Player Matchup

Osiris
Osiris
Gold II
 
Osiris
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum IV
ImHuung
Erlang Shen
Platinum IV
Level 62
God Stats
2W - 1L
1,849 SR
Queue Stats
42W - 22L
1,973 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum II
MasonC11
Morgan Le Fay
Platinum II
Level 104
God Stats
2W - 1L
1,431 SR
Queue Stats
185W - 178L
1,743 MMR
Party 2
Chiron
Chiron
Platinum V
OnjusticeFred
Chiron
Platinum V
Level 158
God Stats
4W - 6L
1,561 SR
Queue Stats
308W - 306L
1,796 MMR
Party 1
Cerberus
Cerberus
Platinum IV
SuPeRSnIpER088
Cerberus
Platinum IV
Level 106
God Stats
5W - 4L
1,878 SR
Queue Stats
132W - 134L
1,743 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,644 SR
1,751 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,587 SR
1,708 MMR
Aphrodite
Aphrodite
Platinum II
 
Aphrodite
Platinum II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold I
Bonesaw9881
Sobek
Gold I
Level 144
God Stats
4W - 6L
1,596 SR
Queue Stats
491W - 486L
1,728 MMR
Solo
Odin
Odin
Masters
Liquidous Solid
Odin
Masters
Level 160
God Stats
1W - 1L
1,606 SR
Queue Stats
101W - 102L
1,780 MMR
Solo
Danzaburou
Danzaburou
Gold III
Park RZ
Danzaburou
Gold III
Level 129
God Stats
12W - 7L
1,735 SR
Queue Stats
24W - 19L
1,823 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
bvsedxjay_
Gilgamesh
Gold I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 331L
1,706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
6 / 3 / 0
8,819
551
7,720
13,244
10,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
ImHuung
Erlang Shen
14
4 / 3 / 4
8,891
556
7,907
11,398
5,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
MasonC11
Morgan Le Fay
13
2 / 1 / 7
8,486
530
9,720
9,241
4,128
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 0 / 3
9,220
576
10,466
6,478
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
12
3 / 2 / 3
8,259
516
3,505
13,448
8,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GebSetKhepriTiamatArtemis

VS

Bans
AthenaCthulhuArachneTsukuyomiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 4 / 4
7,534
471
5,410
11,279
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 6
7,160
448
7,190
14,519
12,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 2 / 1
8,994
562
7,092
12,127
5,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Park RZ
Danzaburou
14
0 / 2 / 5
8,128
508
5,905
10,018
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
bvsedxjay_
Gilgamesh
13
1 / 6 / 1
7,887
493
5,569
11,286
6,512
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
17
Kills
9
9
Deaths
17
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
3
0
2
L
Aphrodite
 
Aphrodite
2
4
4
1
L
1
3
6
1.33
W
Erlang Shen
ImHuung
Erlang Shen
4
3
4
2
L
5
2
1
2.75
W
Morgan Le Fay
MasonC11
Morgan Le Fay
2
1
7
5.5
W
2
0
3
3.5
L
Danzaburou
Park RZ
Danzaburou
0
2
5
1.25
W
Cerberus
3
2
3
2.25
L
Gilgamesh
bvsedxjay_
Gilgamesh
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,318
Damage
31,166
53,809
Taken
59,229
31,838
Mitigated
32,279
20,459
Healing
20,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,720
4,019
0
5,077
13,244
10,446
414
1,283
11,961
0
46,349
L
Aphrodite
 
Aphrodite
5,410
258
2,285
5,174
11,279
4,032
156
4,845
6,434
44,181
0
L
7,190
397
0
3,831
14,519
12,991
78
4,350
10,169
24,804
0
W
Erlang Shen
ImHuung
Erlang Shen
7,907
3,460
0
3,413
11,398
5,606
0
3,429
7,969
0
55,478
L
7,092
1,758
0
2,132
12,127
5,496
0
2,331
9,796
0
50,711
W
Morgan Le Fay
MasonC11
Morgan Le Fay
9,720
580
0
2,137
9,241
4,128
0
4,069
5,172
49,547
0
W
10,466
4,311
536
5,022
6,478
2,728
809
1,414
5,064
0
80,553
L
Danzaburou
Park RZ
Danzaburou
5,905
2,398
0
5,488
10,018
3,248
192
1,444
8,574
0
57,098
W
Cerberus
3,505
510
0
4,274
13,448
8,930
0
2,474
10,974
23,395
0
L
Gilgamesh
bvsedxjay_
Gilgamesh
5,569
2,378
0
1,658
11,286
6,512
738
255
11,031
0
44,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,675
Gold Earned
39,703
450
Minions Killed
409
0
Camps Cleared
0
1,611,118
Distance Traveled
1,448,418
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,819
551
88
6
0
307,130
5
L
Aphrodite
7,534
471
84
5
0
315,425
4
L
Sobek
7,160
448
29
2
0
327,580
7
W
Erlang Shen
8,891
556
99
6
0
340,865
4
L
Odin
8,994
562
101
6
0
300,508
0
W
Morgan Le Fay
8,486
530
66
4
0
327,773
1
W
Chiron
9,220
576
141
9
0
310,888
1
L
Danzaburou
8,128
508
108
7
0
268,149
7
W
Cerberus
8,259
516
56
4
0
324,462
5
L
Gilgamesh
7,887
493
87
5
0
236,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role