Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Atlas365
Rama
Level 135
God Stats
4W - 3L
1,516 SR
Queue Stats
73W - 52L
1,635 Elo+
Party 1
Osiris
Osiris
CookieCrumbler69
Osiris
Level 116
God Stats
3W - 2L
1,484 SR
Queue Stats
131W - 104L
1,588 Elo+
Party 1
Team Averages
Level 116
1,500 SR
1,574 Elo+

VS

Team Averages
Level 102
1,529 SR
1,519 Elo+
Mercury
Mercury
FaintFormulaR20
Mercury
Level 62
God Stats
0W - 2L
1,341 SR
Queue Stats
117W - 125L
1,537 Elo+
Party 2
Skadi
Skadi
InterstellarHoe
Skadi
Level 117
God Stats
5W - 10L
1,472 SR
Queue Stats
323W - 350L
1,485 Elo+
Solo
Terra
Terra
rusbuss
Terra
Level 127
God Stats
2W - 4L
1,774 SR
Queue Stats
320W - 341L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
9 / 2 / 16
8,393
1,049
7,995
8,539
4,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
12
9 / 1 / 16
8,757
1,095
9,283
5,920
1,920
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
11 / 3 / 10
8,377
1,047
10,473
10,721
8,904
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 12 / 5
6,272
784
3,731
11,817
3,710
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
5 / 10 / 1
8,683
1,085
5,540
10,493
3,244
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
rusbuss
Terra
10
1 / 7 / 3
6,529
816
5,057
11,752
4,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
29
Kills
6
6
Deaths
29
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
2
16
8.5
W
Rama
9
1
16
17
W
11
3
10
5.33
L
0
12
5
0.21
L
5
10
1
0.55
L
Terra
rusbuss
Terra
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,751
Damage
14,328
25,180
Taken
34,062
15,225
Mitigated
11,768
10,053
Healing
2,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,995
454
1,131
4,084
8,539
4,401
985
1,331
7,042
24,617
0
W
Rama
9,283
8,188
0
1,211
5,920
1,920
1,216
1,883
3,845
0
23,237
W
10,473
3,329
0
3,627
10,721
8,904
392
1,356
9,236
3,809
18,564
L
3,731
1,339
0
260
11,817
3,710
0
3,827
7,691
0
10,374
L
5,540
2,424
0
45
10,493
3,244
0
2,877
7,443
0
20,786
L
Terra
rusbuss
Terra
5,057
590
350
2,018
11,752
4,814
0
2,282
9,182
13,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,527
Gold Earned
21,484
93
Minions Killed
58
0
Camps Cleared
0
468,660
Distance Traveled
382,716
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,393
1,049
32
4
0
155,862
0
W
Rama
8,757
1,095
34
4
0
153,856
0
W
Osiris
8,377
1,047
27
3
0
158,942
0
L
Mercury
6,272
784
12
2
0
144,115
2
L
Skadi
8,683
1,085
34
4
0
102,919
1
L
Terra
6,529
816
12
2
0
135,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role