Player Matchup

Danzaburou
Danzaburou
Picason
Danzaburou
Level 17
God Stats
4W - 0L
1,934 SR
Queue Stats
75W - 28L
1,812 Elo+
Party 1
Freya
Freya
TheeKingSlayer
Freya
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 24L
1,772 Elo+
Party 1
Set
Set
derpkarot
Set
Level 26
God Stats
5W - 1L
1,566 SR
Queue Stats
17W - 21L
1,314 Elo+
Party 2
Merlin
Merlin
iJorgey
Merlin
Level 28
God Stats
2W - 0L
1,632 SR
Queue Stats
35W - 39L
1,320 Elo+
Party 2
Rama
Rama
imreformedman
Rama
Level 29
God Stats
5W - 4L
1,525 SR
Queue Stats
98W - 44L
1,701 Elo+
Party 1
Team Averages
Level 23
1,631 SR
1,584 Elo+

VS

Team Averages
Level 11
1,534 SR
1,552 Elo+
Ullr
Ullr
 
Ullr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
 
King Arthur
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
JibunHon
Ne Zha
Level 16
God Stats
0W - 1L
1,291 SR
Queue Stats
15W - 18L
1,524 Elo+
Solo
Ratatoskr
Ratatoskr
meee132
Ratatoskr
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 8L
1,804 Elo+
Solo
Scylla
Scylla
plsFF15
Scylla
Level 8
God Stats
1W - 1L
1,876 SR
Queue Stats
7W - 9L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Picason
Danzaburou
16
10 / 2 / 1
10,486
699
11,052
12,411
4,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
7 / 3 / 7
9,465
631
9,026
10,753
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 3 / 2
8,123
542
2,813
8,342
4,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
iJorgey
Merlin
13
3 / 3 / 4
8,344
556
5,281
9,900
4,148
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 3 / 5
10,007
667
7,898
8,760
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
2 / 5 / 3
6,587
439
5,930
9,349
2,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
 
King Arthur
11
1 / 5 / 1
6,489
433
5,161
13,473
11,253
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
JibunHon
Ne Zha
12
9 / 3 / 2
8,577
572
8,484
9,271
5,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ratatoskr
meee132
Ratatoskr
8
0 / 8 / 2
5,530
369
3,786
9,118
2,131
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
plsFF15
Scylla
12
2 / 8 / 3
6,975
465
5,771
9,423
2,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
29
Kills
14
14
Deaths
29
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
5
3
0.7
L
King Arthur
 
King Arthur
1
5
1
0.3
L
Ne Zha
JibunHon
Ne Zha
9
3
2
3.33
W
Danzaburou
Picason
Danzaburou
10
2
1
5.25
W
7
3
7
3.5
W
3
3
2
1.33
W
Merlin
iJorgey
Merlin
3
3
4
1.67
W
6
3
5
2.83
L
Ratatoskr
meee132
Ratatoskr
0
8
2
0.13
L
Scylla
plsFF15
Scylla
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,070
Damage
29,132
50,166
Taken
50,634
20,179
Mitigated
24,805
20,756
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,930
1,781
0
1,641
9,349
2,914
569
2,935
6,414
0
30,589
L
King Arthur
 
King Arthur
5,161
201
0
3,939
13,473
11,253
144
630
12,843
0
27,784
L
Ne Zha
JibunHon
Ne Zha
8,484
3,908
0
739
9,271
5,768
257
2,090
7,181
0
33,349
W
Danzaburou
Picason
Danzaburou
11,052
6,068
0
7,124
12,411
4,768
1,342
0
12,411
0
66,161
W
9,026
3,606
0
6,588
10,753
4,097
1,563
1,079
9,674
43,667
6,535
W
2,813
1,480
0
907
8,342
4,606
0
391
7,951
0
43,413
W
Merlin
iJorgey
Merlin
5,281
961
0
3,157
9,900
4,148
256
4,301
5,599
38,001
0
W
7,898
6,752
0
2,980
8,760
2,560
3,496
0
8,760
0
66,769
L
Ratatoskr
meee132
Ratatoskr
3,786
1,256
0
1,292
9,118
2,131
0
2,648
6,470
0
18,220
L
Scylla
plsFF15
Scylla
5,771
436
0
62
9,423
2,739
0
5,083
4,340
29,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,425
Gold Earned
34,158
477
Minions Killed
248
0
Camps Cleared
0
1,363,085
Distance Traveled
1,271,011
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,587
439
62
4
0
227,703
0
L
King Arthur
6,489
433
51
3
0
275,031
2
L
Ne Zha
8,577
572
49
3
0
255,201
2
W
Danzaburou
10,486
699
125
8
0
269,500
2
W
Freya
9,465
631
87
6
0
296,623
2
W
Set
8,123
542
73
5
0
281,135
1
W
Merlin
8,344
556
72
5
0
254,738
0
W
Rama
10,007
667
120
8
0
261,089
0
L
Ratatoskr
5,530
369
39
3
0
278,629
0
L
Scylla
6,975
465
47
3
0
234,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role