Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
GBcheese11
Baron Samedi
Level 131
God Stats
10W - 4L
1,593 SR
Queue Stats
63W - 46L
1,608 Elo+
Party 2
Khepri
Khepri
GBqueso21
Khepri
Level 142
God Stats
12W - 2L
1,739 SR
Queue Stats
69W - 37L
1,688 Elo+
Party 2
Team Averages
Level 126
1,611 SR
1,599 Elo+

VS

Team Averages
Level 142
1,630 SR
1,532 Elo+
Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
God Lec
Sun Wukong
Level 142
God Stats
1W - 1L
1,805 SR
Queue Stats
66W - 94L
1,544 Elo+
Party 1
Discordia
Discordia
idaves
Discordia
Level 127
God Stats
0W - 1L
1,585 SR
Queue Stats
69W - 94L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
4 / 1 / 9
6,524
1,087
4,624
4,656
1,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
GBcheese11
Baron Samedi
11
7 / 1 / 7
6,803
1,134
5,893
4,682
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
GBqueso21
Khepri
9
3 / 2 / 9
6,297
1,050
2,466
6,397
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
1 / 6 / 0
4,795
799
1,251
5,451
1,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
God Lec
Sun Wukong
6
2 / 5 / 0
4,918
820
4,121
6,370
3,203
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
idaves
Discordia
8
1 / 3 / 2
5,343
891
5,385
4,204
1,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
4
4
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
9
8.5
L
Ullr
 
Ullr
1
6
0
0.17
W
Baron Samedi
GBcheese11
Baron Samedi
7
1
7
10.5
W
Khepri
GBqueso21
Khepri
3
2
9
3.75
L
Sun Wukong
God Lec
Sun Wukong
2
5
0
0.4
L
Discordia
idaves
Discordia
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,983
Damage
10,757
15,735
Taken
16,025
8,882
Mitigated
6,564
7,167
Healing
1,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,624
1,874
0
1,609
4,656
1,669
928
2,300
2,356
0
13,478
L
Ullr
 
Ullr
1,251
230
0
0
5,451
1,696
298
3,753
1,698
0
3,945
W
Baron Samedi
GBcheese11
Baron Samedi
5,893
489
1,840
2,092
4,682
2,012
1,283
1,269
3,413
21,624
0
W
Khepri
GBqueso21
Khepri
2,466
275
0
1,626
6,397
5,201
323
1,816
4,581
8,763
0
L
Sun Wukong
God Lec
Sun Wukong
4,121
999
0
1,034
6,370
3,203
0
2,149
4,221
0
9,220
L
Discordia
idaves
Discordia
5,385
347
0
807
4,204
1,665
0
2,457
1,747
13,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,624
Gold Earned
15,056
80
Minions Killed
42
0
Camps Cleared
0
376,857
Distance Traveled
268,737
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,524
1,087
21
4
0
125,457
0
L
Ullr
4,795
799
4
1
0
71,153
0
W
Baron Samedi
6,803
1,134
44
7
0
125,573
0
W
Khepri
6,297
1,050
15
3
0
125,827
0
L
Sun Wukong
4,918
820
13
2
0
83,078
1
L
Discordia
5,343
891
25
4
0
114,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role