Player Matchup

Merlin
Merlin
PintoConLizano
Merlin
Level 31
God Stats
7W - 4L
1,674 SR
Queue Stats
140W - 133L
1,601 Elo+
Solo
Tiamat
Tiamat
Super2112man
Tiamat
Level 14
God Stats
5W - 3L
1,917 SR
Queue Stats
8W - 6L
1,643 Elo+
Party 1
Chiron
Chiron
XSilkySnake
Chiron
Level 128
God Stats
7W - 10L
1,446 SR
Queue Stats
122W - 115L
1,572 Elo+
Party 1
Artio
Artio
dameonw
Artio
Level 156
God Stats
3W - 8L
1,445 SR
Queue Stats
154W - 183L
1,603 Elo+
Party 1
Thanatos
Thanatos
lotionhole
Thanatos
Level 141
God Stats
26W - 29L
1,599 SR
Queue Stats
194W - 197L
1,599 Elo+
Party 1
Team Averages
Level 94
1,616 SR
1,604 Elo+

VS

Team Averages
Level 60
1,660 SR
1,663 Elo+
Mulan
Mulan
CosmiChampionxX
Mulan
Level 125
God Stats
6W - 2L
1,886 SR
Queue Stats
133W - 128L
1,653 Elo+
Party 2
Izanami
Izanami
CowasockyNinja
Izanami
Level 40
God Stats
17W - 13L
1,598 SR
Queue Stats
95W - 88L
1,560 Elo+
Solo
Janus
Janus
LilThunnus
Janus
Level 109
God Stats
5W - 4L
1,817 SR
Queue Stats
179W - 160L
1,522 Elo+
Party 2
Bellona
Bellona
UnusedSeasonPack
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,739 Elo+
Party 2
Ares
Ares
WhopperCopper
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,841 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
8,538
502
5,054
8,891
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
14
0 / 5 / 2
8,460
498
10,421
14,592
8,499
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
13
1 / 3 / 1
8,087
476
6,394
8,592
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
dameonw
Artio
11
2 / 5 / 2
7,059
415
5,633
18,963
11,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
lotionhole
Thanatos
11
0 / 8 / 0
7,057
415
2,540
13,746
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 11
9,393
553
6,198
9,273
12,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
2 / 1 / 2
10,187
599
5,740
10,541
3,745
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
17
8 / 0 / 6
10,478
616
11,378
7,215
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 1 / 13
10,410
612
13,692
13,758
9,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
7 / 2 / 11
9,797
576
11,113
13,089
12,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
70
4
Kills
27
27
Deaths
4
5
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
W
2
1
2
3
W
Janus
8
0
6
11
L
1
6
0
0.17
L
Tiamat
0
5
2
0.2
W
8
1
13
14.5
W
7
2
11
6.25
L
Chiron
1
3
1
0.5
L
Artio
dameonw
Artio
2
5
2
0.6
L
Thanatos
lotionhole
Thanatos
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,042
Damage
48,121
64,784
Taken
53,876
30,908
Mitigated
39,998
20,341
Healing
17,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,198
488
0
3,204
9,273
12,087
575
2,861
6,412
0
55,374
W
5,740
4,767
0
3,437
10,541
3,745
5,143
2,987
7,554
0
78,779
W
Janus
11,378
711
226
2,014
7,215
2,812
900
3,670
3,545
76,707
0
L
5,054
277
0
503
8,891
3,143
0
5,034
3,702
63,916
0
L
Tiamat
10,421
870
87
3,804
14,592
8,499
39
4,216
9,679
61,272
0
W
13,692
5,106
0
5,007
13,758
9,263
24
5,978
7,742
0
78,443
W
11,113
877
0
3,662
13,089
12,091
33
5,406
7,515
23,342
0
L
Chiron
6,394
1,924
401
3,316
8,592
2,550
0
2,508
6,063
0
60,122
L
Artio
dameonw
Artio
5,633
431
702
3,674
18,963
11,945
0
7,695
10,959
15,644
0
L
Thanatos
lotionhole
Thanatos
2,540
363
0
7,854
13,746
4,771
0
2,675
10,974
0
36,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,201
Gold Earned
50,265
458
Minions Killed
580
0
Camps Cleared
0
1,510,255
Distance Traveled
1,749,543
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,393
553
116
7
0
327,878
2
W
Izanami
10,187
599
164
10
0
323,506
6
W
Janus
10,478
616
154
9
0
355,321
1
L
Merlin
8,538
502
128
8
0
257,626
5
L
Tiamat
8,460
498
116
7
0
291,576
4
W
Bellona
10,410
612
126
7
0
400,837
0
W
Ares
9,797
576
20
1
0
342,001
0
L
Chiron
8,087
476
115
7
0
308,776
7
L
Artio
7,059
415
27
2
0
333,818
5
L
Thanatos
7,057
415
72
4
0
318,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role