Player Matchup

Olorun
Olorun
MachiMaker
Olorun
Level 26
God Stats
1W - 1L
1,945 SR
Queue Stats
20W - 27L
1,427 Elo+
Solo
Discordia
Discordia
Ratatoker420
Discordia
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
160W - 186L
1,403 Elo+
Solo
Cthulhu
Cthulhu
Rhagarson
Cthulhu
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
386W - 446L
1,415 Elo+
Party 3
Nike
Nike
almighty-bush7
Nike
Level 19
God Stats
2W - 5L
1,232 SR
Queue Stats
73W - 79L
1,381 Elo+
Solo
Pele
Pele
xXCUDDLEbugXx
Pele
Level 25
God Stats
30W - 39L
1,471 SR
Queue Stats
233W - 269L
1,387 Elo+
Party 3
Team Averages
Level 25
1,530 SR
1,402 Elo+

VS

Team Averages
Level 33
1,541 SR
1,433 Elo+
Sobek
Sobek
A5Crisp
Sobek
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 9L
1,416 Elo+
Party 2
Artemis
Artemis
BALTARFISHY
Artemis
Level 16
God Stats
6W - 7L
1,745 SR
Queue Stats
18W - 23L
1,419 Elo+
Party 2
Merlin
Merlin
Samurai__Rasta
Merlin
Level 59
God Stats
19W - 22L
1,591 SR
Queue Stats
106W - 138L
1,366 Elo+
Party 1
Apollo
Apollo
ShadowAngels-XO
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,515 Elo+
Party 1
Da Ji
Da Ji
bambam1128
Da Ji
Level 76
God Stats
7W - 6L
1,367 SR
Queue Stats
234W - 259L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MachiMaker
Olorun
11
5 / 5 / 2
7,328
489
10,149
12,843
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
Ratatoker420
Discordia
11
5 / 7 / 0
7,715
514
6,350
9,005
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Rhagarson
Cthulhu
10
2 / 5 / 5
6,810
454
6,127
14,231
10,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 5 / 0
8,031
535
8,553
11,176
5,741
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 4 / 3
7,177
478
1,714
10,083
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
A5Crisp
Sobek
12
2 / 2 / 12
7,478
499
3,294
12,442
8,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
BALTARFISHY
Artemis
11
5 / 4 / 5
7,180
479
12,519
10,231
3,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 3 / 1
6,837
456
4,562
6,820
2,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 5 / 4
6,692
446
1,619
9,829
5,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
17
17 / 1 / 4
10,523
702
16,628
10,808
4,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
15
Kills
26
26
Deaths
15
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
A5Crisp
Sobek
2
2
12
4
W
Artemis
BALTARFISHY
Artemis
5
4
5
1.88
L
Olorun
MachiMaker
Olorun
5
5
2
1.2
L
Discordia
Ratatoker420
Discordia
5
7
0
0.71
L
Cthulhu
Rhagarson
Cthulhu
2
5
5
0.9
W
2
3
1
0.83
W
0
5
4
0.4
L
3
5
0
0.6
W
Da Ji
17
1
4
19
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,893
Damage
38,622
57,338
Taken
50,130
25,156
Mitigated
24,025
16,054
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
A5Crisp
Sobek
3,294
309
0
1,988
12,442
8,642
231
7,328
5,114
12,372
0
W
Artemis
BALTARFISHY
Artemis
12,519
8,077
0
2,138
10,231
3,450
541
6,961
3,270
0
35,942
L
Olorun
MachiMaker
Olorun
10,149
5,956
1,192
5,527
12,843
3,752
1,124
990
11,853
36,348
0
L
Discordia
Ratatoker420
Discordia
6,350
1,357
0
261
9,005
1,923
0
521
8,484
31,827
0
L
Cthulhu
Rhagarson
Cthulhu
6,127
895
0
3,800
14,231
10,845
0
1,347
12,884
18,988
0
W
4,562
407
0
2,444
6,820
2,012
1,317
275
6,545
30,903
0
W
1,619
1,151
0
0
9,829
5,046
664
6,283
3,546
0
16,543
L
8,553
2,683
0
500
11,176
5,741
0
4,265
6,911
0
48,897
W
Da Ji
16,628
5,835
0
500
10,808
4,875
173
1,779
9,029
0
76,066
L
1,714
412
0
4,774
10,083
2,895
0
1,327
8,756
0
40,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,061
Gold Earned
38,710
330
Minions Killed
280
0
Camps Cleared
0
1,295,948
Distance Traveled
1,362,274
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,478
499
21
1
0
323,314
0
W
Artemis
7,180
479
53
4
0
266,783
0
L
Olorun
7,328
489
50
3
0
254,445
1
L
Discordia
7,715
514
54
4
0
249,595
1
L
Cthulhu
6,810
454
42
3
0
278,216
2
W
Merlin
6,837
456
60
4
0
187,315
0
W
Apollo
6,692
446
27
2
0
258,385
0
L
Nike
8,031
535
99
7
0
243,513
4
W
Da Ji
10,523
702
119
8
0
326,477
1
L
Pele
7,177
478
85
6
0
270,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role