Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dxvinci
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 113L
1,545 Elo+
Party 2
Hades
Hades
II B DOGG II
Hades
Level 139
God Stats
3W - 5L
1,491 SR
Queue Stats
312W - 302L
1,592 Elo+
Solo
Zeus
Zeus
Supploments
Zeus
Level 103
God Stats
1W - 1L
1,762 SR
Queue Stats
136W - 99L
1,541 Elo+
Party 2
Ra
Ra
grainy-topic2
Ra
Level 26
God Stats
0W - 1L
1,484 SR
Queue Stats
90W - 116L
1,441 Elo+
Solo
Team Averages
Level 91
1,547 SR
1,524 Elo+

VS

Team Averages
Level 123
1,538 SR
1,554 Elo+
Eset
Eset
DCWILL202
Eset
Level 148
God Stats
9W - 1L
1,754 SR
Queue Stats
345W - 342L
1,470 Elo+
Solo
Merlin
Merlin
DeliciousCream
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 64L
1,643 Elo+
Solo
Horus
Horus
OmgaSyx
Horus
Level 138
God Stats
6W - 1L
1,882 SR
Queue Stats
39W - 40L
1,586 Elo+
Party 1
Mercury
Mercury
Polaris Sol
Mercury
Level 160
God Stats
1W - 2L
1,290 SR
Queue Stats
167W - 157L
1,570 Elo+
Party 1
Ah Puch
Ah Puch
xBimosex
Ah Puch
Level 142
God Stats
4W - 3L
1,264 SR
Queue Stats
230W - 240L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 5 / 4
8,140
678
6,329
8,181
3,902
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Dxvinci
Bacchus
15
1 / 3 / 5
8,643
720
5,375
13,430
20,386
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 7 / 6
10,034
836
8,846
13,341
10,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 5 / 6
8,543
712
16,500
11,260
4,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 5 / 2
8,869
739
6,750
10,889
4,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
2 / 2 / 17
9,683
807
7,828
7,983
4,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 2 / 10
10,854
905
18,721
10,980
5,954
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Horus
OmgaSyx
Horus
17
0 / 1 / 20
10,134
845
3,917
14,786
19,959
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Polaris Sol
Mercury
16
8 / 3 / 11
10,166
847
8,505
9,660
4,674
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
xBimosex
Ah Puch
16
5 / 4 / 18
10,216
851
14,983
11,558
6,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
101
12
Kills
25
25
Deaths
12
23
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
4
0.6
W
Eset
2
2
17
5.25
W
10
2
10
7.5
L
Bacchus
Dxvinci
Bacchus
1
3
5
1.17
L
5
7
6
1.14
W
Horus
OmgaSyx
Horus
0
1
20
10
W
Mercury
Polaris Sol
Mercury
8
3
11
4.5
L
1
5
6
0.8
L
4
5
2
1
W
Ah Puch
xBimosex
Ah Puch
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,800
Damage
53,954
57,101
Taken
54,967
43,782
Mitigated
41,887
19,378
Healing
27,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,329
2,665
1,329
545
8,181
3,902
464
6,922
1,259
0
18,231
W
Eset
7,828
524
5,493
1,866
7,983
4,859
462
5,304
2,679
22,738
0
W
18,721
706
128
1,048
10,980
5,954
1,260
8,247
2,733
39,927
0
L
Bacchus
Dxvinci
Bacchus
5,375
437
644
3,077
13,430
20,386
0
8,561
4,869
8,144
0
L
8,846
197
297
2,043
13,341
10,496
788
8,907
4,434
15,694
0
W
Horus
OmgaSyx
Horus
3,917
2,059
7,070
6,906
14,786
19,959
419
8,310
6,476
0
9,074
W
Mercury
Polaris Sol
Mercury
8,505
2,320
1,327
1,359
9,660
4,674
2,007
6,693
2,967
0
14,651
L
16,500
1,463
982
2,145
11,260
4,521
683
8,361
2,899
34,661
0
L
6,750
183
5,202
3,114
10,889
4,477
0
8,781
2,108
17,100
0
W
Ah Puch
xBimosex
Ah Puch
14,983
210
1,300
1,104
11,558
6,441
663
8,917
2,641
30,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,229
Gold Earned
51,053
131
Minions Killed
130
0
Camps Cleared
0
1,036,494
Distance Traveled
1,223,202
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,140
678
37
3
0
190,355
0
W
Eset
9,683
807
29
2
0
249,031
0
W
Merlin
10,854
905
46
4
0
214,732
1
L
Bacchus
8,643
720
9
1
0
227,053
0
L
Hades
10,034
836
21
2
0
176,218
1
W
Horus
10,134
845
13
1
0
267,874
4
W
Mercury
10,166
847
17
1
0
278,358
3
L
Zeus
8,543
712
44
4
0
204,188
0
L
Ra
8,869
739
20
2
0
238,680
0
W
Ah Puch
10,216
851
25
2
0
213,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role