Player Matchup

Ares
Ares
NoorMohammad
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Pokêmon
Sol
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Rottennemesis
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
YeltsaKcir
Tsukuyomi
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Heimdallr
Heimdallr
pikin321
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 3
1,500 SR
1,500 Elo+

VS

Team Averages
Level 16
1,350 SR
1,338 Elo+
Cthulhu
Cthulhu
LADEWO
Cthulhu
Level 17
God Stats
8W - 12L
1,306 SR
Queue Stats
25W - 34L
1,295 Elo+
Party 2
Bellona
Bellona
Murkdd1202
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Neith
Neith
animetavo
Neith
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,443 Elo+
Party 1
Nemesis
Nemesis
groovydotexe
Nemesis
Level 22
God Stats
2W - 2L
1,147 SR
Queue Stats
2W - 4L
1,088 Elo+
Party 1
Olorun
Olorun
manospajeras69
Olorun
Level 17
God Stats
3W - 3L
1,298 SR
Queue Stats
31W - 31L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
4,946
450
1,417
8,371
3,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
6 / 1 / 1
6,228
566
8,828
6,227
2,306
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
7
1 / 6 / 0
4,804
437
1,638
6,361
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
YeltsaKcir
Tsukuyomi
10
4 / 1 / 1
6,046
550
2,975
4,491
1,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
pikin321
Heimdallr
3
0 / 4 / 0
3,834
349
737
4,109
852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LADEWO
Cthulhu
8
1 / 2 / 2
5,147
468
1,149
6,755
3,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Murkdd1202
Bellona
11
9 / 1 / 1
6,800
618
5,647
5,367
2,517
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
animetavo
Neith
8
3 / 4 / 3
5,581
507
5,446
5,276
1,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
groovydotexe
Nemesis
9
3 / 2 / 4
5,758
523
5,027
6,520
1,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 0
5,650
514
1,839
5,814
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
12
Kills
18
18
Deaths
12
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
LADEWO
Cthulhu
1
2
2
1
W
Bellona
Murkdd1202
Bellona
9
1
1
9.5
L
1
6
0
0.17
L
6
1
1
6.5
L
Artemis
1
6
0
0.17
L
Tsukuyomi
YeltsaKcir
Tsukuyomi
4
1
1
4.5
W
Neith
animetavo
Neith
3
4
3
1.13
W
Nemesis
groovydotexe
Nemesis
3
2
4
2.5
W
2
3
0
0.67
L
Heimdallr
pikin321
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,595
Damage
19,108
29,559
Taken
29,732
9,403
Mitigated
12,519
5,762
Healing
6,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
LADEWO
Cthulhu
1,149
182
109
413
6,755
3,822
388
2,944
3,811
12,825
0
W
Bellona
Murkdd1202
Bellona
5,647
1,547
0
1,453
5,367
2,517
807
1,215
4,152
493
24,772
L
1,417
307
0
0
8,371
3,419
303
698
7,673
9,125
0
L
8,828
3,825
0
2,728
6,227
2,306
0
1,095
5,132
32,066
0
L
Artemis
1,638
716
0
433
6,361
1,594
156
74
6,287
0
12,506
L
Tsukuyomi
YeltsaKcir
Tsukuyomi
2,975
862
0
1,740
4,491
1,232
0
198
4,293
0
24,889
W
Neith
animetavo
Neith
5,446
2,762
0
640
5,276
1,307
1,770
1,118
4,158
0
18,354
W
Nemesis
groovydotexe
Nemesis
5,027
2,820
0
2,391
6,520
1,634
555
1,663
4,857
0
24,132
W
1,839
1,209
0
1,029
5,814
3,239
430
3,305
2,509
19,606
4,003
L
Heimdallr
pikin321
Heimdallr
737
421
0
861
4,109
852
201
541
3,568
0
4,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,858
Gold Earned
28,936
154
Minions Killed
181
0
Camps Cleared
0
895,563
Distance Traveled
960,847
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,147
468
18
2
0
186,034
0
W
Bellona
6,800
618
46
4
0
197,310
0
L
Ares
4,946
450
15
1
0
185,515
0
L
Sol
6,228
566
46
4
0
195,005
1
L
Artemis
4,804
437
30
3
0
183,359
0
L
Tsukuyomi
6,046
550
56
5
0
223,087
4
W
Neith
5,581
507
32
3
0
184,848
1
W
Nemesis
5,758
523
43
4
0
213,272
0
W
Olorun
5,650
514
42
4
0
179,383
2
L
Heimdallr
3,834
349
7
1
0
108,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role