Player Matchup

Baron Samedi
Baron Samedi
SaltyguySean
Baron Samedi
Level 99
God Stats
1W - 3L
1,338 SR
Queue Stats
100W - 123L
1,397 Elo+
Party 1
Artemis
Artemis
muadib777
Artemis
Level 55
God Stats
19W - 14L
1,594 SR
Queue Stats
448W - 513L
1,362 Elo+
Solo
Bacchus
Bacchus
wtfitzbrad
Bacchus
Level 18
God Stats
14W - 16L
1,578 SR
Queue Stats
97W - 115L
1,388 Elo+
Party 1
Team Averages
Level 57
1,504 SR
1,382 Elo+

VS

Team Averages
Level 44
1,446 SR
1,345 Elo+
Nu Wa
Nu Wa
CycloneSeven
Nu Wa
Level 103
God Stats
23W - 14L
1,480 SR
Queue Stats
111W - 128L
1,482 Elo+
Party 2
Neith
Neith
NetJin
Neith
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,213 Elo+
Party 2
Horus
Horus
Penetreator10
Horus
Level 25
God Stats
8W - 10L
1,359 SR
Queue Stats
20W - 26L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SaltyguySean
Baron Samedi
13
2 / 3 / 1
8,778
627
11,755
9,668
6,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
muadib777
Artemis
11
1 / 5 / 1
8,094
578
11,147
10,663
3,272
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
wtfitzbrad
Bacchus
11
0 / 3 / 2
7,793
557
4,655
13,299
11,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
9,449
675
10,739
10,054
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
NetJin
Neith
14
7 / 2 / 4
10,027
716
13,677
12,192
4,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 0 / 9
8,346
596
2,924
11,163
6,166
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
11
11
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Neith
NetJin
Neith
7
2
4
4.5
W
0
0
9
4.5
L
Baron Samedi
SaltyguySean
Baron Samedi
2
3
1
0.83
L
Artemis
muadib777
Artemis
1
5
1
0.3
L
Bacchus
wtfitzbrad
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,557
Damage
27,340
33,630
Taken
33,409
21,072
Mitigated
14,195
8,064
Healing
17,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,739
4,899
129
3,334
10,054
3,437
430
5,232
4,243
41,882
0
W
Neith
NetJin
Neith
13,677
7,311
0
2,532
12,192
4,592
762
5,698
5,945
0
38,347
W
2,924
1,212
5,086
6,725
11,163
6,166
0
3,880
6,811
0
10,483
L
Baron Samedi
SaltyguySean
Baron Samedi
11,755
509
690
3,072
9,668
6,311
0
3,186
6,252
40,222
0
L
Artemis
muadib777
Artemis
11,147
3,275
616
1,716
10,663
3,272
36
2,845
7,632
0
36,649
L
Bacchus
wtfitzbrad
Bacchus
4,655
203
0
1,970
13,299
11,489
0
3,994
9,007
25,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,665
Gold Earned
27,822
164
Minions Killed
143
0
Camps Cleared
0
705,127
Distance Traveled
730,066
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,449
675
70
5
0
236,764
0
W
Neith
10,027
716
50
4
0
226,744
1
W
Horus
8,346
596
23
2
0
266,558
2
L
Baron Samedi
8,778
627
65
5
0
245,406
2
L
Artemis
8,094
578
62
4
0
207,209
1
L
Bacchus
7,793
557
37
3
0
252,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role