,238
15,160
10,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

160

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
2 / 0 / 9
9,733
973
6,452
3,078
1,880
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 2 / 6
11,191
1,119
10,166
7,228
2,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Deadpool0102
Izanami
17
2 / 2 / 12
10,456
1,046
7,557
10,332
3,216
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 0 / 6
10,538
1,054
6,082
4,002
4,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
16
2 / 2 / 8
9,968
997
10,126
10,255
3,346
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
6
Kills
15
15
Deaths
6
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
3
4
1.33
W
Thanatos
 
Thanatos
2
0
9
6.5
L
Odin
1
0
3
2.5
L
Fenrir
0
2
0
0
W
6
2
6
4.5
W
Izanami
Deadpool0102
Izanami
2
2
12
4
L
Susano
2
8
1
0.31
W
3
0
6
6
L
Fafnir
shmolp
Fafnir
1
2
5
1.75
W
Merlin
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,086
Damage
40,383
44,033
Taken
34,895
19,686
Mitigated
15,377
5,784
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,980
651
0
165
7,130
2,441
0
3,253
3,785
49,900
0
W
Thanatos
 
Thanatos
6,452
1,133
0
2,074
3,078
1,880
0
1,872
1,206
0
10,152
L
Odin
4,949
291
0
823
4,779
1,797
0
2,491
2,288
0
13,429
L
Fenrir
404
78
0
124
1,961
460
0
570
1,391
0
2,011
W
10,166
238
173
2,532
7,228
2,828
0
5,379
1,849
31,991
0
W
Izanami
Deadpool0102
Izanami
7,557
4,612
59
358
10,332
3,216
0
5,741
4,591
0
33,725
L
Susano
6,515
692
0
0
15,003
4,848
0
7,932
6,847
0
25,864
W
6,082
203
0
699
4,002
4,107
0
1,371
2,631
0
29,140
L
Fafnir
shmolp
Fafnir
8,238
1,522
24
4,648
15,160
10,140
0
6,046
8,791
25,679
0
W
Merlin
10,126
225
224
1,342
10,255
3,346
0
5,855
4,400
29,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,095
Gold Earned
51,886
199
Minions Killed
239
4
Camps Cleared
10
862,694
Distance Traveled
946,392
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,608
1,061
85
9
0
209,694
0
W
Thanatos
9,733
973
7
1
0
189,174
0
L
Odin
9,588
959
29
3
2
216,277
1
L
Fenrir
8,229
823
5
1
1
40,773
0
W
Anubis
11,191
1,119
67
7
4
176,065
0
W
Izanami
10,456
1,046
81
8
2
203,658
0
L
Susano
9,588
959
55
6
0
185,649
0
W
Mulan
10,538
1,054
45
5
2
194,931
0
L
Fafnir
10,082
1,008
25
3
1
210,301
0
W
Merlin
9,968
997
39
4
2
182,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role