Player Matchup

Thor
Thor
LoganRages
Thor
Level 29
God Stats
5W - 4L
1,477 SR
Queue Stats
51W - 72L
1,430 Elo+
Party 3
Hou Yi
Hou Yi
Muffinbean
Hou Yi
Level 42
God Stats
18W - 23L
1,621 SR
Queue Stats
47W - 55L
1,480 Elo+
Party 3
Erlang Shen
Erlang Shen
RxJANGO
Erlang Shen
Level 25
God Stats
27W - 35L
1,430 SR
Queue Stats
170W - 200L
1,434 Elo+
Party 2
Zhong Kui
Zhong Kui
Vektx
Zhong Kui
Level 19
God Stats
3W - 1L
1,253 SR
Queue Stats
64W - 67L
1,365 Elo+
Party 3
Nike
Nike
soulsona
Nike
Level 29
God Stats
32W - 20L
1,681 SR
Queue Stats
158W - 186L
1,378 Elo+
Party 2
Team Averages
Level 29
1,492 SR
1,418 Elo+

VS

Team Averages
Level 22
1,526 SR
1,402 Elo+
Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
AdamIsMyGrandson
Poseidon
Level 22
God Stats
3W - 6L
1,747 SR
Queue Stats
45W - 51L
1,433 Elo+
Solo
Cupid
Cupid
Benimarusito
Cupid
Level 12
God Stats
66W - 72L
1,652 SR
Queue Stats
556W - 636L
1,527 Elo+
Party 1
Bellona
Bellona
TheGreatErz
Bellona
Level 26
God Stats
18W - 27L
1,391 SR
Queue Stats
202W - 231L
1,305 Elo+
Solo
Pele
Pele
X_PIRXZ_X
Pele
Level 21
God Stats
10W - 16L
1,339 SR
Queue Stats
29W - 54L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
7,792
557
3,852
5,065
1,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Muffinbean
Hou Yi
14
8 / 3 / 4
8,009
572
10,132
7,069
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
RxJANGO
Erlang Shen
14
2 / 4 / 2
8,263
590
3,904
9,783
5,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
Vektx
Zhong Kui
12
1 / 3 / 3
7,116
508
5,428
8,595
4,892
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
13
4 / 1 / 8
8,273
591
6,864
11,242
5,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 7 / 4
6,105
436
2,406
13,203
6,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 4 / 1
7,285
520
5,476
7,257
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
3 / 6 / 0
6,003
429
6,040
9,630
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TheGreatErz
Bellona
14
5 / 2 / 0
8,490
606
7,942
7,979
5,942
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
9
0 / 1 / 2
5,752
411
1,053
6,124
1,854
Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
20
Kills
11
11
Deaths
20
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
7
4
0.29
L
3
4
1
0.88
L
3
6
0
0.5
W
5
0
2
6
W
Hou Yi
Muffinbean
Hou Yi
8
3
4
3.33
W
Erlang Shen
RxJANGO
Erlang Shen
2
4
2
0.75
L
Bellona
TheGreatErz
Bellona
5
2
0
2.5
W
Zhong Kui
Vektx
Zhong Kui
1
3
3
0.83
L
Pele
0
1
2
1
W
Nike
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,180
Damage
22,917
41,754
Taken
44,193
19,587
Mitigated
18,712
12,935
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,406
228
0
1,110
13,203
6,839
170
0
13,203
22,571
0
L
5,476
878
0
1,660
7,257
2,109
0
4,046
3,211
35,214
0
L
6,040
3,777
35
1,681
9,630
1,968
773
0
9,630
0
23,639
W
3,852
376
0
360
5,065
1,524
0
290
4,729
0
38,114
W
Hou Yi
Muffinbean
Hou Yi
10,132
5,157
0
2,124
7,069
2,756
2,480
1,426
5,597
0
40,108
W
Erlang Shen
RxJANGO
Erlang Shen
3,904
2,487
0
2,276
9,783
5,148
1,172
138
9,645
0
48,097
L
Bellona
TheGreatErz
Bellona
7,942
4,411
34
2,755
7,979
5,942
842
600
7,379
0
46,776
W
Zhong Kui
Vektx
Zhong Kui
5,428
740
0
3,117
8,595
4,892
900
3,976
4,337
32,537
0
L
Pele
1,053
334
0
784
6,124
1,854
160
782
5,342
0
25,385
W
Nike
6,864
315
0
5,058
11,242
5,267
488
1,678
9,564
0
38,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,453
Gold Earned
33,635
376
Minions Killed
276
0
Camps Cleared
0
1,359,358
Distance Traveled
1,268,140
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,105
436
28
2
0
251,633
0
L
Poseidon
7,285
520
72
5
0
247,392
0
L
Cupid
6,003
429
34
2
0
227,410
0
W
Thor
7,792
557
69
5
0
316,147
0
W
Hou Yi
8,009
572
69
5
0
266,096
0
W
Erlang Shen
8,263
590
93
7
0
259,706
0
L
Bellona
8,490
606
94
7
0
281,946
4
W
Zhong Kui
7,116
508
64
5
0
238,022
1
L
Pele
5,752
411
48
3
0
259,759
0
W
Nike
8,273
591
81
6
0
279,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role