Player Matchup

Bellona
Bellona
Berynnice
Bellona
Level 25
God Stats
23W - 22L
1,641 SR
Queue Stats
92W - 121L
1,426 Elo+
Solo
Cthulhu
Cthulhu
FistocuffsKERPOW
Cthulhu
Level 25
God Stats
1W - 4L
1,606 SR
Queue Stats
44W - 66L
1,298 Elo+
Solo
Set
Set
Kylieus
Set
Level 29
God Stats
0W - 5L
1,511 SR
Queue Stats
41W - 72L
1,355 Elo+
Solo
Merlin
Merlin
SirShannonTheIV
Merlin
Level 21
God Stats
5W - 8L
1,260 SR
Queue Stats
75W - 87L
1,383 Elo+
Solo
Artemis
Artemis
thelupos01
Artemis
Level 4
God Stats
9W - 10L
1,547 SR
Queue Stats
11W - 13L
1,434 Elo+
Solo
Team Averages
Level 21
1,513 SR
1,379 Elo+

VS

Team Averages
Level 25
1,519 SR
1,371 Elo+
Arachne
Arachne
FlyboysAf1
Arachne
Level 29
God Stats
33W - 13L
1,766 SR
Queue Stats
163W - 164L
1,418 Elo+
Party 1
Ao Kuang
Ao Kuang
Headshot1o14560
Ao Kuang
Level 28
God Stats
25W - 27L
1,362 SR
Queue Stats
27W - 30L
1,303 Elo+
Party 2
Izanami
Izanami
Pathogens11
Izanami
Level 29
God Stats
22W - 8L
1,694 SR
Queue Stats
186W - 188L
1,433 Elo+
Party 1
Tiamat
Tiamat
Sierra141
Tiamat
Level 17
God Stats
5W - 5L
1,567 SR
Queue Stats
19W - 12L
1,538 Elo+
Party 2
Chaac
Chaac
TheyCallMeDad609
Chaac
Level 23
God Stats
2W - 5L
1,207 SR
Queue Stats
4W - 6L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Berynnice
Bellona
15
3 / 5 / 1
9,559
503
8,540
15,465
14,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
2 / 7 / 1
6,621
348
3,843
10,417
5,946
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
13
1 / 10 / 3
8,625
454
6,963
17,529
7,351
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 10 / 0
8,888
468
11,298
14,855
5,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
thelupos01
Artemis
15
5 / 9 / 2
9,595
505
17,840
17,344
5,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FlyboysAf1
Arachne
17
11 / 3 / 2
11,294
594
13,788
15,521
8,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
18
10 / 2 / 4
12,189
642
13,430
21,260
9,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Pathogens11
Izanami
18
12 / 3 / 10
12,739
670
19,096
17,072
6,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Sierra141
Tiamat
15
1 / 2 / 2
10,001
526
4,636
8,031
4,718
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 4 / 4
10,652
561
8,785
14,716
7,434
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
14
Kills
39
41
Deaths
14
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
Berynnice
Bellona
3
5
1
0.7
L
2
7
1
0.36
W
Arachne
FlyboysAf1
Arachne
11
3
2
4
W
Ao Kuang
10
2
4
6
L
Set
1
10
3
0.25
W
Izanami
Pathogens11
Izanami
12
3
10
5.67
W
Tiamat
Sierra141
Tiamat
1
2
2
1
L
3
10
0
0.3
W
5
4
4
1.75
L
Artemis
thelupos01
Artemis
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,484
Damage
59,735
75,610
Taken
76,600
39,693
Mitigated
36,187
8,584
Healing
26,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Berynnice
Bellona
8,540
2,116
0
3,041
15,465
14,756
0
3,007
12,458
9,521
37,820
L
3,843
1,102
0
1,133
10,417
5,946
0
913
9,504
16,213
0
W
Arachne
FlyboysAf1
Arachne
13,788
9,412
0
4,477
15,521
8,488
2,186
3,253
12,268
0
73,549
W
Ao Kuang
13,430
4,124
0
12,708
21,260
9,110
4,389
7,433
13,827
66,873
0
L
Set
6,963
4,089
0
270
17,529
7,351
484
6,619
10,910
0
54,141
W
Izanami
Pathogens11
Izanami
19,096
16,473
0
5,706
17,072
6,437
4,896
4,397
12,675
0
78,159
W
Tiamat
Sierra141
Tiamat
4,636
855
0
1,810
8,031
4,718
2,529
950
7,081
47,184
0
L
11,298
2,602
0
1,589
14,855
5,824
797
4,171
10,684
48,306
0
W
8,785
1,932
0
1,390
14,716
7,434
962
1,180
13,536
0
44,938
L
Artemis
thelupos01
Artemis
17,840
10,094
0
2,551
17,344
5,816
0
3,356
13,988
0
56,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,288
Gold Earned
56,875
357
Minions Killed
535
0
Camps Cleared
0
1,438,765
Distance Traveled
1,723,160
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,559
503
88
5
0
353,081
0
L
Cthulhu
6,621
348
26
1
0
180,203
0
W
Arachne
11,294
594
117
6
0
389,341
0
W
Ao Kuang
12,189
642
120
6
0
375,829
2
L
Set
8,625
454
76
4
0
303,888
0
W
Izanami
12,739
670
120
6
0
306,145
2
W
Tiamat
10,001
526
93
5
0
336,341
0
L
Merlin
8,888
468
84
4
0
273,128
0
W
Chaac
10,652
561
85
4
0
315,504
1
L
Artemis
9,595
505
83
4
0
328,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role