Player Matchup

Tyr
Tyr
AlejoMW023
Tyr
Level 102
God Stats
23W - 32L
1,446 SR
Queue Stats
568W - 590L
1,563 Elo+
Party 1
Heimdallr
Heimdallr
ClawJr
Heimdallr
Level 109
God Stats
1W - 3L
1,420 SR
Queue Stats
115W - 112L
1,451 Elo+
Party 2
Kuzenbo
Kuzenbo
Darmak33
Kuzenbo
Level 108
God Stats
2W - 4L
1,526 SR
Queue Stats
118W - 118L
1,457 Elo+
Party 2
Susano
Susano
FatSasquatch
Susano
Level 81
God Stats
3W - 2L
1,464 SR
Queue Stats
66W - 61L
1,488 Elo+
Solo
Anubis
Anubis
XS MANTI XS
Anubis
Level 81
God Stats
9W - 7L
1,575 SR
Queue Stats
310W - 322L
1,523 Elo+
Party 1
Team Averages
Level 96
1,486 SR
1,496 Elo+

VS

Team Averages
Level 117
1,472 SR
1,462 Elo+
Xing Tian
Xing Tian
CosmicMemory
Xing Tian
Level 160
God Stats
1W - 4L
1,364 SR
Queue Stats
554W - 553L
1,485 Elo+
Party 3
Rama
Rama
DeftOne96
Rama
Level 82
God Stats
33W - 24L
1,500 SR
Queue Stats
347W - 374L
1,434 Elo+
Party 3
Merlin
Merlin
EstebandooDNZ
Merlin
Level 110
God Stats
8W - 5L
1,734 SR
Queue Stats
582W - 541L
1,532 Elo+
Solo
Awilix
Awilix
FORCINITIUS
Awilix
Level 149
God Stats
11W - 24L
1,281 SR
Queue Stats
670W - 653L
1,461 Elo+
Party 3
Guan Yu
Guan Yu
PandaVilleguin
Guan Yu
Level 86
God Stats
10W - 13L
1,479 SR
Queue Stats
416W - 441L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 5
12,411
591
14,192
14,356
15,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
ClawJr
Heimdallr
19
5 / 0 / 12
11,527
549
10,843
7,201
2,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Darmak33
Kuzenbo
16
8 / 0 / 11
11,385
542
6,962
17,355
25,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
17
2 / 2 / 4
10,528
501
5,089
12,637
4,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
19
8 / 6 / 13
12,533
597
21,126
15,787
8,646
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CosmicMemory
Xing Tian
12
0 / 6 / 3
7,880
375
7,681
20,235
15,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
15
0 / 6 / 1
8,854
422
4,159
14,557
4,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 5 / 5
10,550
502
11,935
12,885
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
16
6 / 9 / 0
10,109
481
7,271
19,844
6,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 0
7,518
358
3,551
11,320
10,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
30
Kills
8
8
Deaths
30
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
W
Heimdallr
ClawJr
Heimdallr
5
0
12
11
L
Xing Tian
CosmicMemory
Xing Tian
0
6
3
0.25
W
Kuzenbo
Darmak33
Kuzenbo
8
0
11
13.5
L
Rama
0
6
1
0.08
L
2
5
5
0.9
L
Awilix
6
9
0
0.67
W
Susano
2
2
4
2
L
0
4
0
0
W
Anubis
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,212
Damage
34,597
67,336
Taken
78,841
57,312
Mitigated
41,234
29,064
Healing
12,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,192
1,081
0
7,567
14,356
15,068
554
2,191
12,123
0
73,858
W
Heimdallr
ClawJr
Heimdallr
10,843
5,005
0
4,526
7,201
2,829
6,159
1,464
5,737
0
67,380
L
Xing Tian
CosmicMemory
Xing Tian
7,681
332
0
560
20,235
15,305
56
11,006
9,229
27,602
0
W
Kuzenbo
Darmak33
Kuzenbo
6,962
2,661
789
2,619
17,355
25,893
1,339
5,404
11,951
38,221
0
L
Rama
4,159
3,074
0
3,113
14,557
4,209
400
4,767
9,790
0
57,108
L
11,935
1,018
0
3,169
12,885
4,494
0
3,646
9,239
81,210
0
L
Awilix
7,271
3,146
0
2,959
19,844
6,405
264
6,783
13,061
0
69,809
W
Susano
5,089
1,695
0
6,440
12,637
4,876
0
1,412
11,225
0
78,930
L
3,551
494
294
2,105
11,320
10,821
0
1,945
9,375
0
30,291
W
Anubis
21,126
1,425
535
6,588
15,787
8,646
1,384
9,031
6,684
89,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,384
Gold Earned
44,911
556
Minions Killed
468
0
Camps Cleared
0
1,988,931
Distance Traveled
1,827,189
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,411
591
138
7
0
414,777
2
W
Heimdallr
11,527
549
111
5
0
378,653
3
L
Xing Tian
7,880
375
26
1
0
372,129
4
W
Kuzenbo
11,385
542
44
2
0
395,021
10
L
Rama
8,854
422
122
6
0
387,649
2
L
Merlin
10,550
502
148
7
0
362,685
2
L
Awilix
10,109
481
112
5
0
424,578
0
W
Susano
10,528
501
118
6
0
443,376
1
L
Guan Yu
7,518
358
60
3
0
280,148
4
W
Anubis
12,533
597
145
7
0
357,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role