Player Matchup

Fafnir
Fafnir
Gold V
GFYWreckem
Fafnir
Gold V
Level 153
God Stats
5W - 1L
1,549 SR
Queue Stats
46W - 41L
1,660 MMR
Solo
Anhur
Anhur
Silver I
Gabonito99
Anhur
Silver I
Level 91
God Stats
2W - 0L
1,788 SR
Queue Stats
7W - 2L
1,624 MMR
Solo
Sol
Sol
Gold I
OMXR
Sol
Gold I
Level 156
God Stats
40W - 29L
1,630 SR
Queue Stats
274W - 253L
1,661 MMR
Solo
Kali
Kali
Platinum V
brintnell
Kali
Platinum V
Level 106
God Stats
3W - 4L
1,462 SR
Queue Stats
415W - 418L
1,626 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
needyunglebuff
Sun Wukong
Gold III
Level 38
God Stats
4W - 5L
1,697 SR
Queue Stats
34W - 35L
1,650 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,625 SR
1,644 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 108
1,531 SR
1,644 MMR
Ymir
Ymir
Gold II
Despiteous
Ymir
Gold II
Level 54
God Stats
0W - 1L
1,455 SR
Queue Stats
57W - 53L
1,595 MMR
Solo
Fenrir
Fenrir
Gold III
Jadron
Fenrir
Gold III
Level 145
God Stats
2W - 4L
1,708 SR
Queue Stats
91W - 84L
1,657 MMR
Solo
Artemis
Artemis
Platinum V
ShouldHaveUlted
Artemis
Platinum V
Level 54
God Stats
4W - 9L
1,413 SR
Queue Stats
75W - 74L
1,730 MMR
Party 1
Raijin
Raijin
Platinum V
hoff1011
Raijin
Platinum V
Level 146
God Stats
13W - 18L
1,534 SR
Queue Stats
230W - 221L
1,671 MMR
Solo
Cerberus
Cerberus
Gold II
p0lakpaw
Cerberus
Gold II
Level 142
God Stats
2W - 3L
1,548 SR
Queue Stats
94W - 110L
1,567 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GFYWreckem
Fafnir
12
1 / 2 / 8
8,241
515
4,139
10,837
8,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
16
4 / 1 / 2
10,069
629
7,254
8,256
2,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
OMXR
Sol
15
6 / 2 / 0
9,193
575
12,766
11,577
4,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
15
1 / 4 / 4
9,110
569
5,268
13,639
7,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
needyunglebuff
Sun Wukong
16
3 / 0 / 1
10,122
633
7,400
9,115
7,612
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
GilgameshAthenaSetMorgan Le FayTsukuyomi

VS

Bans
TiamatIzanamiLokiApolloOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 6
7,491
468
4,308
14,879
9,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Jadron
Fenrir
11
3 / 3 / 0
7,506
469
2,998
8,517
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

15
2 / 1 / 3
8,788
549
7,181
7,016
2,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
hoff1011
Raijin
16
3 / 3 / 4
8,989
562
6,763
11,244
4,636
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
p0lakpaw
Cerberus
14
0 / 3 / 0
8,065
504
4,105
10,122
8,965
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
15
Kills
8
9
Deaths
15
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Fafnir
GFYWreckem
Fafnir
1
2
8
2.5
W
Anhur
4
1
2
5
L
Fenrir
Jadron
Fenrir
3
3
0
1
W
Sol
OMXR
Sol
6
2
0
3
L
2
1
3
3.5
W
Kali
1
4
4
0.75
L
Raijin
hoff1011
Raijin
3
3
4
1.67
W
Sun Wukong
needyunglebuff
Sun Wukong
3
0
1
3.5
L
Cerberus
p0lakpaw
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,827
Damage
25,355
53,424
Taken
51,778
31,350
Mitigated
28,518
21,013
Healing
14,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,308
638
0
3,200
14,879
9,896
0
6,498
7,528
21,507
0
W
Fafnir
GFYWreckem
Fafnir
4,139
877
0
1,503
10,837
8,506
119
1,968
8,687
12,323
0
W
Anhur
7,254
4,265
0
2,934
8,256
2,935
3,148
546
7,619
0
73,139
L
Fenrir
Jadron
Fenrir
2,998
1,785
0
1,840
8,517
2,720
0
1,465
7,005
0
33,756
W
Sol
OMXR
Sol
12,766
4,761
0
6,875
11,577
4,385
3,093
6,135
5,289
70,639
0
L
7,181
3,739
0
2,599
7,016
2,301
0
1,583
5,433
0
68,281
W
Kali
5,268
2,051
0
5,800
13,639
7,912
270
3,112
10,464
0
68,020
L
Raijin
hoff1011
Raijin
6,763
678
0
3,127
11,244
4,636
0
6,539
4,601
61,111
0
W
Sun Wukong
needyunglebuff
Sun Wukong
7,400
1,797
0
3,901
9,115
7,612
132
2,993
6,122
5,207
59,381
L
Cerberus
p0lakpaw
Cerberus
4,105
599
0
3,451
10,122
8,965
0
1,029
8,567
48,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,735
Gold Earned
40,839
497
Minions Killed
474
0
Camps Cleared
0
1,528,987
Distance Traveled
1,380,167
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,491
468
19
1
0
295,186
1
W
Fafnir
8,241
515
9
1
0
281,955
4
W
Anhur
10,069
629
128
8
0
302,676
6
L
Fenrir
7,506
469
76
5
0
235,502
1
W
Sol
9,193
575
110
7
0
274,011
10
L
Artemis
8,788
549
133
8
0
273,917
4
W
Kali
9,110
569
109
7
0
333,578
2
L
Raijin
8,989
562
127
8
0
304,166
4
W
Sun Wukong
10,122
633
141
9
0
336,767
5
L
Cerberus
8,065
504
119
7
0
271,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role