Player Matchup

Nemesis
Nemesis
Gost_Snider_
Nemesis
Level 23
God Stats
7W - 8L
1,485 SR
Queue Stats
19W - 27L
1,387 Elo+
Party 1
Sun Wukong
Sun Wukong
THIAGOMV2114
Sun Wukong
Level 28
God Stats
2W - 8L
1,526 SR
Queue Stats
34W - 29L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
capuchino_006
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chernobog
Chernobog
lucasctorce12
Chernobog
Level 41
God Stats
5W - 5L
1,719 SR
Queue Stats
103W - 136L
1,429 Elo+
Party 1
Kukulkan
Kukulkan
zomberchica
Kukulkan
Level 6
God Stats
4W - 4L
1,624 SR
Queue Stats
5W - 6L
1,511 Elo+
Party 1
Team Averages
Level 21
1,571 SR
1,457 Elo+

VS

Team Averages
Level 24
1,557 SR
1,432 Elo+
Bellona
Bellona
Crumbsinbed
Bellona
Level 21
God Stats
14W - 4L
1,555 SR
Queue Stats
123W - 110L
1,450 Elo+
Party 2
Apollo
Apollo
DaBroJaMuk34
Apollo
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 16L
1,528 Elo+
Solo
Baba Yaga
Baba Yaga
EpikThePenguin
Baba Yaga
Level 24
God Stats
2W - 2L
1,701 SR
Queue Stats
184W - 152L
1,412 Elo+
Party 2
Scylla
Scylla
GregoryDavidson
Scylla
Level 21
God Stats
22W - 14L
1,530 SR
Queue Stats
213W - 167L
1,427 Elo+
Party 2
Cthulhu
Cthulhu
LeoCarnage619
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gost_Snider_
Nemesis
12
1 / 2 / 0
7,432
465
2,263
9,554
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
THIAGOMV2114
Sun Wukong
13
0 / 4 / 1
7,637
477
3,989
11,843
7,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
9
0 / 7 / 2
6,363
398
2,629
14,127
5,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
lucasctorce12
Chernobog
12
2 / 8 / 0
7,389
462
5,655
12,805
3,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
zomberchica
Kukulkan
12
0 / 7 / 0
7,160
448
1,903
12,270
3,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crumbsinbed
Bellona
14
5 / 0 / 3
9,332
583
6,638
10,591
5,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
14
8 / 1 / 4
9,486
593
9,124
11,295
3,839
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
EpikThePenguin
Baba Yaga
15
2 / 1 / 5
9,336
584
7,753
7,809
3,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 0 / 1
11,056
691
12,222
4,387
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
14
4 / 1 / 6
9,135
571
8,280
8,713
3,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
28
28
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
Crumbsinbed
Bellona
5
0
3
6.5
W
Apollo
8
1
4
10
W
Baba Yaga
EpikThePenguin
Baba Yaga
2
1
5
4.5
L
Nemesis
Gost_Snider_
Nemesis
1
2
0
0.5
W
9
0
1
9.5
W
Cthulhu
4
1
6
7
L
Sun Wukong
THIAGOMV2114
Sun Wukong
0
4
1
0.13
L
Cthulhu
0
7
2
0.14
L
Chernobog
lucasctorce12
Chernobog
2
8
0
0.25
L
Kukulkan
zomberchica
Kukulkan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,439
Damage
44,017
60,599
Taken
42,795
23,206
Mitigated
18,905
9,455
Healing
18,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Crumbsinbed
Bellona
6,638
2,666
0
6,322
10,591
5,874
1,548
526
9,822
0
54,353
W
Apollo
9,124
5,099
0
4,721
11,295
3,839
1,676
1,455
9,840
0
54,218
W
Baba Yaga
EpikThePenguin
Baba Yaga
7,753
1,761
0
4,176
7,809
3,913
1,598
626
6,717
43,640
0
L
Nemesis
Gost_Snider_
Nemesis
2,263
539
0
2,694
9,554
3,165
0
1,534
8,020
0
48,509
W
12,222
560
0
2,914
4,387
1,645
1,951
1,015
3,372
79,933
0
W
Cthulhu
8,280
1,262
0
0
8,713
3,634
660
1,068
7,645
32,694
0
L
Sun Wukong
THIAGOMV2114
Sun Wukong
3,989
261
70
4,481
11,843
7,339
0
5,525
6,278
0
43,195
L
Cthulhu
2,629
777
0
0
14,127
5,921
156
4,882
9,245
9,454
0
L
Chernobog
lucasctorce12
Chernobog
5,655
3,833
0
2,163
12,805
3,632
747
4,790
7,975
0
44,088
L
Kukulkan
zomberchica
Kukulkan
1,903
386
0
47
12,270
3,149
478
10,806
826
30,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,981
Gold Earned
48,345
319
Minions Killed
431
0
Camps Cleared
0
1,395,891
Distance Traveled
1,475,256
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,332
583
88
6
0
300,970
2
W
Apollo
9,486
593
80
5
0
272,633
0
W
Baba Yaga
9,336
584
81
5
0
278,671
2
L
Nemesis
7,432
465
88
6
0
292,690
1
W
Scylla
11,056
691
135
8
0
304,811
4
W
Cthulhu
9,135
571
47
3
0
318,171
0
L
Sun Wukong
7,637
477
79
5
0
311,043
2
L
Cthulhu
6,363
398
12
1
0
266,231
0
L
Chernobog
7,389
462
77
5
0
283,378
1
L
Kukulkan
7,160
448
63
4
0
242,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role