Player Matchup

Sylvanus
Sylvanus
Cicero127
Sylvanus
Level 18
God Stats
4W - 2L
1,763 SR
Queue Stats
172W - 123L
1,676 Elo+
Solo
Achilles
Achilles
Hot hot hot6741
Achilles
Level 14
God Stats
6W - 6L
1,612 SR
Queue Stats
46W - 47L
1,538 Elo+
Solo
Hades
Hades
Robert6610
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,727 Elo+
Solo
Vulcan
Vulcan
SaffronHalo2307
Vulcan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,667 Elo+
Solo
Apollo
Apollo
lRoadie
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,686 Elo+
Solo
Team Averages
Level 12
1,575 SR
1,659 Elo+

VS

Team Averages
Level 26
1,802 SR
1,727 Elo+
Cthulhu
Cthulhu
Anxiody
Cthulhu
Level 27
God Stats
5W - 0L
1,995 SR
Queue Stats
135W - 76L
1,743 Elo+
Party 1
Bellona
Bellona
HateSpeechHero
Bellona
Level 17
God Stats
2W - 1L
1,366 SR
Queue Stats
30W - 13L
1,616 Elo+
Solo
Kukulkan
Kukulkan
NutAnhurFace
Kukulkan
Level 27
God Stats
1W - 0L
1,756 SR
Queue Stats
200W - 134L
1,738 Elo+
Party 1
Loki
Loki
cunnect
Loki
Level 28
God Stats
5W - 0L
1,906 SR
Queue Stats
151W - 74L
1,758 Elo+
Party 1
Rama
Rama
ohlenaya
Rama
Level 29
God Stats
3W - 0L
1,989 SR
Queue Stats
135W - 73L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cicero127
Sylvanus
10
2 / 2 / 0
5,928
494
4,378
9,726
6,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
4
0 / 2 / 0
4,400
367
506
2,456
657
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hades
6
0 / 10 / 0
4,538
378
1,670
9,624
3,333
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 7 / 0
4,589
382
1,884
9,392
3,293
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
lRoadie
Apollo
8
0 / 4 / 1
5,009
417
2,988
5,750
1,524
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anxiody
Cthulhu
9
2 / 2 / 11
6,439
537
3,611
9,480
7,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 0 / 1
7,829
652
4,983
9,095
7,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
NutAnhurFace
Kukulkan
12
9 / 0 / 5
8,239
687
9,736
4,979
1,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
cunnect
Loki
12
7 / 0 / 2
7,652
638
5,011
6,562
1,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
14
4 / 0 / 3
7,899
658
4,914
5,704
1,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
2
Kills
25
25
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Anxiody
Cthulhu
2
2
11
3.75
L
Sylvanus
Cicero127
Sylvanus
2
2
0
1
W
3
0
1
3.5
L
Achilles
0
2
0
0
W
Kukulkan
NutAnhurFace
Kukulkan
9
0
5
11.5
L
Hades
0
10
0
0
L
0
7
0
0
W
Loki
cunnect
Loki
7
0
2
8
L
Apollo
lRoadie
Apollo
0
4
1
0.13
W
Rama
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,426
Damage
28,255
36,948
Taken
35,820
15,390
Mitigated
20,273
5,084
Healing
12,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Anxiody
Cthulhu
3,611
414
224
2,023
9,480
7,765
30
2,080
7,400
16,351
0
L
Sylvanus
Cicero127
Sylvanus
4,378
940
188
1,632
9,726
6,583
0
3,295
6,431
21,051
0
W
4,983
2,251
0
5,383
9,095
7,252
2,615
1,662
7,433
0
48,180
L
Achilles
506
357
0
724
2,456
657
0
0
2,456
0
6,989
W
Kukulkan
NutAnhurFace
Kukulkan
9,736
1,005
0
973
4,979
1,703
404
1,424
3,555
44,629
0
L
Hades
1,670
474
29
1,323
9,624
3,333
0
3,655
5,969
10,743
0
L
1,884
809
0
460
9,392
3,293
0
4,226
5,166
16,768
0
W
Loki
cunnect
Loki
5,011
2,664
0
541
6,562
1,952
0
1,735
4,827
0
42,812
L
Apollo
lRoadie
Apollo
2,988
1,941
0
728
5,750
1,524
0
2,171
3,579
0
19,583
W
Rama
4,914
3,804
0
3,809
5,704
1,601
0
1,092
4,612
0
55,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,464
Gold Earned
38,058
150
Minions Killed
404
0
Camps Cleared
0
899,989
Distance Traveled
1,143,391
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,439
537
30
3
0
212,522
9
L
Sylvanus
5,928
494
29
2
0
212,751
0
W
Bellona
7,829
652
108
9
0
246,032
0
L
Achilles
4,400
367
23
2
0
60,609
1
W
Kukulkan
8,239
687
85
7
0
239,914
1
L
Hades
4,538
378
19
2
0
181,546
1
L
Vulcan
4,589
382
25
2
0
201,031
0
W
Loki
7,652
638
83
7
0
215,508
0
L
Apollo
5,009
417
54
5
0
244,052
0
W
Rama
7,899
658
98
8
0
229,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role