Player Matchup

Rama
Rama
 
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
BiigBrowniie
Thanatos
Level 123
God Stats
13W - 6L
1,574 SR
Queue Stats
373W - 359L
1,607 Elo+
Party 3
Gilgamesh
Gilgamesh
DUBJAY801TONGANS
Gilgamesh
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 130L
1,611 Elo+
Party 3
Ares
Ares
JavierPosadas16
Ares
Level 98
God Stats
9W - 3L
1,666 SR
Queue Stats
87W - 73L
1,635 Elo+
Party 2
Team Averages
Level 83
1,548 SR
1,571 Elo+

VS

Team Averages
Level 106
1,560 SR
1,535 Elo+
Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Cobalt S0ul
Cthulhu
Level 49
God Stats
8W - 17L
1,624 SR
Queue Stats
59W - 62L
1,431 Elo+
Solo
Bacchus
Bacchus
Lafresitafria
Bacchus
Level 157
God Stats
1W - 2L
1,532 SR
Queue Stats
418W - 412L
1,609 Elo+
Party 1
Medusa
Medusa
Zzzthmare
Medusa
Level 23
God Stats
5W - 10L
1,642 SR
Queue Stats
25W - 21L
1,648 Elo+
Party 1
Ra
Ra
rubenMADfish
Ra
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 168L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
9 / 2 / 10
11,149
619
16,143
11,242
4,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
 
Hel
17
7 / 2 / 5
11,091
616
16,874
11,752
5,632
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
BiigBrowniie
Thanatos
18
7 / 2 / 6
11,101
617
12,619
12,636
6,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
16
3 / 3 / 4
9,804
545
8,032
13,040
9,933
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 2 / 13
9,215
512
6,219
15,049
17,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 7 / 5
8,755
486
7,630
18,997
7,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Cobalt S0ul
Cthulhu
9
0 / 6 / 0
6,073
337
5,370
17,702
10,540
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
15
5 / 3 / 1
9,458
525
11,395
15,091
16,450
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Zzzthmare
Medusa
14
2 / 7 / 1
9,272
515
5,693
12,373
3,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 5 / 1
8,405
467
3,939
11,980
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
28
Kills
11
11
Deaths
28
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
2
10
7
W
Hel
 
Hel
7
2
5
4.75
L
Bakasura
 
Bakasura
2
7
5
0.64
W
Thanatos
BiigBrowniie
Thanatos
7
2
6
5
L
Cthulhu
Cobalt S0ul
Cthulhu
0
6
0
0
W
Gilgamesh
3
3
4
1.67
W
2
2
13
4.25
L
Bacchus
5
3
1
1.83
L
Medusa
Zzzthmare
Medusa
2
7
1
0.36
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,887
Damage
34,027
63,719
Taken
76,143
43,562
Mitigated
42,615
34,575
Healing
16,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
16,143
12,329
0
3,759
11,242
4,198
3,430
3,262
7,564
0
90,749
W
Hel
 
Hel
16,874
1,070
4,724
6,915
11,752
5,632
1,788
4,544
6,701
87,907
0
L
Bakasura
 
Bakasura
7,630
4,747
0
4,367
18,997
7,839
0
3,248
15,476
0
49,210
W
Thanatos
BiigBrowniie
Thanatos
12,619
3,386
0
13,289
12,636
6,319
0
809
11,345
0
93,225
L
Cthulhu
Cobalt S0ul
Cthulhu
5,370
463
154
661
17,702
10,540
0
5,845
11,806
22,576
0
W
Gilgamesh
8,032
1,780
0
4,000
13,040
9,933
92
6,989
5,797
4,098
53,367
W
6,219
271
0
1,888
15,049
17,480
334
4,047
10,516
18,323
0
L
Bacchus
11,395
1,836
0
3,862
15,091
16,450
0
4,510
10,271
46,908
0
L
Medusa
Zzzthmare
Medusa
5,693
2,851
0
2,481
12,373
3,968
0
1,433
10,893
0
47,151
L
3,939
166
1,301
3,778
11,980
3,818
0
8,302
3,678
48,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,360
Gold Earned
41,963
558
Minions Killed
418
0
Camps Cleared
0
1,862,852
Distance Traveled
1,671,644
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,149
619
147
8
0
317,807
3
W
Hel
11,091
616
165
9
0
372,040
3
L
Bakasura
8,755
486
106
6
0
343,794
5
W
Thanatos
11,101
617
128
7
0
400,143
6
L
Cthulhu
6,073
337
32
2
0
333,026
8
W
Gilgamesh
9,804
545
102
6
0
392,112
15
W
Ares
9,215
512
16
1
0
380,750
1
L
Bacchus
9,458
525
81
5
0
323,772
3
L
Medusa
9,272
515
85
5
0
346,202
6
L
Ra
8,405
467
114
6
0
324,850
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role