Player Matchup

Hun Batz
Hun Batz
BilboBaggns
Hun Batz
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 58L
1,652 Elo+
Solo
Mulan
Mulan
BoyYardDeezNats
Mulan
Level 105
God Stats
45W - 39L
1,539 SR
Queue Stats
364W - 390L
1,593 Elo+
Solo
Hades
Hades
IttyBit82
Hades
Level 124
God Stats
16W - 10L
1,633 SR
Queue Stats
202W - 159L
1,629 Elo+
Solo
Team Averages
Level 106
1,557 SR
1,625 Elo+

VS

Team Averages
Level 116
1,667 SR
1,566 Elo+
Sol
Sol
Gweguwy
Sol
Level 85
God Stats
14W - 6L
1,536 SR
Queue Stats
386W - 382L
1,602 Elo+
Solo
Serqet
Serqet
IndraAkira
Serqet
Level 156
God Stats
27W - 24L
1,636 SR
Queue Stats
148W - 139L
1,554 Elo+
Solo
Chaac
Chaac
Tokyo_D3ATH69
Chaac
Level 107
God Stats
4W - 1L
1,829 SR
Queue Stats
213W - 266L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BilboBaggns
Hun Batz
11
5 / 4 / 2
8,405
764
7,323
9,332
3,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 5
7,966
724
6,644
11,410
11,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
IttyBit82
Hades
10
0 / 3 / 4
7,230
657
6,928
9,598
5,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
6 / 0 / 4
9,243
840
13,061
7,786
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
IndraAkira
Serqet
12
2 / 4 / 6
8,264
751
4,653
8,489
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 3 / 6
8,195
745
8,090
12,338
12,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
7
Kills
11
11
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BilboBaggns
Hun Batz
5
4
2
1.5
L
2
4
5
1.13
W
Sol
6
0
4
8
W
Serqet
IndraAkira
Serqet
2
4
6
1.25
L
Hades
IttyBit82
Hades
0
3
4
0.67
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,895
Damage
25,804
30,340
Taken
28,613
19,994
Mitigated
18,321
6,917
Healing
8,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BilboBaggns
Hun Batz
7,323
1,551
0
1,668
9,332
3,316
92
3,274
5,840
0
23,941
L
6,644
770
0
1,316
11,410
11,255
328
5,011
6,100
0
19,414
W
Sol
13,061
4,151
0
4,830
7,786
2,785
1,577
1,811
5,936
41,059
3,007
W
Serqet
IndraAkira
Serqet
4,653
359
0
699
8,489
3,173
622
1,860
6,215
0
19,583
L
Hades
IttyBit82
Hades
6,928
717
332
3,601
9,598
5,423
586
3,892
5,494
27,662
0
W
8,090
1,248
0
2,709
12,338
12,363
373
3,257
8,735
0
24,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,601
Gold Earned
25,702
116
Minions Killed
141
0
Camps Cleared
0
608,109
Distance Traveled
652,616
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,405
764
33
3
0
217,400
6
L
Mulan
7,966
724
34
3
0
200,713
2
W
Sol
9,243
840
73
7
0
220,970
2
W
Serqet
8,264
751
39
4
0
214,470
2
L
Hades
7,230
657
49
4
0
189,996
5
W
Chaac
8,195
745
29
3
0
217,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role