Player Matchup

Sol
Sol
 
Sol
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Jziegler27
Osiris
Level 140
God Stats
1W - 0L
1,563 SR
Queue Stats
80W - 73L
1,507 Elo+
Party 2
Scylla
Scylla
LucidAuroras
Scylla
Level 29
God Stats
5W - 4L
1,540 SR
Queue Stats
10W - 9L
1,497 Elo+
Party 2
Ne Zha
Ne Zha
MrKill3rHorn3t
Ne Zha
Level 124
God Stats
1W - 0L
1,213 SR
Queue Stats
41W - 34L
1,564 Elo+
Party 2
Danzaburou
Danzaburou
Sic Shady
Danzaburou
Level 160
God Stats
3W - 2L
1,661 SR
Queue Stats
72W - 56L
1,620 Elo+
Party 2
Team Averages
Level 100
1,495 SR
1,538 Elo+

VS

Team Averages
Level 58
1,321 SR
1,405 Elo+
Heimdallr
Heimdallr
Aid10151390
Heimdallr
Level 28
God Stats
1W - 4L
1,360 SR
Queue Stats
116W - 99L
1,407 Elo+
Party 1
Bacchus
Bacchus
ONLYwinners256
Bacchus
Level 37
God Stats
5W - 6L
1,277 SR
Queue Stats
211W - 206L
1,401 Elo+
Party 1
Apollo
Apollo
Vidalzyn
Apollo
Level 23
God Stats
3W - 12L
1,065 SR
Queue Stats
139W - 183L
1,485 Elo+
Party 3
Vulcan
Vulcan
maurososa2196
Vulcan
Level 44
God Stats
70W - 87L
1,459 SR
Queue Stats
265W - 340L
1,341 Elo+
Solo
Nu Wa
Nu Wa
mzaquine
Nu Wa
Level 160
God Stats
125W - 144L
1,445 SR
Queue Stats
425W - 617L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
15 / 0 / 2
10,506
750
17,255
11,430
4,645
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
Jziegler27
Osiris
11
2 / 5 / 1
7,284
520
7,312
11,704
7,757
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
10
0 / 2 / 1
6,319
451
2,773
5,572
2,148
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 6 / 5
8,596
614
7,009
11,972
4,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Sic Shady
Danzaburou
15
3 / 0 / 2
9,724
695
6,811
6,457
2,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aid10151390
Heimdallr
9
1 / 8 / 1
5,998
428
2,642
11,811
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
4 / 0 / 4
7,211
515
4,152
9,324
9,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Vidalzyn
Apollo
12
5 / 3 / 2
7,270
519
3,809
7,317
2,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 0
6,244
446
3,263
10,733
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
mzaquine
Nu Wa
11
1 / 9 / 2
6,482
463
5,887
13,000
4,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
26
Kills
12
13
Deaths
26
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
15
0
2
16
L
Heimdallr
Aid10151390
Heimdallr
1
8
1
0.19
W
Osiris
Jziegler27
Osiris
2
5
1
0.5
W
Scylla
0
2
1
0.25
W
6
6
5
1.42
L
4
0
4
6
W
Danzaburou
Sic Shady
Danzaburou
3
0
2
4
L
Apollo
Vidalzyn
Apollo
5
3
2
2
L
1
6
0
0.17
L
Nu Wa
mzaquine
Nu Wa
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,160
Damage
19,753
47,135
Taken
52,185
21,257
Mitigated
22,414
17,389
Healing
10,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,255
7,039
0
7,828
11,430
4,645
3,787
4,134
6,635
73,723
0
L
Heimdallr
Aid10151390
Heimdallr
2,642
826
0
1,243
11,811
3,179
0
4,832
6,979
0
19,868
W
Osiris
Jziegler27
Osiris
7,312
1,734
60
4,020
11,704
7,757
320
2,505
9,199
0
35,292
W
Scylla
2,773
193
0
914
5,572
2,148
386
1,910
3,662
19,524
0
W
7,009
2,533
0
1,439
11,972
4,351
494
2,086
9,806
0
47,129
L
4,152
355
0
2,639
9,324
9,497
29
1,744
7,580
16,627
0
W
Danzaburou
Sic Shady
Danzaburou
6,811
2,415
0
3,128
6,457
2,356
1,965
1,880
4,531
0
73,788
L
Apollo
Vidalzyn
Apollo
3,809
911
0
2,812
7,317
2,389
144
1,029
6,288
0
38,275
L
3,263
908
0
1,163
10,733
2,966
0
3,829
6,904
31,905
0
L
Nu Wa
mzaquine
Nu Wa
5,887
1,019
0
2,871
13,000
4,383
0
8,594
4,406
31,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,429
Gold Earned
33,205
439
Minions Killed
259
0
Camps Cleared
0
1,375,376
Distance Traveled
1,240,431
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,506
750
140
10
0
286,322
5
L
Heimdallr
5,998
428
47
3
0
250,147
0
W
Osiris
7,284
520
43
3
0
268,453
6
W
Scylla
6,319
451
43
3
0
270,356
1
W
Ne Zha
8,596
614
69
5
0
286,601
1
L
Bacchus
7,211
515
18
1
0
285,251
1
W
Danzaburou
9,724
695
144
10
0
263,644
0
L
Apollo
7,270
519
81
6
0
241,357
3
L
Vulcan
6,244
446
60
4
0
269,669
3
L
Nu Wa
6,482
463
53
4
0
194,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role