Player Matchup

Chaac
Chaac
Leo Magus
Chaac
Level 97
God Stats
28W - 31L
1,518 SR
Queue Stats
448W - 391L
1,496 Elo+
Party 2
Freya
Freya
NYCTaxiDriver
Freya
Level 87
God Stats
1W - 3L
1,557 SR
Queue Stats
132W - 101L
1,518 Elo+
Party 2
Athena
Athena
gggadi
Athena
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
394W - 346L
1,596 Elo+
Party 2
Skadi
Skadi
haalilio
Skadi
Level 112
God Stats
1W - 1L
1,491 SR
Queue Stats
229W - 246L
1,562 Elo+
Party 3
Cabrakan
Cabrakan
jintorivao
Cabrakan
Level 144
God Stats
9W - 3L
1,836 SR
Queue Stats
207W - 200L
1,557 Elo+
Party 3
Team Averages
Level 105
1,580 SR
1,546 Elo+

VS

Team Averages
Level 139
1,517 SR
1,544 Elo+
Ne Zha
Ne Zha
IIXanatosII
Ne Zha
Level 144
God Stats
66W - 71L
1,551 SR
Queue Stats
505W - 457L
1,559 Elo+
Party 1
Mulan
Mulan
IlCheetorlI
Mulan
Level 157
God Stats
11W - 25L
1,457 SR
Queue Stats
344W - 303L
1,549 Elo+
Party 1
Cabrakan
Cabrakan
NAWLEDGE 101
Cabrakan
Level 154
God Stats
1W - 0L
1,673 SR
Queue Stats
129W - 126L
1,525 Elo+
Solo
Merlin
Merlin
PARGITO1775
Merlin
Level 118
God Stats
15W - 3L
1,631 SR
Queue Stats
188W - 137L
1,588 Elo+
Party 1
Freya
Freya
anidem0410
Freya
Level 124
God Stats
1W - 2L
1,274 SR
Queue Stats
485W - 490L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Leo Magus
Chaac
16
4 / 3 / 4
10,053
1,005
14,356
12,623
11,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 5
9,236
924
7,464
11,268
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
gggadi
Athena
16
0 / 5 / 8
9,733
973
7,087
14,382
17,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
haalilio
Skadi
15
1 / 1 / 4
9,076
908
12,648
5,599
2,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
jintorivao
Cabrakan
16
2 / 6 / 5
9,634
963
8,031
18,243
29,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

201

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
6 / 2 / 7
10,880
1,088
6,756
5,634
2,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 1 / 12
10,268
1,027
11,173
15,066
13,502
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
NAWLEDGE 101
Cabrakan
17
3 / 1 / 11
10,561
1,056
9,787
16,543
15,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
18
6 / 0 / 10
10,999
1,100
17,672
5,188
2,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
17
1 / 4 / 11
9,947
995
12,450
12,677
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
8
Kills
19
19
Deaths
8
26
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
6
2
7
4.75
W
3
1
12
9
L
Chaac
Leo Magus
Chaac
4
3
4
2
W
Cabrakan
NAWLEDGE 101
Cabrakan
3
1
11
8.5
L
1
4
5
0.88
W
Merlin
6
0
10
11
W
Freya
1
4
11
1.63
L
Athena
gggadi
Athena
0
5
8
0.8
L
Skadi
haalilio
Skadi
1
1
4
3
L
Cabrakan
jintorivao
Cabrakan
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,586
Damage
57,838
62,115
Taken
55,108
64,590
Mitigated
38,914
7,504
Healing
11,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
6,756
776
0
992
5,634
2,568
0
3,242
2,347
0
23,215
W
11,173
1,835
919
1,822
15,066
13,502
0
4,772
9,879
0
22,724
L
Chaac
Leo Magus
Chaac
14,356
1,572
0
3,587
12,623
11,612
0
9,882
2,741
0
31,246
W
Cabrakan
NAWLEDGE 101
Cabrakan
9,787
852
302
1,409
16,543
15,903
0
7,715
8,546
26,825
0
L
7,464
2,361
0
1,800
11,268
4,507
0
6,461
4,807
32,684
0
W
Merlin
17,672
472
0
210
5,188
2,149
0
1,572
3,389
38,648
0
W
Freya
12,450
5,175
0
5,448
12,677
4,792
0
5,281
7,130
27,597
0
L
Athena
gggadi
Athena
7,087
1,118
0
775
14,382
17,070
0
9,282
5,100
14,202
0
L
Skadi
haalilio
Skadi
12,648
3,935
0
605
5,599
2,140
0
2,630
2,969
0
30,234
L
Cabrakan
jintorivao
Cabrakan
8,031
625
0
737
18,243
29,261
0
11,654
6,589
23,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,732
Gold Earned
52,655
196
Minions Killed
184
5
Camps Cleared
11
971,188
Distance Traveled
938,618
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,880
1,088
20
2
3
211,547
1
W
Mulan
10,268
1,027
36
4
1
198,064
0
L
Chaac
10,053
1,005
42
4
2
208,089
0
W
Cabrakan
10,561
1,056
42
4
3
158,945
0
L
Freya
9,236
924
53
5
2
189,680
0
W
Merlin
10,999
1,100
51
5
0
192,316
0
W
Freya
9,947
995
35
4
4
177,746
0
L
Athena
9,733
973
18
2
0
193,561
0
L
Skadi
9,076
908
46
5
1
202,244
0
L
Cabrakan
9,634
963
37
4
0
177,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role