Player Matchup

Morgan Le Fay
Morgan Le Fay
CrapityShike
Morgan Le Fay
Level 109
God Stats
3W - 3L
1,851 SR
Queue Stats
24W - 31L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
Loyds_UntiedSh0e
Baron Samedi
Level 83
God Stats
14W - 22L
1,471 SR
Queue Stats
169W - 201L
1,446 Elo+
Party 1
Heimdallr
Heimdallr
PermanentEffect
Heimdallr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 147L
1,477 Elo+
Party 1
Chang'e
Chang'e
Qtip722
Chang'e
Level 105
God Stats
11W - 8L
1,668 SR
Queue Stats
41W - 58L
1,482 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ghostofnappa11
Ah Muzen Cab
Level 46
God Stats
3W - 1L
1,775 SR
Queue Stats
72W - 74L
1,465 Elo+
Party 1
Team Averages
Level 93
1,653 SR
1,476 Elo+

VS

Team Averages
Level 88
1,643 SR
1,575 Elo+
Guan Yu
Guan Yu
Ace2003XYZ
Guan Yu
Level 48
God Stats
2W - 6L
1,380 SR
Queue Stats
174W - 162L
1,489 Elo+
Party 3
Odin
Odin
IINSanity_NoAim
Odin
Level 111
God Stats
9W - 4L
1,701 SR
Queue Stats
295W - 272L
1,523 Elo+
Party 3
Cthulhu
Cthulhu
JafetGT
Cthulhu
Level 137
God Stats
4W - 2L
1,529 SR
Queue Stats
179W - 164L
1,618 Elo+
Party 2
He Bo
He Bo
MrHalkrog
He Bo
Level 126
God Stats
2W - 0L
1,914 SR
Queue Stats
71W - 47L
1,647 Elo+
Party 2
Izanami
Izanami
atvictorino
Izanami
Level 17
God Stats
15W - 7L
1,691 SR
Queue Stats
34W - 20L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrapityShike
Morgan Le Fay
17
1 / 4 / 7
10,460
523
7,974
15,317
5,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Loyds_UntiedSh0e
Baron Samedi
16
6 / 5 / 3
10,024
501
9,669
14,679
5,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
PermanentEffect
Heimdallr
13
1 / 6 / 4
8,714
436
6,631
15,375
9,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Qtip722
Chang'e
16
4 / 3 / 1
10,749
537
12,276
14,973
9,939
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Muzen Cab
ghostofnappa11
Ah Muzen Cab
16
2 / 4 / 0
9,884
494
9,404
13,600
4,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ace2003XYZ
Guan Yu
16
4 / 2 / 10
10,088
504
8,656
15,604
16,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 2 / 9
10,693
535
8,179
17,526
6,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
JafetGT
Cthulhu
20
2 / 1 / 6
12,601
630
7,067
11,916
9,680
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
MrHalkrog
He Bo
17
4 / 8 / 4
10,240
512
10,933
13,747
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
atvictorino
Izanami
19
9 / 1 / 7
11,826
591
15,263
13,331
4,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
14
Kills
22
22
Deaths
14
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ace2003XYZ
Guan Yu
4
2
10
4.5
L
Morgan Le Fay
CrapityShike
Morgan Le Fay
1
4
7
1.13
W
3
2
9
3.75
W
Cthulhu
JafetGT
Cthulhu
2
1
6
5
L
Baron Samedi
Loyds_UntiedSh0e
Baron Samedi
6
5
3
1.5
W
He Bo
MrHalkrog
He Bo
4
8
4
0.75
L
Heimdallr
PermanentEffect
Heimdallr
1
6
4
0.5
L
Chang'e
Qtip722
Chang'e
4
3
1
1.5
W
Izanami
atvictorino
Izanami
9
1
7
12.5
L
Ah Muzen Cab
ghostofnappa11
Ah Muzen Cab
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,954
Damage
50,098
73,944
Taken
72,124
34,150
Mitigated
41,740
24,183
Healing
21,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ace2003XYZ
Guan Yu
8,656
659
2,436
4,316
15,604
16,532
173
4,730
10,774
0
31,567
L
Morgan Le Fay
CrapityShike
Morgan Le Fay
7,974
1,152
89
6,140
15,317
5,471
63
3,230
12,087
74,688
0
W
8,179
2,745
0
4,299
17,526
6,813
26
8,676
8,686
0
74,272
W
Cthulhu
JafetGT
Cthulhu
7,067
1,006
1,144
3,950
11,916
9,680
0
5,642
6,260
95,003
0
L
Baron Samedi
Loyds_UntiedSh0e
Baron Samedi
9,669
566
407
2,959
14,679
5,324
969
5,116
9,521
54,938
0
W
He Bo
MrHalkrog
He Bo
10,933
511
112
1,856
13,747
4,493
389
7,060
6,409
71,053
0
L
Heimdallr
PermanentEffect
Heimdallr
6,631
2,223
0
1,120
15,375
9,057
147
2,970
12,405
0
46,179
L
Chang'e
Qtip722
Chang'e
12,276
1,091
1,606
6,430
14,973
9,939
1,178
3,922
10,740
71,144
0
W
Izanami
atvictorino
Izanami
15,263
8,903
0
3,726
13,331
4,222
310
3,239
10,076
0
89,365
L
Ah Muzen Cab
ghostofnappa11
Ah Muzen Cab
9,404
3,230
0
5,432
13,600
4,359
0
2,330
11,191
0
68,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,831
Gold Earned
55,448
565
Minions Killed
644
0
Camps Cleared
0
1,848,090
Distance Traveled
2,020,431
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,088
504
44
2
0
434,595
4
L
Morgan Le Fay
10,460
523
132
7
0
405,258
4
W
Odin
10,693
535
118
6
0
426,342
1
W
Cthulhu
12,601
630
213
11
0
396,179
4
L
Baron Samedi
10,024
501
99
5
0
348,045
6
W
He Bo
10,240
512
108
5
0
351,633
1
L
Heimdallr
8,714
436
63
3
0
339,339
7
L
Chang'e
10,749
537
145
7
0
378,890
4
W
Izanami
11,826
591
161
8
0
411,682
4
L
Ah Muzen Cab
9,884
494
126
6
0
376,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role