Player Matchup

Izanami
Izanami
BigKamiji
Izanami
Level 69
God Stats
1W - 1L
1,628 SR
Queue Stats
1W - 3L
1,389 Elo+
Party 2
Baron Samedi
Baron Samedi
ItsPhov
Baron Samedi
Level 106
God Stats
2W - 4L
1,521 SR
Queue Stats
19W - 21L
1,483 Elo+
Party 2
Bakasura
Bakasura
iDorko
Bakasura
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 93L
1,592 Elo+
Solo
Susano
Susano
kmanrules101
Susano
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,658 Elo+
Party 2
Loki
Loki
lebac10
Loki
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 89L
1,600 Elo+
Party 2
Team Averages
Level 97
1,530 SR
1,545 Elo+

VS

Team Averages
Level 109
1,529 SR
1,528 Elo+
Chang'e
Chang'e
B4N5A1
Chang'e
Level 126
God Stats
4W - 3L
1,759 SR
Queue Stats
783W - 778L
1,631 Elo+
Solo
Cernunnos
Cernunnos
BiBzTer93
Cernunnos
Level 79
God Stats
11W - 7L
1,508 SR
Queue Stats
119W - 129L
1,524 Elo+
Solo
He Bo
He Bo
Lantrast
He Bo
Level 159
God Stats
2W - 3L
1,073 SR
Queue Stats
64W - 69L
1,448 Elo+
Party 1
Pele
Pele
emmydog1
Pele
Level 91
God Stats
3W - 1L
1,650 SR
Queue Stats
112W - 79L
1,599 Elo+
Solo
Khepri
Khepri
frostsoul21
Khepri
Level 88
God Stats
12W - 3L
1,655 SR
Queue Stats
225W - 220L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigKamiji
Izanami
20
5 / 8 / 9
14,162
1,012
24,202
21,542
7,366
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
ItsPhov
Baron Samedi
20
1 / 5 / 11
13,143
939
13,226
22,682
15,589
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
iDorko
Bakasura
20
7 / 7 / 9
14,939
1,067
26,610
32,868
16,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Susano
20
2 / 12 / 13
13,252
947
14,820
22,887
8,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
lebac10
Loki
20
6 / 11 / 9
14,686
1,049
13,216
22,584
8,349
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
B4N5A1
Chang'e
20
10 / 1 / 27
15,853
1,132
29,937
15,252
19,239
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
BiBzTer93
Cernunnos
20
6 / 3 / 24
14,403
1,029
21,173
11,897
7,036
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
Lantrast
He Bo
20
17 / 7 / 22
17,272
1,234
28,726
16,988
8,886
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
20
9 / 5 / 24
15,539
1,110
27,654
26,064
19,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Khepri
20
1 / 5 / 29
13,326
952
8,699
27,432
50,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
169
21
Kills
43
43
Deaths
21
51
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Chang'e
B4N5A1
Chang'e
10
1
27
23.5
W
Cernunnos
BiBzTer93
Cernunnos
6
3
24
6
L
Izanami
BigKamiji
Izanami
5
8
9
1.19
L
Baron Samedi
ItsPhov
Baron Samedi
1
5
11
1.3
W
He Bo
Lantrast
He Bo
17
7
22
4
W
Pele
9
5
24
4.2
W
Khepri
1
5
29
3.1
L
Bakasura
iDorko
Bakasura
7
7
9
1.64
L
Susano
2
12
13
0.71
L
Loki
lebac10
Loki
6
11
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,074
Damage
116,189
122,563
Taken
97,633
56,325
Mitigated
105,392
16,913
Healing
22,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
B4N5A1
Chang'e
29,937
1,012
4,317
7,308
15,252
19,239
0
2,365
11,592
53,002
0
W
Cernunnos
BiBzTer93
Cernunnos
21,173
11,914
0
1,856
11,897
7,036
0
2,265
9,347
0
53,342
L
Izanami
BigKamiji
Izanami
24,202
20,282
252
2,323
21,542
7,366
0
11,963
9,579
0
61,125
L
Baron Samedi
ItsPhov
Baron Samedi
13,226
1,520
4,079
5,969
22,682
15,589
0
13,679
9,003
50,292
0
W
He Bo
Lantrast
He Bo
28,726
916
0
1,751
16,988
8,886
0
2,594
13,316
46,149
0
W
Pele
27,654
7,089
0
7,039
26,064
19,856
0
1,913
22,364
0
70,252
W
Khepri
8,699
741
0
0
27,432
50,375
0
4,089
21,641
13,695
0
L
Bakasura
iDorko
Bakasura
26,610
15,009
0
3,142
32,868
16,740
0
16,131
16,737
0
42,396
L
Susano
14,820
4,264
0
72
22,887
8,281
0
13,072
9,815
0
23,389
L
Loki
lebac10
Loki
13,216
3,947
0
1,076
22,584
8,349
0
12,517
10,067
0
32,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,182
Gold Earned
76,393
261
Minions Killed
267
13
Camps Cleared
9
1,374,731
Distance Traveled
1,437,238
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,853
1,132
55
4
2
325,265
0
W
Cernunnos
14,403
1,029
66
5
3
295,537
2
L
Izanami
14,162
1,012
72
5
1
241,343
1
L
Baron Samedi
13,143
939
72
5
1
241,445
0
W
He Bo
17,272
1,234
49
4
4
264,858
2
W
Pele
15,539
1,110
83
6
0
279,523
1
W
Khepri
13,326
952
14
1
0
272,055
0
L
Bakasura
14,939
1,067
61
4
5
344,534
1
L
Susano
13,252
947
24
2
1
260,119
1
L
Loki
14,686
1,049
32
2
5
287,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role