Player Matchup

Erlang Shen
Erlang Shen
BlackVanilla
Erlang Shen
Level 28
God Stats
2W - 1L
1,694 SR
Queue Stats
11W - 9L
1,461 Elo+
Party 2
Achilles
Achilles
Solomon Cain856
Achilles
Level 89
God Stats
15W - 8L
1,663 SR
Queue Stats
227W - 194L
1,556 Elo+
Party 3
Persephone
Persephone
Tem Lord6595
Persephone
Level 18
God Stats
4W - 13L
1,249 SR
Queue Stats
98W - 91L
1,534 Elo+
Party 3
Fafnir
Fafnir
Tim001234
Fafnir
Level 119
God Stats
2W - 1L
1,328 SR
Queue Stats
628W - 621L
1,540 Elo+
Party 2
Hachiman
Hachiman
thelastorm1
Hachiman
Level 50
God Stats
8W - 4L
1,527 SR
Queue Stats
227W - 241L
1,519 Elo+
Party 2
Team Averages
Level 61
1,492 SR
1,522 Elo+

VS

Team Averages
Level 48
1,447 SR
1,455 Elo+
Cthulhu
Cthulhu
Exedom
Cthulhu
Level 13
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 2L
1,370 Elo+
Party 1
Arachne
Arachne
Got A Pod
Arachne
Level 18
God Stats
18W - 12L
1,575 SR
Queue Stats
82W - 71L
1,508 Elo+
Party 1
King Arthur
King Arthur
Its AUSSIIE
King Arthur
Level 67
God Stats
0W - 2L
1,264 SR
Queue Stats
95W - 98L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
Saven_U
Baron Samedi
Level 44
God Stats
27W - 34L
1,474 SR
Queue Stats
211W - 233L
1,429 Elo+
Solo
Neith
Neith
Shawn TeamWITT
Neith
Level 96
God Stats
17W - 7L
1,623 SR
Queue Stats
97W - 96L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlackVanilla
Erlang Shen
18
7 / 0 / 5
11,725
558
9,232
13,905
10,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
20
8 / 4 / 4
13,522
644
18,230
16,980
17,656
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
Tem Lord6595
Persephone
17
1 / 5 / 7
11,728
558
6,397
10,401
3,106
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Tim001234
Fafnir
16
4 / 1 / 10
11,781
561
5,522
13,959
14,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
thelastorm1
Hachiman
20
16 / 2 / 3
13,477
642
24,176
12,899
4,993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Exedom
Cthulhu
13
0 / 5 / 0
8,206
391
2,190
16,483
12,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Got A Pod
Arachne
17
5 / 4 / 2
11,236
535
11,260
17,333
8,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Its AUSSIIE
King Arthur
15
0 / 8 / 0
9,265
441
6,124
17,920
13,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
Saven_U
Baron Samedi
17
5 / 8 / 2
11,206
534
10,728
15,843
7,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 11 / 4
10,556
503
8,243
17,510
5,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
36
Kills
12
12
Deaths
36
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BlackVanilla
Erlang Shen
7
0
5
9.5
L
Cthulhu
Exedom
Cthulhu
0
5
0
0
L
Arachne
Got A Pod
Arachne
5
4
2
1.5
L
King Arthur
Its AUSSIIE
King Arthur
0
8
0
0
L
Baron Samedi
Saven_U
Baron Samedi
5
8
2
0.75
L
2
11
4
0.36
W
Achilles
8
4
4
2.5
W
Persephone
Tem Lord6595
Persephone
1
5
7
0.9
W
Fafnir
Tim001234
Fafnir
4
1
10
9
W
Hachiman
thelastorm1
Hachiman
16
2
3
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,557
Damage
38,545
68,144
Taken
85,089
51,312
Mitigated
47,346
22,032
Healing
13,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BlackVanilla
Erlang Shen
9,232
5,082
0
5,628
13,905
10,970
414
1,284
12,621
0
88,825
L
Cthulhu
Exedom
Cthulhu
2,190
107
0
940
16,483
12,453
747
1,227
15,256
26,236
0
L
Arachne
Got A Pod
Arachne
11,260
7,595
0
5,240
17,333
8,477
0
2,786
14,547
0
74,373
L
King Arthur
Its AUSSIIE
King Arthur
6,124
874
0
1,112
17,920
13,520
432
1,892
16,028
0
52,104
L
Baron Samedi
Saven_U
Baron Samedi
10,728
750
404
3,111
15,843
7,087
199
5,403
10,440
65,084
0
L
8,243
3,467
0
3,029
17,510
5,809
0
3,363
14,147
0
61,224
W
Achilles
18,230
5,480
0
3,958
16,980
17,656
98
848
16,132
12,228
77,292
W
Persephone
Tem Lord6595
Persephone
6,397
220
0
2,716
10,401
3,106
953
5,700
4,696
58,735
0
W
Fafnir
Tim001234
Fafnir
5,522
1,069
331
3,904
13,959
14,587
138
3,131
10,828
42,956
0
W
Hachiman
thelastorm1
Hachiman
24,176
16,690
0
5,495
12,899
4,993
4,555
2,022
10,877
0
108,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,233
Gold Earned
50,469
607
Minions Killed
479
0
Camps Cleared
0
2,037,896
Distance Traveled
1,888,803
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,725
558
102
5
0
450,948
3
L
Cthulhu
8,206
391
44
2
0
380,599
0
L
Arachne
11,236
535
113
5
0
441,962
0
L
King Arthur
9,265
441
105
5
0
336,651
5
L
Baron Samedi
11,206
534
120
6
0
360,151
21
L
Neith
10,556
503
97
5
0
369,440
1
W
Achilles
13,522
644
179
9
0
383,880
5
W
Persephone
11,728
558
120
6
0
401,479
0
W
Fafnir
11,781
561
68
3
0
419,958
4
W
Hachiman
13,477
642
138
7
0
381,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role