Player Matchup

Morgan Le Fay
Morgan Le Fay
Yuh_Boy_Lui
Morgan Le Fay
Level 160
God Stats
5W - 9L
1,532 SR
Queue Stats
109W - 97L
1,576 Elo+
Party 3
Izanami
Izanami
adoptedcow69
Izanami
Level 78
God Stats
4W - 6L
1,217 SR
Queue Stats
141W - 152L
1,395 Elo+
Party 1
Hercules
Hercules
girafe8585
Hercules
Level 64
God Stats
18W - 16L
1,523 SR
Queue Stats
135W - 152L
1,412 Elo+
Party 1
Ne Zha
Ne Zha
lilmunchy181
Ne Zha
Level 157
God Stats
5W - 5L
1,567 SR
Queue Stats
244W - 214L
1,542 Elo+
Party 3
Cthulhu
Cthulhu
perroski787
Cthulhu
Level 152
God Stats
5W - 4L
1,738 SR
Queue Stats
163W - 149L
1,506 Elo+
Party 3
Team Averages
Level 122
1,515 SR
1,486 Elo+

VS

Team Averages
Level 120
1,536 SR
1,438 Elo+
Artio
Artio
Anna_Aoi
Artio
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,279 Elo+
Party 2
Athena
Athena
Kawaii_Lolis
Athena
Level 69
God Stats
1W - 2L
1,279 SR
Queue Stats
9W - 11L
1,407 Elo+
Party 2
Sylvanus
Sylvanus
jammal12
Sylvanus
Level 151
God Stats
0W - 3L
1,797 SR
Queue Stats
43W - 48L
1,417 Elo+
Party 2
Bacchus
Bacchus
lllOnelll
Bacchus
Level 116
God Stats
4W - 8L
1,544 SR
Queue Stats
171W - 157L
1,507 Elo+
Solo
Cerberus
Cerberus
smegol123
Cerberus
Level 148
God Stats
1W - 3L
1,563 SR
Queue Stats
30W - 31L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Yuh_Boy_Lui
Morgan Le Fay
17
7 / 3 / 18
11,727
902
24,978
11,201
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
adoptedcow69
Izanami
18
10 / 1 / 10
12,615
970
18,801
9,883
3,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
girafe8585
Hercules
16
1 / 1 / 22
10,013
770
9,284
13,569
10,561
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Ne Zha
16
5 / 8 / 23
11,318
871
15,344
12,946
10,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
perroski787
Cthulhu
17
12 / 2 / 20
12,975
998
21,420
13,128
17,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Anna_Aoi
Artio
14
3 / 2 / 4
9,073
698
4,376
22,265
27,774
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
13
3 / 12 / 8
9,112
701
9,524
20,906
9,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
jammal12
Sylvanus
14
2 / 9 / 7
8,341
642
10,416
19,608
10,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
lllOnelll
Bacchus
14
4 / 7 / 7
8,949
688
14,434
17,137
11,988
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
smegol123
Cerberus
15
3 / 5 / 9
9,318
717
8,088
26,016
20,535
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
50
35
Kills
15
15
Deaths
35
93
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artio
Anna_Aoi
Artio
3
2
4
2.5
L
Athena
3
12
8
0.58
W
Morgan Le Fay
Yuh_Boy_Lui
Morgan Le Fay
7
3
18
5.33
W
Izanami
adoptedcow69
Izanami
10
1
10
15
W
Hercules
girafe8585
Hercules
1
1
22
12
L
Sylvanus
jammal12
Sylvanus
2
9
7
0.61
W
Ne Zha
5
8
23
2.06
L
Bacchus
lllOnelll
Bacchus
4
7
7
1.07
W
Cthulhu
perroski787
Cthulhu
12
2
20
11
L
Cerberus
smegol123
Cerberus
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,827
Damage
46,838
60,727
Taken
105,932
46,522
Mitigated
80,292
13,523
Healing
23,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Anna_Aoi
Artio
4,376
472
3,969
3,460
22,265
27,774
1
9,982
12,283
17,163
0
L
Athena
9,524
2,282
0
542
20,906
9,589
0
9,119
11,787
18,175
0
W
Morgan Le Fay
Yuh_Boy_Lui
Morgan Le Fay
24,978
2,140
0
2,453
11,201
4,418
821
9,091
2,050
44,634
0
W
Izanami
adoptedcow69
Izanami
18,801
11,940
0
1,162
9,883
3,952
3,867
8,021
1,622
0
49,573
W
Hercules
girafe8585
Hercules
9,284
2,088
0
3,550
13,569
10,561
414
9,535
3,808
0
30,813
L
Sylvanus
jammal12
Sylvanus
10,416
3,806
4,530
4,311
19,608
10,406
0
8,973
10,635
27,827
5,448
W
Ne Zha
15,344
5,705
0
1,762
12,946
10,161
2,237
8,479
4,348
0
26,561
L
Bacchus
lllOnelll
Bacchus
14,434
1,711
0
1,138
17,137
11,988
0
6,763
10,374
34,755
0
W
Cthulhu
perroski787
Cthulhu
21,420
2,944
1,959
2,637
13,128
17,430
633
9,615
3,296
41,109
0
L
Cerberus
smegol123
Cerberus
8,088
211
451
5,174
26,016
20,535
0
11,678
14,338
24,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,648
Gold Earned
44,793
274
Minions Killed
202
8
Camps Cleared
4
1,198,252
Distance Traveled
1,075,263
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,073
698
26
2
1
252,717
1
L
Athena
9,112
701
20
2
0
187,524
0
W
Morgan Le Fay
11,727
902
50
4
2
253,497
1
W
Izanami
12,615
970
83
6
1
247,402
1
W
Hercules
10,013
770
59
5
0
263,724
0
L
Sylvanus
8,341
642
50
4
3
175,502
3
W
Ne Zha
11,318
871
24
2
4
194,953
1
L
Bacchus
8,949
688
45
3
0
225,001
2
W
Cthulhu
12,975
998
58
4
1
238,676
1
L
Cerberus
9,318
717
61
5
0
234,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role