Player Matchup

Thor
Thor
GhillieSoup
Thor
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,895 Elo+
Party 2
Cthulhu
Cthulhu
KronusTombWorld
Cthulhu
Level 115
God Stats
4W - 1L
1,647 SR
Queue Stats
65W - 30L
1,772 Elo+
Party 2
Olorun
Olorun
Nilo78
Olorun
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 30L
1,772 Elo+
Party 2
Team Averages
Level 115
1,549 SR
1,813 Elo+

VS

Team Averages
Level 114
1,667 SR
1,709 Elo+
Xbalanque
Xbalanque
ArcAngelUriel1
Xbalanque
Level 126
God Stats
1W - 2L
1,588 SR
Queue Stats
879W - 381L
1,738 Elo+
Party 1
Tyr
Tyr
TheOnlyVexTTV
Tyr
Level 109
God Stats
24W - 14L
1,716 SR
Queue Stats
311W - 136L
1,832 Elo+
Party 1
Nox
Nox
grymashes
Nox
Level 108
God Stats
1W - 1L
1,698 SR
Queue Stats
17W - 20L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 8
9,486
730
8,894
11,367
10,346
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
5 / 2 / 7
9,736
749
7,329
11,289
13,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
Nilo78
Olorun
13
4 / 1 / 9
9,333
718
8,079
6,894
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ArcAngelUriel1
Xbalanque
13
2 / 4 / 2
8,830
679
11,079
10,360
3,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 3 / 3
8,932
687
6,266
13,299
11,576
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 6 / 3
8,238
634
4,640
7,848
2,705
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
13
Kills
5
5
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ArcAngelUriel1
Xbalanque
2
4
2
0.75
W
4
2
8
4
W
5
2
7
4.25
W
Olorun
Nilo78
Olorun
4
1
9
8.5
L
2
3
3
1.17
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,302
Damage
21,985
29,550
Taken
31,507
27,786
Mitigated
17,728
4,299
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ArcAngelUriel1
Xbalanque
11,079
4,182
0
1,646
10,360
3,447
1,097
5,046
5,314
0
49,642
W
8,894
1,982
0
875
11,367
10,346
300
1,189
10,178
0
27,765
W
7,329
643
0
224
11,289
13,788
306
2,222
9,067
29,903
0
W
Olorun
Nilo78
Olorun
8,079
4,157
781
2,419
6,894
3,652
2,137
1,229
5,665
31,221
3,038
L
6,266
577
189
1,491
13,299
11,576
104
5,940
7,359
0
19,169
L
4,640
619
0
1,463
7,848
2,705
507
3,534
4,314
15,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,555
Gold Earned
26,000
143
Minions Killed
134
0
Camps Cleared
0
729,022
Distance Traveled
756,733
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,830
679
92
7
0
258,566
4
W
Thor
9,486
730
39
3
0
257,750
3
W
Cthulhu
9,736
749
40
3
0
232,992
3
W
Olorun
9,333
718
64
5
0
238,280
4
L
Tyr
8,932
687
22
2
0
301,817
6
L
Nox
8,238
634
20
2
0
196,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role