Player Matchup

Pele
Pele
 
Pele
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Chaos_Ensued
Ares
Level 24
God Stats
7W - 3L
1,706 SR
Queue Stats
111W - 96L
1,493 Elo+
Solo
Hun Batz
Hun Batz
Grimspree
Hun Batz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,416 Elo+
Solo
Merlin
Merlin
Slurpzey
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,442 Elo+
Solo
Thor
Thor
itsjdubb
Thor
Level 5
God Stats
4W - 7L
1,496 SR
Queue Stats
8W - 12L
1,479 Elo+
Party 1
Team Averages
Level 26
1,540 SR
1,466 Elo+

VS

Team Averages
Level 33
1,578 SR
1,496 Elo+
Hachiman
Hachiman
Dorkster77
Hachiman
Level 18
God Stats
3W - 5L
1,438 SR
Queue Stats
52W - 40L
1,537 Elo+
Party 2
Odin
Odin
Lvl99Cooking
Odin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 24L
1,556 Elo+
Party 2
Bacchus
Bacchus
NOTNICELORD
Bacchus
Level 25
God Stats
22W - 27L
1,373 SR
Queue Stats
49W - 60L
1,313 Elo+
Solo
Ymir
Ymir
Purplexx176
Ymir
Level 9
God Stats
25W - 9L
1,895 SR
Queue Stats
49W - 36L
1,468 Elo+
Solo
Aphrodite
Aphrodite
lvl99fishing
Aphrodite
Level 23
God Stats
35W - 21L
1,684 SR
Queue Stats
48W - 31L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 3 / 1
6,385
1,064
3,943
8,385
3,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 0
5,850
975
872
3,432
1,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Grimspree
Hun Batz
12
0 / 9 / 2
6,071
1,012
5,321
10,308
3,969
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Slurpzey
Merlin
12
0 / 4 / 2
6,150
1,025
5,198
6,799
2,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
11
1 / 6 / 1
6,392
1,065
3,082
7,900
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

208

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dorkster77
Hachiman
14
4 / 0 / 12
7,811
1,302
8,282
5,072
1,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 2 / 11
7,645
1,274
8,139
5,393
1,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
NOTNICELORD
Bacchus
13
3 / 0 / 12
6,987
1,165
5,412
3,286
3,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 0 / 18
7,490
1,248
4,874
4,917
5,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
lvl99fishing
Aphrodite
14
9 / 0 / 13
9,190
1,532
6,898
3,910
4,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
90
2
Kills
24
24
Deaths
2
6
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
3
1
0.5
L
0
2
0
0
W
Hachiman
Dorkster77
Hachiman
4
0
12
10
L
Hun Batz
Grimspree
Hun Batz
0
9
2
0.11
W
6
2
11
5.75
W
Bacchus
NOTNICELORD
Bacchus
3
0
12
9
W
2
0
18
11
L
Merlin
Slurpzey
Merlin
0
4
2
0.25
L
Thor
1
6
1
0.25
W
Aphrodite
lvl99fishing
Aphrodite
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,416
Damage
33,605
36,824
Taken
22,578
14,680
Mitigated
16,603
1,158
Healing
7,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,943
929
0
786
8,385
3,227
0
3,986
4,399
0
15,596
L
872
54
0
0
3,432
1,673
0
2,285
1,147
1,964
0
W
Hachiman
Dorkster77
Hachiman
8,282
6,439
0
1,419
5,072
1,827
0
615
4,457
0
27,094
L
Hun Batz
Grimspree
Hun Batz
5,321
820
0
0
10,308
3,969
0
3,845
6,463
0
12,083
W
8,139
2,394
0
0
5,393
1,824
0
1,340
4,053
345
16,496
W
Bacchus
NOTNICELORD
Bacchus
5,412
130
0
0
3,286
3,111
0
1,016
2,270
14,900
0
W
4,874
852
0
0
4,917
5,598
0
2,004
2,913
9,875
0
L
Merlin
Slurpzey
Merlin
5,198
1,009
0
372
6,799
2,467
0
3,514
3,285
16,258
0
L
Thor
3,082
760
0
0
7,900
3,344
0
3,694
4,206
0
10,216
W
Aphrodite
lvl99fishing
Aphrodite
6,898
1,590
2,962
2,897
3,910
4,243
0
1,095
2,815
13,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,848
Gold Earned
39,123
75
Minions Killed
113
4
Camps Cleared
6
499,488
Distance Traveled
588,360
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,385
1,064
22
4
1
133,445
0
L
Ares
5,850
975
2
0
0
50,911
0
W
Hachiman
7,811
1,302
51
9
5
114,866
0
L
Hun Batz
6,071
1,012
10
2
2
114,610
1
W
Odin
7,645
1,274
22
4
1
103,504
0
W
Bacchus
6,987
1,165
19
3
0
138,847
0
W
Ymir
7,490
1,248
6
1
0
113,137
0
L
Merlin
6,150
1,025
25
4
1
104,130
1
L
Thor
6,392
1,065
16
3
0
96,392
1
W
Aphrodite
9,190
1,532
15
3
0
118,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role