Player Matchup

Xing Tian
Xing Tian
Coostohh
Xing Tian
Level 109
God Stats
6W - 5L
1,641 SR
Queue Stats
75W - 88L
1,372 Elo+
Party 1
Bastet
Bastet
PurE BageLz
Bastet
Level 67
God Stats
1W - 4L
1,513 SR
Queue Stats
78W - 87L
1,426 Elo+
Party 1
Zhong Kui
Zhong Kui
Ryvak
Zhong Kui
Level 55
God Stats
0W - 1L
1,241 SR
Queue Stats
108W - 69L
1,543 Elo+
Party 3
Artio
Artio
nelliiiiii8
Artio
Level 101
God Stats
1W - 1L
1,706 SR
Queue Stats
83W - 70L
1,492 Elo+
Party 3
Set
Set
olekingcole23
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,543 Elo+
Solo
Team Averages
Level 70
1,520 SR
1,475 Elo+

VS

Team Averages
Level 87
1,529 SR
1,448 Elo+
Raijin
Raijin
 
Raijin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
DarthOrci
Zhong Kui
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 49L
1,463 Elo+
Solo
Jormungandr
Jormungandr
Joshakathebus
Jormungandr
Level 38
God Stats
3W - 1L
1,644 SR
Queue Stats
174W - 193L
1,404 Elo+
Solo
Danzaburou
Danzaburou
longstickgoboom
Danzaburou
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 151L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Coostohh
Xing Tian
13
0 / 4 / 4
7,269
661
5,316
10,762
12,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
14
1 / 4 / 5
7,542
686
8,888
9,767
3,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Ryvak
Zhong Kui
16
2 / 4 / 5
8,284
753
12,521
11,570
8,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 7 / 3
7,338
667
3,999
18,267
12,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 4 / 4
8,389
763
4,020
10,021
8,016
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
4 / 2 / 16
9,474
861
9,040
8,143
4,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
 
Ah Puch
15
5 / 2 / 15
9,405
855
11,387
7,957
3,531
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
DarthOrci
Zhong Kui
16
4 / 2 / 16
9,794
890
12,892
10,203
7,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Joshakathebus
Jormungandr
17
2 / 1 / 18
9,322
847
6,608
11,107
10,284
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
longstickgoboom
Danzaburou
17
8 / 1 / 10
10,190
926
12,083
8,472
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
98
7
Kills
23
23
Deaths
8
21
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
2
16
6
W
Ah Puch
 
Ah Puch
5
2
15
6.25
L
Xing Tian
Coostohh
Xing Tian
0
4
4
0.5
W
Zhong Kui
DarthOrci
Zhong Kui
4
2
16
6
W
Jormungandr
Joshakathebus
Jormungandr
2
1
18
11
L
Bastet
1
4
5
0.88
L
Zhong Kui
Ryvak
Zhong Kui
2
4
5
1.13
W
Danzaburou
longstickgoboom
Danzaburou
8
1
10
13
L
1
7
3
0.36
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,744
Damage
52,010
60,387
Taken
45,882
45,488
Mitigated
30,119
13,608
Healing
16,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,040
1,631
1,036
1,416
8,143
4,687
1,201
1,960
6,183
19,312
1,276
W
Ah Puch
 
Ah Puch
11,387
388
1,575
1,832
7,957
3,531
147
5,164
2,793
22,531
0
L
Xing Tian
Coostohh
Xing Tian
5,316
217
53
610
10,762
12,607
0
6,073
4,689
12,463
0
W
Zhong Kui
DarthOrci
Zhong Kui
12,892
1,665
2,133
3,543
10,203
7,428
782
5,917
4,286
28,990
0
W
Jormungandr
Joshakathebus
Jormungandr
6,608
2,712
1,077
936
11,107
10,284
618
4,496
6,611
15,177
0
L
Bastet
8,888
1,742
1,658
1,499
9,767
3,922
0
5,647
4,120
0
14,887
L
Zhong Kui
Ryvak
Zhong Kui
12,521
687
1,281
3,565
11,570
8,539
0
9,221
2,349
24,995
0
W
Danzaburou
longstickgoboom
Danzaburou
12,083
3,862
885
1,924
8,472
4,189
1,059
4,299
4,173
0
25,394
L
3,999
98
1,442
2,961
18,267
12,404
0
11,157
7,110
13,217
0
L
4,020
1,655
0
539
10,021
8,016
0
7,398
2,623
0
12,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,822
Gold Earned
48,185
98
Minions Killed
143
0
Camps Cleared
0
1,018,538
Distance Traveled
1,053,039
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,474
861
25
2
0
183,510
3
W
Ah Puch
9,405
855
17
2
0
222,416
0
L
Xing Tian
7,269
661
16
1
0
187,767
0
W
Zhong Kui
9,794
890
37
3
0
220,302
3
W
Jormungandr
9,322
847
27
2
0
217,204
0
L
Bastet
7,542
686
12
1
0
225,341
4
L
Zhong Kui
8,284
753
43
4
0
181,825
0
W
Danzaburou
10,190
926
37
3
0
209,607
0
L
Artio
7,338
667
14
1
0
206,166
0
L
Set
8,389
763
13
1
0
217,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role