Player Matchup

Odin
Odin
Dydyrastaman
Odin
Level 160
God Stats
4W - 2L
1,403 SR
Queue Stats
328W - 345L
1,454 Elo+
Solo
Raijin
Raijin
Nibíru
Raijin
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,479 Elo+
Solo
Xing Tian
Xing Tian
Quatr0
Xing Tian
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 80L
1,420 Elo+
Solo
Skadi
Skadi
dimkamedya
Skadi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,590 Elo+
Solo
Olorun
Olorun
parch88
Olorun
Level 160
God Stats
7W - 4L
1,679 SR
Queue Stats
483W - 517L
1,506 Elo+
Solo
Team Averages
Level 128
1,516 SR
1,490 Elo+

VS

Team Averages
Level 126
1,493 SR
1,505 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Grimm-Djow
King Arthur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 125L
1,535 Elo+
Solo
Scylla
Scylla
Unremarkable
Scylla
Level 108
God Stats
3W - 3L
1,273 SR
Queue Stats
306W - 330L
1,484 Elo+
Solo
Chaac
Chaac
Vileblood_Mitch
Chaac
Level 154
God Stats
0W - 1L
1,785 SR
Queue Stats
46W - 39L
1,546 Elo+
Solo
Heimdallr
Heimdallr
iObli5ion
Heimdallr
Level 126
God Stats
0W - 1L
1,409 SR
Queue Stats
49W - 56L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 21
8,693
966
5,488
12,811
12,435
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
Nibíru
Raijin
14
5 / 3 / 20
8,570
952
15,519
11,860
4,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Quatr0
Xing Tian
15
5 / 3 / 21
8,775
975
7,279
12,165
18,663
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
17
13 / 1 / 12
10,165
1,129
14,412
10,619
5,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
parch88
Olorun
14
3 / 3 / 20
8,241
916
8,933
10,318
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
4 / 4 / 4
8,848
983
13,748
9,987
4,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Grimm-Djow
King Arthur
13
1 / 7 / 6
7,663
851
4,567
15,509
8,104
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
13
4 / 7 / 1
8,575
953
8,084
9,265
3,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 4
6,797
755
6,830
9,563
8,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
iObli5ion
Heimdallr
14
3 / 7 / 2
8,284
920
8,186
11,054
5,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
29
29
Kills
12
12
Deaths
29
94
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
4
4
1.5
W
3
2
21
6.75
L
King Arthur
Grimm-Djow
King Arthur
1
7
6
0.57
W
Raijin
Nibíru
Raijin
5
3
20
5
W
Xing Tian
Quatr0
Xing Tian
5
3
21
5.17
L
Scylla
4
7
1
0.64
L
0
4
4
0.5
W
Skadi
13
1
12
19
L
Heimdallr
iObli5ion
Heimdallr
3
7
2
0.57
W
Olorun
parch88
Olorun
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,631
Damage
41,415
57,773
Taken
55,378
46,223
Mitigated
29,372
20,904
Healing
11,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
13,748
2,149
1,014
3,415
9,987
4,030
744
5,669
4,164
0
33,581
W
5,488
1,149
1,987
1,706
12,811
12,435
447
3,810
8,613
0
13,599
L
King Arthur
Grimm-Djow
King Arthur
4,567
228
38
2,056
15,509
8,104
0
8,214
6,905
0
6,059
W
Raijin
Nibíru
Raijin
15,519
1,502
2,048
3,116
11,860
4,913
351
1,051
10,544
29,498
0
W
Xing Tian
Quatr0
Xing Tian
7,279
699
0
642
12,165
18,663
26
2,576
9,198
11,128
0
L
Scylla
8,084
414
0
1,392
9,265
3,245
357
6,040
3,225
11,724
0
L
6,830
733
406
1,986
9,563
8,102
212
5,419
3,966
0
11,727
W
Skadi
14,412
7,505
1,132
2,708
10,619
5,135
2,635
201
10,043
0
26,203
L
Heimdallr
iObli5ion
Heimdallr
8,186
1,801
288
1,235
11,054
5,891
601
6,389
4,537
0
14,906
W
Olorun
parch88
Olorun
8,933
4,757
4,597
2,968
10,318
5,077
2,724
446
9,648
18,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,444
Gold Earned
40,167
122
Minions Killed
86
0
Camps Cleared
0
917,858
Distance Traveled
778,180
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,848
983
43
5
0
163,422
0
W
Odin
8,693
966
14
2
0
181,539
0
L
King Arthur
7,663
851
2
0
0
164,407
0
W
Raijin
8,570
952
33
4
0
174,402
1
W
Xing Tian
8,775
975
11
1
0
171,018
2
L
Scylla
8,575
953
11
1
0
147,559
1
L
Chaac
6,797
755
9
1
0
162,327
0
W
Skadi
10,165
1,129
32
4
0
220,278
0
L
Heimdallr
8,284
920
21
2
0
140,465
0
W
Olorun
8,241
916
32
4
0
170,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role