Player Matchup

Janus
Janus
 
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
BIGG BOSSINN
Chiron
Level 129
God Stats
4W - 2L
1,413 SR
Queue Stats
212W - 161L
1,581 Elo+
Party 2
Eset
Eset
Matthhiass
Eset
Level 128
God Stats
1W - 2L
1,182 SR
Queue Stats
186W - 197L
1,431 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NascarPanda
Tsukuyomi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 67L
1,688 Elo+
Party 2
Ymir
Ymir
sumthnSUPRandom
Ymir
Level 103
God Stats
3W - 2L
1,498 SR
Queue Stats
70W - 46L
1,645 Elo+
Party 2
Team Averages
Level 106
1,419 SR
1,569 Elo+

VS

Team Averages
Level 44
1,566 SR
1,470 Elo+
Anubis
Anubis
 
Anubis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Clasxy
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,485 Elo+
Party 1
Merlin
Merlin
TipsyHippyy
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 60L
1,395 Elo+
Solo
Zeus
Zeus
onlysmite-
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nox
Nox
unequivocaIIy
Nox
Level 108
God Stats
4W - 1L
1,830 SR
Queue Stats
214W - 166L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
9 / 3 / 13
10,518
877
8,195
7,846
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
19
9 / 2 / 18
10,833
903
15,801
11,116
5,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 3 / 15
9,743
812
7,168
8,797
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
NascarPanda
Tsukuyomi
17
9 / 4 / 20
11,272
939
16,906
14,223
5,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 4 / 19
9,290
774
5,615
16,437
16,739
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 7 / 5
8,242
687
5,474
12,627
5,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
Clasxy
Fenrir
17
6 / 7 / 5
10,303
859
8,183
12,511
8,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
14
1 / 7 / 3
7,544
629
5,467
9,492
2,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 9 / 4
8,837
736
10,727
12,671
3,980
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 5 / 8
8,776
731
5,937
10,200
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
39
35
Kills
14
16
Deaths
35
85
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
3
13
5.17
L
Anubis
 
Anubis
2
7
5
0.64
W
Chiron
9
2
18
9
L
Fenrir
Clasxy
Fenrir
6
7
5
1.21
W
6
3
15
4.5
W
Tsukuyomi
NascarPanda
Tsukuyomi
9
4
20
4.75
L
Merlin
1
7
3
0.36
L
3
9
4
0.56
W
2
4
19
2.88
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,685
Damage
35,788
58,419
Taken
57,501
35,548
Mitigated
25,340
22,376
Healing
13,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,195
269
173
752
7,846
3,169
1,095
4,122
3,724
25,535
0
L
Anubis
 
Anubis
5,474
343
317
3,828
12,627
5,466
0
5,001
7,626
21,315
0
W
Chiron
15,801
4,870
3,646
3,628
11,116
5,575
1,619
5,040
6,076
0
40,877
L
Fenrir
Clasxy
Fenrir
8,183
435
0
2,400
12,511
8,609
0
3,502
9,009
0
13,316
W
7,168
59
1,188
1,502
8,797
4,082
1,002
5,432
3,365
13,364
0
W
Tsukuyomi
NascarPanda
Tsukuyomi
16,906
3,535
1,320
4,285
14,223
5,983
740
6,222
8,001
0
29,668
L
Merlin
5,467
944
0
365
9,492
2,839
312
3,542
5,950
14,435
0
L
10,727
698
1,230
1,558
12,671
3,980
114
3,756
8,915
22,956
0
W
5,615
0
552
5,330
16,437
16,739
58
6,789
9,648
10,295
0
L
5,937
1,137
616
2,739
10,200
4,446
289
5,177
5,023
13,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,656
Gold Earned
43,702
123
Minions Killed
113
0
Camps Cleared
0
1,125,452
Distance Traveled
915,710
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,518
877
40
3
0
241,144
1
L
Anubis
8,242
687
33
3
0
169,561
1
W
Chiron
10,833
903
44
4
0
206,631
0
L
Fenrir
10,303
859
11
1
0
214,740
0
W
Eset
9,743
812
19
2
0
220,969
0
W
Tsukuyomi
11,272
939
12
1
0
225,194
0
L
Merlin
7,544
629
18
2
0
170,802
0
L
Zeus
8,837
736
29
2
0
172,764
1
W
Ymir
9,290
774
8
1
0
231,514
0
L
Nox
8,776
731
22
2
0
187,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role