Player Matchup

Xing Tian
Xing Tian
Dfec
Xing Tian
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
384W - 345L
1,519 Elo+
Party 3
Skadi
Skadi
LordDuttyTheBoss
Skadi
Level 89
God Stats
93W - 76L
1,595 SR
Queue Stats
235W - 246L
1,529 Elo+
Party 1
Hercules
Hercules
Michambers
Hercules
Level 119
God Stats
16W - 18L
1,532 SR
Queue Stats
636W - 611L
1,527 Elo+
Party 1
Anubis
Anubis
Narsil46
Anubis
Level 120
God Stats
4W - 1L
1,874 SR
Queue Stats
354W - 311L
1,523 Elo+
Party 3
Bastet
Bastet
captainbezoar
Bastet
Level 116
God Stats
5W - 2L
1,757 SR
Queue Stats
394W - 412L
1,493 Elo+
Party 1
Team Averages
Level 114
1,651 SR
1,518 Elo+

VS

Team Averages
Level 122
1,594 SR
1,530 Elo+
Ah Puch
Ah Puch
GuyInABlindfold
Ah Puch
Level 157
God Stats
14W - 12L
1,571 SR
Queue Stats
516W - 451L
1,541 Elo+
Party 4
Set
Set
GuyInAGhillie
Set
Level 159
God Stats
19W - 19L
1,527 SR
Queue Stats
417W - 366L
1,540 Elo+
Party 4
Freya
Freya
Melveno1221
Freya
Level 141
God Stats
21W - 17L
1,772 SR
Queue Stats
296W - 263L
1,552 Elo+
Party 4
Danzaburou
Danzaburou
Swift_ShadowHawk
Danzaburou
Level 86
God Stats
42W - 36L
1,548 SR
Queue Stats
344W - 333L
1,512 Elo+
Party 2
Chang'e
Chang'e
laylaissoawesome
Chang'e
Level 68
God Stats
183W - 182L
1,555 SR
Queue Stats
188W - 192L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dfec
Xing Tian
18
4 / 1 / 10
11,010
551
12,538
18,891
17,214
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 4 / 11
10,308
515
11,481
11,939
3,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Michambers
Hercules
16
3 / 2 / 14
10,708
535
9,242
23,588
22,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Narsil46
Anubis
18
5 / 6 / 6
11,723
586
9,579
13,154
6,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
13 / 4 / 7
12,503
625
18,159
15,300
5,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
9,338
467
12,714
15,932
7,779
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
4 / 7 / 4
11,016
551
10,455
17,870
7,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 5 / 5
11,596
580
15,422
19,208
7,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Swift_ShadowHawk
Danzaburou
17
4 / 6 / 5
10,914
546
9,683
15,683
5,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 6 / 5
7,443
372
8,467
14,472
7,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
28
Kills
16
17
Deaths
28
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Dfec
Xing Tian
4
1
10
9
L
0
4
2
0.25
L
4
7
4
0.86
W
3
4
11
2.13
L
8
5
5
2.1
W
Hercules
Michambers
Hercules
3
2
14
5
W
Anubis
Narsil46
Anubis
5
6
6
1.33
L
Danzaburou
Swift_ShadowHawk
Danzaburou
4
6
5
1.08
W
13
4
7
4.13
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,999
Damage
56,741
82,872
Taken
83,165
54,838
Mitigated
34,542
29,403
Healing
29,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Dfec
Xing Tian
12,538
742
0
6,798
18,891
17,214
80
11,510
7,381
67,162
0
L
12,714
818
0
7,308
15,932
7,779
453
6,781
9,151
62,393
0
L
10,455
5,188
0
1,140
17,870
7,021
102
3,413
14,457
0
91,177
W
11,481
5,563
0
2,356
11,939
3,300
2,962
2,495
9,444
0
73,690
L
15,422
5,370
0
10,019
19,208
7,489
496
7,169
11,770
68,692
6,062
W
Hercules
Michambers
Hercules
9,242
1,477
458
12,001
23,588
22,164
217
10,878
12,710
0
21,151
W
Anubis
Narsil46
Anubis
9,579
255
0
2,433
13,154
6,823
586
7,068
6,086
75,863
0
L
Danzaburou
Swift_ShadowHawk
Danzaburou
9,683
3,606
0
4,399
15,683
5,044
3,164
2,162
13,521
0
77,175
W
18,159
4,942
0
5,357
15,300
5,337
1,206
3,550
11,750
0
79,408
L
8,467
806
2,546
4,480
14,472
7,209
397
2,323
12,149
25,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,252
Gold Earned
50,307
510
Minions Killed
581
0
Camps Cleared
0
1,927,729
Distance Traveled
1,720,061
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,010
551
126
6
0
376,164
5
L
Ah Puch
9,338
467
112
6
0
330,327
0
L
Set
11,016
551
152
8
0
365,273
5
W
Skadi
10,308
515
114
6
0
362,671
9
L
Freya
11,596
580
141
7
0
330,038
4
W
Hercules
10,708
535
25
1
0
427,567
3
W
Anubis
11,723
586
144
7
0
333,960
8
L
Danzaburou
10,914
546
128
6
0
348,531
4
W
Bastet
12,503
625
101
5
0
427,367
2
L
Chang'e
7,443
372
48
2
0
345,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role