Player Matchup

Chiron
Chiron
AjarSoup189454
Chiron
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,323 Elo+
Party 1
Olorun
Olorun
DeadpooI
Olorun
Level 26
God Stats
6W - 3L
1,369 SR
Queue Stats
263W - 235L
1,591 Elo+
Party 3
Loki
Loki
ExponentWolf1
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,382 Elo+
Party 1
Guan Yu
Guan Yu
Ragzmuena
Guan Yu
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
279W - 249L
1,558 Elo+
Party 3
Hera
Hera
ShadowLord1942
Hera
Level 17
God Stats
1W - 0L
1,269 SR
Queue Stats
254W - 261L
1,498 Elo+
Party 3
Team Averages
Level 18
1,428 SR
1,470 Elo+

VS

Team Averages
Level 67
1,487 SR
1,468 Elo+
Tyr
Tyr
AnHelth
Tyr
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,356 Elo+
Party 2
Discordia
Discordia
HalloweenWitch
Discordia
Level 138
God Stats
2W - 4L
1,583 SR
Queue Stats
29W - 21L
1,544 Elo+
Party 2
Neith
Neith
LaHunIx
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,448 Elo+
Party 2
Horus
Horus
Lucasflets
Horus
Level 23
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Mercury
Mercury
imhaytham
Mercury
Level 153
God Stats
2W - 3L
1,352 SR
Queue Stats
185W - 174L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 13 / 7
18,437
473
22,245
37,568
30,462
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Olorun
DeadpooI
Olorun
20
16 / 11 / 7
21,639
555
32,110
39,754
19,713
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 16 / 3
12,813
329
4,355
21,506
7,622
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Ragzmuena
Guan Yu
20
8 / 6 / 14
19,527
501
19,156
35,293
67,698
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 8 / 10
17,598
451
18,106
29,653
16,757
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
9 / 2 / 18
20,489
525
20,606
38,021
35,931
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
HalloweenWitch
Discordia
20
13 / 7 / 12
20,982
538
45,489
28,067
10,335
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
LaHunIx
Neith
20
3 / 13 / 5
16,206
416
6,814
23,594
7,563
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Horus
5
0 / 0 / 0
9,513
244
0
0
0
Mercury
imhaytham
Mercury
20
28 / 13 / 9
25,552
655
52,512
46,125
18,013
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
97
34
Kills
53
54
Deaths
35
41
Assists
44
Player
Kills
Deaths
Assists
KDA
W
6
13
7
0.73
L
Tyr
9
2
18
9
W
Olorun
DeadpooI
Olorun
16
11
7
1.77
W
1
16
3
0.16
L
Discordia
HalloweenWitch
Discordia
13
7
12
2.71
L
Neith
LaHunIx
Neith
3
13
5
0.42
L
Horus
0
0
0
0
W
Guan Yu
Ragzmuena
Guan Yu
8
6
14
2.5
W
3
8
10
1
L
Mercury
imhaytham
Mercury
28
13
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,972
Damage
125,421
163,774
Taken
135,807
142,252
Mitigated
71,842
50,377
Healing
34,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,245
13,928
993
11,084
37,568
30,462
2,559
7,860
29,708
0
108,237
L
Tyr
20,606
3,353
0
10,865
38,021
35,931
1,989
11,554
25,780
0
132,648
W
Olorun
DeadpooI
Olorun
32,110
18,521
2,778
16,154
39,754
19,713
8,145
14,410
25,344
158,602
0
W
4,355
696
0
0
21,506
7,622
0
5,521
15,985
0
24,464
L
Discordia
HalloweenWitch
Discordia
45,489
923
484
7,473
28,067
10,335
2,405
11,015
16,890
168,821
0
L
Neith
LaHunIx
Neith
6,814
2,590
0
1,185
23,594
7,563
1,667
9,976
13,290
0
49,821
L
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
Ragzmuena
Guan Yu
19,156
3,396
3,463
8,931
35,293
67,698
1,391
9,392
25,901
508
60,709
W
18,106
3,836
334
6,640
29,653
16,757
2,066
9,094
20,559
117,083
0
L
Mercury
imhaytham
Mercury
52,512
35,456
0
14,660
46,125
18,013
5,964
22,930
23,015
0
286,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,014
Gold Earned
92,742
646
Minions Killed
759
0
Camps Cleared
0
3,238,072
Distance Traveled
2,961,711
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
18,437
473
150
4
0
625,434
1
L
Tyr
20,489
525
187
5
0
857,043
11
W
Olorun
21,639
555
212
5
0
605,423
7
W
Loki
12,813
329
39
1
0
619,053
0
L
Discordia
20,982
538
213
5
0
742,815
6
L
Neith
16,206
416
74
2
0
613,959
1
L
Horus
9,513
244
0
0
0
0
0
W
Guan Yu
19,527
501
80
2
0
705,126
4
W
Hera
17,598
451
165
4
0
683,036
0
L
Mercury
25,552
655
285
7
0
747,894
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role