Player Matchup

Janus
Janus
Silver V
ARGrizzly17
Janus
Silver V
Level 104
God Stats
1W - 4L
1,462 SR
Queue Stats
115W - 141L
595 MMR
Solo
Hercules
Hercules
Bronze I
ElTryck
Hercules
Bronze I
Level 76
God Stats
9W - 14L
953 SR
Queue Stats
210W - 223L
460 MMR
Party 1
Izanami
Izanami
Silver III
Mr0vO69
Izanami
Silver III
Level 87
God Stats
3W - 4L
1,146 SR
Queue Stats
30W - 51L
840 MMR
Solo
Ganesha
Ganesha
Silver III
Natedammit
Ganesha
Silver III
Level 84
God Stats
28W - 13L
1,645 SR
Queue Stats
147W - 154L
752 MMR
Solo
Thanatos
Thanatos
Silver V
Valentay7816
Thanatos
Silver V
Level 86
God Stats
41W - 49L
1,473 SR
Queue Stats
503W - 520L
518 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,336 SR
633 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,485 SR
670 MMR
Horus
Horus
Silver IV
Bqua8
Horus
Silver IV
Level 108
God Stats
72W - 70L
1,512 SR
Queue Stats
239W - 256L
660 MMR
Party 3
Nu Wa
Nu Wa
Silver IV
LS4 hija
Nu Wa
Silver IV
Level 108
God Stats
7W - 8L
1,445 SR
Queue Stats
168W - 186L
628 MMR
Party 3
Neith
Neith
Silver I
MissPokeyAce
Neith
Silver I
Level 146
God Stats
36W - 37L
1,504 SR
Queue Stats
93W - 100L
981 MMR
Party 2
Nemesis
Nemesis
Silver II
Spinsir
Nemesis
Silver II
Level 140
God Stats
8W - 10L
1,430 SR
Queue Stats
91W - 100L
888 MMR
Party 2
Chang'e
Chang'e
Bronze II
sponge rods
Chang'e
Bronze II
Level 120
God Stats
186W - 188L
1,533 SR
Queue Stats
356W - 416L
196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
10,557
440
17,122
13,820
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ElTryck
Hercules
17
1 / 2 / 3
10,635
443
13,009
19,858
17,071
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Mr0vO69
Izanami
15
1 / 3 / 4
10,026
418
10,060
11,054
3,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Natedammit
Ganesha
15
0 / 5 / 8
9,654
402
6,863
22,146
18,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Valentay7816
Thanatos
18
5 / 9 / 4
11,554
481
9,347
21,265
9,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Morgan Le FaySetMercuryDanzaburouTiamat

VS

Bans
GilgameshScyllaYemojaBaba YagaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bqua8
Horus
19
6 / 2 / 8
13,138
547
8,236
18,890
18,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
LS4 hija
Nu Wa
19
5 / 1 / 12
12,473
520
19,389
10,018
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 3 / 6
12,485
520
13,809
18,112
8,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Spinsir
Nemesis
19
3 / 4 / 12
12,175
507
12,312
23,833
10,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
sponge rods
Chang'e
20
4 / 0 / 6
13,332
556
17,272
23,056
20,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
9
Kills
24
24
Deaths
10
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Horus
Bqua8
Horus
6
2
8
5
L
Hercules
ElTryck
Hercules
1
2
3
1.25
W
Nu Wa
LS4 hija
Nu Wa
5
1
12
11
W
6
3
6
3
L
Izanami
Mr0vO69
Izanami
1
3
4
1
L
Ganesha
Natedammit
Ganesha
0
5
8
0.8
W
Nemesis
Spinsir
Nemesis
3
4
12
2.25
L
Thanatos
Valentay7816
Thanatos
5
9
4
0.78
W
Chang'e
sponge rods
Chang'e
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,401
Damage
71,018
88,143
Taken
93,909
52,173
Mitigated
61,778
27,602
Healing
49,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,122
785
0
1,399
13,820
3,876
201
4,352
9,468
84,061
0
W
Horus
Bqua8
Horus
8,236
3,269
2,989
7,766
18,890
18,039
1,564
3,591
14,705
0
49,673
L
Hercules
ElTryck
Hercules
13,009
3,833
0
6,281
19,858
17,071
0
13,081
6,777
0
69,183
W
Nu Wa
LS4 hija
Nu Wa
19,389
6,642
0
3,193
10,018
3,960
4,047
4,762
4,913
91,280
0
W
13,809
3,920
0
5,252
18,112
8,266
4,797
2,971
14,788
0
88,416
L
Izanami
Mr0vO69
Izanami
10,060
4,507
0
2,522
11,054
3,277
0
3,153
7,901
0
70,678
L
Ganesha
Natedammit
Ganesha
6,863
342
0
3,536
22,146
18,073
0
11,340
10,806
31,218
0
W
Nemesis
Spinsir
Nemesis
12,312
5,476
0
5,771
23,833
10,539
696
7,103
16,261
0
81,537
L
Thanatos
Valentay7816
Thanatos
9,347
3,258
0
13,864
21,265
9,876
0
4,735
16,530
0
75,759
W
Chang'e
sponge rods
Chang'e
17,272
1,718
6,844
17,309
23,056
20,974
793
4,348
17,672
95,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,426
Gold Earned
63,603
567
Minions Killed
636
0
Camps Cleared
0
2,189,323
Distance Traveled
2,231,771
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,557
440
160
7
0
426,640
5
W
Horus
13,138
547
77
3
0
490,919
10
L
Hercules
10,635
443
130
5
0
448,505
0
W
Nu Wa
12,473
520
134
6
0
419,371
4
W
Neith
12,485
520
151
6
0
365,752
4
L
Izanami
10,026
418
147
6
0
390,820
4
L
Ganesha
9,654
402
10
0
0
464,672
9
W
Nemesis
12,175
507
93
4
0
531,477
3
L
Thanatos
11,554
481
120
5
0
458,686
1
W
Chang'e
13,332
556
181
8
0
424,252
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role