Player Matchup

Bastet
Bastet
Isac24siete
Bastet
Level 29
God Stats
3W - 2L
1,741 SR
Queue Stats
152W - 121L
1,625 Elo+
Solo
Artemis
Artemis
LegendaryCarry
Artemis
Level 27
God Stats
33W - 23L
1,728 SR
Queue Stats
305W - 308L
1,604 Elo+
Party 2
Bellona
Bellona
MiniMonkey671
Bellona
Level 26
God Stats
14W - 12L
1,662 SR
Queue Stats
150W - 150L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tytan131313
Morgan Le Fay
Level 27
God Stats
2W - 2L
1,474 SR
Queue Stats
810W - 700L
1,581 Elo+
Solo
Serqet
Serqet
lShadow--Wraithl
Serqet
Level 27
God Stats
5W - 2L
1,839 SR
Queue Stats
58W - 45L
1,667 Elo+
Party 2
Team Averages
Level 27
1,689 SR
1,607 Elo+

VS

Team Averages
Level 21
1,489 SR
1,483 Elo+
Olorun
Olorun
HoyDormisTAPADO
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 79L
1,368 Elo+
Party 1
Pele
Pele
arielelchiky
Pele
Level 43
God Stats
0W - 5L
1,118 SR
Queue Stats
32W - 54L
1,383 Elo+
Party 1
Cerberus
Cerberus
blankspace23
Cerberus
Level 8
God Stats
1W - 1L
1,807 SR
Queue Stats
17W - 4L
1,922 Elo+
Solo
Sun Wukong
Sun Wukong
elbichoCR72010
Sun Wukong
Level 7
God Stats
5W - 3L
1,612 SR
Queue Stats
5W - 4L
1,406 Elo+
Party 1
Artemis
Artemis
maycot_MLG
Artemis
Level 32
God Stats
2W - 2L
1,408 SR
Queue Stats
42W - 73L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
6 / 0 / 3
8,328
641
6,101
7,912
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 5
7,205
554
6,311
6,554
1,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
11
0 / 1 / 0
6,393
492
2,971
10,715
6,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Tytan131313
Morgan Le Fay
13
5 / 1 / 4
8,017
617
10,401
8,069
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 7
7,105
547
3,331
8,552
3,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,238
403
1,016
8,374
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 5 / 1
6,069
467
3,410
9,022
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
blankspace23
Cerberus
12
2 / 2 / 0
7,392
569
8,683
12,125
7,604
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
elbichoCR72010
Sun Wukong
9
1 / 1 / 2
5,479
421
3,720
5,181
2,209
Artemis
maycot_MLG
Artemis
9
0 / 4 / 1
5,547
427
2,087
6,791
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
18
Kills
5
5
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Bastet
6
0
3
7.5
W
3
2
5
2.75
W
Bellona
0
1
0
0
W
Morgan Le Fay
Tytan131313
Morgan Le Fay
5
1
4
7
L
2
5
1
0.5
L
Cerberus
blankspace23
Cerberus
2
2
0
1
L
Sun Wukong
elbichoCR72010
Sun Wukong
1
1
2
2
W
4
1
7
7.5
L
Artemis
maycot_MLG
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,115
Damage
18,916
41,802
Taken
41,493
17,015
Mitigated
15,928
10,892
Healing
10,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,016
522
0
1,579
8,374
2,589
123
6,418
1,841
23,242
0
W
Bastet
6,101
2,412
0
570
7,912
2,294
0
2,842
5,070
0
54,674
W
6,311
3,211
0
2,519
6,554
1,764
613
491
6,063
0
44,487
W
Bellona
2,971
789
0
3,096
10,715
6,313
684
5,952
4,763
0
31,416
W
Morgan Le Fay
Tytan131313
Morgan Le Fay
10,401
623
0
2,917
8,069
2,826
0
3,356
4,713
60,078
0
L
3,410
772
0
649
9,022
2,283
0
753
8,177
0
35,031
L
Cerberus
blankspace23
Cerberus
8,683
818
0
5,106
12,125
7,604
0
2,737
8,835
44,943
0
L
Sun Wukong
elbichoCR72010
Sun Wukong
3,720
453
0
1,375
5,181
2,209
0
493
4,550
0
14,974
W
3,331
673
0
1,790
8,552
3,818
31
995
7,557
0
10,435
L
Artemis
maycot_MLG
Artemis
2,087
920
0
1,747
6,791
1,243
0
0
6,586
0
28,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,048
Gold Earned
29,725
345
Minions Killed
321
0
Camps Cleared
0
1,288,823
Distance Traveled
1,119,626
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,238
403
34
3
0
187,819
1
W
Bastet
8,328
641
93
7
0
293,840
0
W
Artemis
7,205
554
85
7
0
220,035
1
W
Bellona
6,393
492
65
5
0
262,238
2
W
Morgan Le Fay
8,017
617
83
6
0
240,113
6
L
Pele
6,069
467
67
5
0
227,684
0
L
Cerberus
7,392
569
133
10
0
242,909
0
L
Sun Wukong
5,479
421
31
2
0
242,744
1
W
Serqet
7,105
547
19
1
0
272,597
2
L
Artemis
5,547
427
56
4
0
218,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role