Player Matchup

Chaac
Chaac
CougarHunter138
Chaac
Level 29
God Stats
6W - 10L
1,633 SR
Queue Stats
342W - 321L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
Fafnir Slaps
Gilgamesh
Level 15
God Stats
4W - 4L
1,469 SR
Queue Stats
49W - 57L
1,594 Elo+
Party 1
Ares
Ares
Translucense
Ares
Level 27
God Stats
2W - 2L
1,610 SR
Queue Stats
16W - 23L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
Valad_Tepes
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 153L
1,490 Elo+
Solo
Guan Yu
Guan Yu
Varokah
Guan Yu
Level 3
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 1L
1,610 Elo+
Solo
Team Averages
Level 21
1,580 SR
1,549 Elo+

VS

Team Averages
Level 17
1,521 SR
1,589 Elo+
Hades
Hades
AquaDiscotekaa
Hades
Level 28
God Stats
3W - 4L
1,279 SR
Queue Stats
269W - 290L
1,550 Elo+
Solo
Loki
Loki
Butcher-The-boys
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 44L
1,536 Elo+
Solo
Eset
Eset
InspiredShadowx1
Eset
Level 19
God Stats
3W - 1L
1,827 SR
Queue Stats
68W - 36L
1,626 Elo+
Solo
Pele
Pele
logicaljourney
Pele
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 17L
1,538 Elo+
Solo
Olorun
Olorun
warwickistrash
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 1
6,327
575
7,136
6,039
4,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gilgamesh
Fafnir Slaps
Gilgamesh
10
1 / 4 / 0
5,941
540
1,841
6,803
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 0
4,928
448
3,469
7,677
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Valad_Tepes
Kukulkan
9
1 / 6 / 0
5,362
487
1,598
6,655
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Varokah
Guan Yu
6
1 / 7 / 0
4,479
407
1,189
7,854
2,832
Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 3
6,966
633
6,277
6,555
4,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 0
5,719
520
1,854
6,590
1,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 7
7,244
659
6,810
4,453
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
6 / 1 / 3
7,052
641
4,148
6,517
1,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 4
7,126
648
4,184
7,640
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
7
Kills
22
22
Deaths
7
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
W
1
5
0
0.2
L
4
2
1
2.25
L
Gilgamesh
Fafnir Slaps
Gilgamesh
1
4
0
0.25
W
4
0
7
7.5
L
0
3
0
0
L
Kukulkan
Valad_Tepes
Kukulkan
1
6
0
0.17
L
Guan Yu
Varokah
Guan Yu
1
7
0
0.14
W
6
1
3
7.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,233
Damage
23,273
35,028
Taken
31,755
16,681
Mitigated
11,389
5,832
Healing
11,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,277
618
393
3,379
6,555
4,155
427
573
5,982
26,770
0
W
1,854
121
0
854
6,590
1,663
0
286
6,304
0
26,155
L
7,136
1,268
0
2,131
6,039
4,301
0
2,003
4,036
0
26,344
L
Gilgamesh
Fafnir Slaps
Gilgamesh
1,841
396
0
1,353
6,803
2,608
0
2,783
3,924
0
31,625
W
6,810
547
354
1,700
4,453
1,355
0
1,066
3,387
44,542
0
L
3,469
125
0
1,209
7,677
5,066
0
3,834
3,803
20,853
0
L
Kukulkan
Valad_Tepes
Kukulkan
1,598
307
117
334
6,655
1,874
0
3,376
3,139
24,021
0
L
Guan Yu
Varokah
Guan Yu
1,189
233
94
594
7,854
2,832
0
4,943
2,855
0
7,539
W
4,148
585
0
555
6,517
1,691
0
152
6,365
0
36,368
W
4,184
2,914
0
4,638
7,640
2,525
1,238
2,990
4,650
49,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,037
Gold Earned
34,107
215
Minions Killed
358
0
Camps Cleared
0
977,029
Distance Traveled
1,041,756
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,966
633
49
4
0
200,618
0
W
Loki
5,719
520
60
5
0
194,345
3
L
Chaac
6,327
575
53
5
0
162,457
3
L
Gilgamesh
5,941
540
65
6
0
216,321
2
W
Eset
7,244
659
86
8
0
210,806
1
L
Ares
4,928
448
24
2
0
199,631
0
L
Kukulkan
5,362
487
53
5
0
183,758
1
L
Guan Yu
4,479
407
20
2
0
214,862
2
W
Pele
7,052
641
68
6
0
238,185
1
W
Olorun
7,126
648
95
9
0
197,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role